He is definitely right about the distance not being the be all end all. When I was on one ISP in Vancouver I had a 100ms ping to Quakelive Seattle and 60-70 to Quakelive San Fransisco. On a new ISP now both are sub 40.A Black Falcon said:The author updated the article with some information on the distance and lag issues, actually. http://www.pcper.com/article.php?aid=859&type=expert&pid=6 Go read it if you haven't. The way it works in beta is that each beta account is tied to a specific server, while with the retail version you will be able to switch servers. He was indeed connecting to the West Coast server from the East. This means that the retail OnLive will probably not have as much lag as he experienced.
He also says this about the "1000 miles" thing:
Overall he thinks that the lag and latency issues were much worse because of the distance issue than they would be otherwise, but the image quality issues he thinks were unrelated and it really does look that bad. He offered to try it out on the East server if they'd let him, though, to see what the difference would be like.![]()
That is only 200km & 1200km but the older isp shows that routing can matter a lot more than distance.