CaptainGyro
Banned
Gonna have to defer to Charles Barkley on this one.
That really cleared that up
Gonna have to defer to Charles Barkley on this one.
I knew the "this is not a bioshock" stuff was coming, but it is much earlier than I expected. Like I thought it was all going to come flooding in with the OT, so much for that.
Elizabeth's theme. Over and over. And over. All day. Every day.
I actually feel the the 30 second commercial does more justice then the 60 sec one.
You have got to be fucking kidding me.
You mean, I had to pay double, and I don't freaking get it on release day? Holy shit, I hate Amazon.
EDIT: The ad wasn't so bad, it'll definitely attract the attention of people watching TWD. Which is great.
I actually feel the the 30 second commercial does more justice then the 60 sec one.
What's there to clear up? The commercial was absolute shit. Here's what it tells the millions of viewers watching Walking Dead: "Here's a game with insanely fast, nonstop, nonsense action! SO EXTREME, YO!"That really cleared that up
True. For some reason I like how it stops so quickly and returns to normal background music and birds chirping like it was nothing.The 60 second commercial felt less awkward than the 30 second one. That one really just finished suddenly.
Alright commercial, the ending was weird and honestly, I think it would have been better if they had showed a beefed up version of the original 'Beast of America' trailer.
Overall not bad, and it reminded me of my hype for the game.
The advertising person in me is dying to know how much a :60 spot on TWD costs. Has to be astronomical.
edit: One thing that bugs me about the spot is Courtnee's voice sounds horribly out of place.
What's there to clear up? The commercial was absolute shit. Here's what it tells the millions of viewers watching Walking Dead: "Here's a game with insanely fast, nonstop, nonsense action! SO EXTREME, YO!"
There's some booby demure-eyed chick about to be hanged, someone's on a balcony surrounded by clouds about to shoot an old guy in the head, ROBOT HAND COMES OUT OF NOWHERE (but no chance to actually appreciate the Handyman's old-timey design, since you can't even get a good look at him), and then the rest of the commercial is motion sickness-inducing vaseline blur as the CGI whips along... rails? Well, we know they're rails, but people watching won't know what the fuck is going on. And then everyone dies, and the girl says "Booker," and a blimp appears.
BAM. BioShock Infinite.
To be fair, though, every commercial on Walking Dead is shit. The abysmal ME3 and Halo 4 ads come to mind.
Just watched that lecture Ken Levine gave at BAFTA. Really good. I was pleasantly surprised by how non-idiotic the questions from the audience were, since that's usually the worst part of these things.
Levine gave quite the candid answer when questioned about why Bioshock was so pared down from System Shock 2 gameplay-wise. We already knew why, but it's not so often you hear it said aloud.
anyone receive their free copy code from AMD yet ?
What's there to clear up? The commercial was absolute shit. Here's what it tells the millions of viewers watching Walking Dead: "Here's a game with insanely fast, nonstop, nonsense action! SO EXTREME, YO!"
And yet every friend that saw the commercial thought it was great.
It manages to condense every major gameplay mechanic of Infinite into a 60 second clip that still manages to look stylish and have a sense of narrative. I really don't see how it could be considered terrible.
Average Joe probably figures Call of Duty "blew IGN away" and won awards, too. And to Average Joe, Infinite looks just as extreme and shooty. Good if you want to sell to the CoD crowd, and that's definitely what they want, because it won't look enticing to anyone tired of the same shooters or who wants something that ain't brain-dead.oh. I thought it also told millions of viewers that it was a game from "the makers of the highest- rated developers first person shooter of all time" and it had won 85 awards, it blew one IGN guy away and that it was an early favorite for game of the year in 2013".
Average Joe probably figures Call of Duty "blew IGN away" and won awards, too. And to Average Joe, Infinite looks just as extreme and shooty. Good if you want to sell to the CoD crowd, and that's definitely what they want, because it won't look enticing to anyone tired of the same shooters or who wants something that ain't brain-dead.
No, I agree it'll help sell the game, and that's what the ad does. It's just shitty for brand equity, because it brands the game as something juvenile and brain-dead, par for the course. I guess the strategy is, sell the dudebros on it with this ad, because the people in it for the style and atmosphere and immersive world already know the game before the ad.There's no new CoD game coming out til the end of the year. It's a good time to have an apparent alternative in their field of vision.
Average Joe probably figures Call of Duty "blew IGN away" and won awards, too. And to Average Joe, Infinite looks just as extreme and shooty. Good if you want to sell to the CoD crowd, and that's definitely what they want, because it won't look enticing to anyone tired of the same shooters or who wants something that ain't brain-dead.
To the guy above me: What does the original BioShock ad have to do with anything? Although it is better -- it has atmosphere, lots of cold murky darkness. This one just had some generic white guy killing old people to rescue a big-boobed girl in a place surrounded by clouds.
I think it sells the game short because, well for starters, in the actual game the characters think and talk and communicate, they have personalities and their world has a history and isn't just Evil Villain's Cloud Lair where today we're executing Brain-Dead Big-Boob Beauty, the stereotypical role for women in videogames.And how is that lying or selling the game short? Most of the footage I've seen from the game is heavy on the shooting action, and that scene that you just described seems to be part of the game. At least I'd hope so. I thought it was a very cool scene. But not cool in like frat guy terms of cool, but like, it seemed like a pretty good scene. It is representative of the game because it is from the game.
I think it sells the game short because, well for starters, people think and talk and communicate in the game, they have personalities and their world has a history and isn't just Evil Villain's Cloud Lair where today we're executing Brain-Dead Big-Boob Beauty, the stereotypical role for women in videogames.
I think it sells the game short because, well for starters, in the actual game the characters think and talk and communicate, they have personalities and their world has a history and isn't just Evil Villain's Cloud Lair where today we're executing Brain-Dead Big-Boob Beauty, the stereotypical role for women in videogames.
Even a simple line establishing the fact this is an isolated world where the Founding Fathers are worshipped with near-religious zeal would've made the whole thing much more interesting than the clusterfuck of motion blur it was. Seriously, just throw a line in there and clearly show the American iconography -- the flags, the statues, etc. That would at least be an improvement and would take all of two seconds.I won't argue Liz's measurements (she looks like a woman from that period, wearing a corset, not like a DOA or Ninja Gaiden reject) but the thing I try to keep in mind is that there's no way Columbia's history and personalities and all that other awesome stuff could be conveyed in a 30 or 60 second tv spot. If they want CoD players or an even better comparison, Assassin's Creed players to give Infinite a shot, the TV spot is gonna have to be Cloud Lair with damsel in distress. The rest of us were gonna buy it anyway.
Average Joe probably figures Call of Duty "blew IGN away" and won awards, too. And to Average Joe, Infinite looks just as extreme and shooty. Good if you want to sell to the CoD crowd, and that's definitely what they want, because it won't look enticing to anyone tired of the same shooters or who wants something that ain't brain-dead.
To the guy above me: What does the original BioShock ad have to do with anything? Although it is better -- it has atmosphere, lots of cold murky darkness. This one just had some generic white guy killing old people to rescue a big-boobed girl in a place surrounded by clouds.
Even a simple line establishing the fact this is an isolated world where the Founding Fathers are worshipped with near-religious zeal would've made the whole thing much more interesting than the clusterfuck of motion blur it was. Seriously, just throw a line in there and clearly show the American iconography -- the flags, the statues, etc. That would at least be an improvement and would take all of two seconds.
I guess that's one point in the favor of the AC3 commercials -- it was clear they were set during the Revolutionary War, so at least it would slightly peg the meters of people who were maybe awake in school. (Although for the record, I don't care for AC3 at all.)
Most people watching WD normally don't even like zombie shit but watch this show because it's not about the zombies, it's about the characters. Even the "dudebros" watching it come back for the characters, not the kills. This Infinite ad didn't operate on the right wavelength at all, and it's a shame, because the game's world has the same sort of LOST-like mystique that attracts WD's audience in the first place. None of that was conveyed in the commercial. Just mindless killing in a foggy landscape that was hard to contextualize.The thing is, the shooter crowd are the ones that buy the most games. That crowd is very likely to be watching a zombie action show like Walking Dead. I mean, it's not like this trailer was placed before some art house period drama series. If they weren't looking for brain-dead, would they be watching a show literally about brain-dead creatures? Okay, that was a little cheap, but I couldn't resist the pun!
Most people watching WD normally don't even like zombie shit but watch this show because it's not about the zombies, it's about the characters. Even the "dudebros" watching it come back for the characters, not the kills. This Infinite ad didn't operate on the right wavelength at all, and it's a shame, because the game's world has the same sort of LOST-like mystique that attracts WD's audience in the first place. None of that was conveyed in the commercial. Just mindless killing in a foggy landscape that was hard to contextualize.
looks like I might go on a small vacation on the 27th
might need to one-sit this
really dont want to :/
You need more than a day to one-sit this.
Just watched that lecture Ken Levine gave at BAFTA. Really good. I was pleasantly surprised by how non-idiotic the questions from the audience were, since that's usually the worst part of these things.
Levine gave quite the candid answer when questioned about why Bioshock was so pared down from System Shock 2 gameplay-wise. We already knew why, but it's not so often you hear it said aloud.
Nah son.You need more than a day to one-sit this.
Bioshock Infinite 25+ hours long, says FartofWar
/kotaku
Leave me be! OK, maybe he can poopsock the shit out of it and play on easy. I don't know.
"Poopsock the shit out of it."
I admit, I have not heard that one before.
"Poopsock the shit out of it."
I admit, I have not heard that one before.
Do you recall at what time he answers the SS2 question?
I can see where you're coming from, and a sense of mystery wouldn't have gone astray I agree.
Gives me the chills every time I listen to it. Can't wait to hear it in the game.