Still playing the game (and fuck it I will insist, I so wanted to like it) but I'm afraid for the most part I'm not liking it.
The first issue I have could be seen as really minor, but the lore and characters don't feel credible one second to me, and that hurts my overall appreciation. Not believable and more importantly not interesting. NPC are bland as fuck, lore is badly explained with a good helping of ridiculous techno babble making no sense.
Well, things could change, I just unlocked Babyl and there is definitely a visible will to develop the lore at that point. And oh, a NPC which while not being too original doesn't makes me yawn. We will see.
The other big issue is still the UI. Good god. Thinking about it I suspect it is a case of the dev missing their port from PC UI to Handheld UI. Everything is tiny, screen real estate wasted, lack of useful informations... Fuck, I mean I have to remember my weapon stats in order to see if what I craft is good, really, a comparison screen wouldn't have been a bad thing.
Then the whole trap thing, while charmingly reminiscent to the very first Wizardry, feels so pointless. My academic is always right, stop bothering me every two combat to open a chest with a gazillion menus when my academic is fucking always right.
My major gripe with the UI is the lack of a visual indicator of who is fucking hitting in combat.
And difficulty is for the time being non existent. Just press fast forward and heal once every blue moon.
I come across as really hating here but I'm just letdown and I could see the game picking up soon, at least on the writing front. UI will remain horrible, but hey...
Question -
The trophy list mentions two classes that I can't seem to be able create, normal ?
Edit - Due to pressing matters I can't re-read and correct my usual rusty English, please pardon me.