I started teaching(books & tutorials!) myself to make WIN32 programs a while ago. I'm still getting comfortable with it, but after I do I plan on learning a graphics library(to create t3h gam3s!). Whenever I tell this to someone, they always reply "Go with DirectX! Go with DirectX!".
What's the deal with that? Is OpenGL dead? I was always under the impression that OpenGL is more useful because I heard it's very portable(works on different OSes). Should I try to learn both or just stick with one?
EDIT: Which one is better for games anyway?
What's the deal with that? Is OpenGL dead? I was always under the impression that OpenGL is more useful because I heard it's very portable(works on different OSes). Should I try to learn both or just stick with one?
EDIT: Which one is better for games anyway?