toythatkills
Member
One Finger Death Punch is available for 80 Microsoft Points/$1/£399.99 on the Xbox LIVE Marketplace right this very second.
There's a trailer HERE. I suggest you watch it. On mute, probably.
So what the bloody hell is it? Well, it's a game in which you attack left by pressing X, and attack right by pressing B. That's it. You can't move, and enemies just come at you from both sides. When they get within range, you press a button to fuck them up.
There's a lot of fucking up of people.
It sounds pathetic, right? Two buttons? That's how they messed Rock Band Blitz up! Except here, it's pretty damn incredible. There are two reasons why the game is so impressive.
The first is how every single press of a button works 1:1 with the action on screen, and so when you press something, you FEEL something. I know it sounds like that's just how a videogame should work, but it's different. It feels elegant, almost.
The second thing is just how much variety there is in those two buttons. There are enemies that require multiple hits, enemies that jump from side to side, boss fights, weapons that alter your range, and it's all fast as hell (and gets faster depending on your skill) and let me tell you something, perfecting a really fast, hard stream of enemies makes you feel fucking AWESOME.
There's also an endless survival mode if you really want to test your skills.
This game won Dream.Build.Play for a reason.
There's a fair bit to be desired with the presentation, but the actual animation (such as it is) fits amazingly. I dare you to play this game without a huge smile on your face. I dare you. I DOUBLE DARE YOU.
It's a dollar, I said that, right? Remember back in the olden days all the fun you could have with a dollar? Relive those days, your dollar will provide much fun!
There's a trailer HERE. I suggest you watch it. On mute, probably.
So what the bloody hell is it? Well, it's a game in which you attack left by pressing X, and attack right by pressing B. That's it. You can't move, and enemies just come at you from both sides. When they get within range, you press a button to fuck them up.
There's a lot of fucking up of people.
It sounds pathetic, right? Two buttons? That's how they messed Rock Band Blitz up! Except here, it's pretty damn incredible. There are two reasons why the game is so impressive.
The first is how every single press of a button works 1:1 with the action on screen, and so when you press something, you FEEL something. I know it sounds like that's just how a videogame should work, but it's different. It feels elegant, almost.
The second thing is just how much variety there is in those two buttons. There are enemies that require multiple hits, enemies that jump from side to side, boss fights, weapons that alter your range, and it's all fast as hell (and gets faster depending on your skill) and let me tell you something, perfecting a really fast, hard stream of enemies makes you feel fucking AWESOME.
There's also an endless survival mode if you really want to test your skills.
This game won Dream.Build.Play for a reason.
There's a fair bit to be desired with the presentation, but the actual animation (such as it is) fits amazingly. I dare you to play this game without a huge smile on your face. I dare you. I DOUBLE DARE YOU.
It's a dollar, I said that, right? Remember back in the olden days all the fun you could have with a dollar? Relive those days, your dollar will provide much fun!