I think the use of "Definitive" is a little confusing.
I think it would be less confusing if it was presented as a patch (for the stuff the would typically fall under the banner of a patch), and paid DLC for the stuff that would typically fall under the banner of paid DLC).
For better or worse, the term "Definitive" tends to refer to a game being rereleased on more powerful hardware with the kind of enhancements that go along with that. I don't know why they have decided to buck this trend.
Feels like the game released yesterday. o_o
It should be coming to Steam, the app was last updated 15 hours ago and I'm sure it didn't have a picture on Friday
https://steamdb.info/app/387290/subs/
It was first mentioned as coming to Steam when the DE was announced but the later press release, the one that confirmed ReCore as coming to the PC, dropped any mention of Steam for Ori despite another game (Cobalt) still getting mentioned as coming to Steam. I would have figured it would come to Steam just because of how important the upgrade path sounded for Moon Studios, hope it still does.
It should be coming to Steam, the app was last updated 15 hours ago and I'm sure it didn't have a picture on Friday
https://steamdb.info/app/387290/subs/
I feel the opposite, I want to support the Windows Store more than Steam seeming as its installed on all Windows 10 PC's. Making the store more appealing with all these exclusive titles is a great move by Microsoft and hopefully they'll listen to feedback and improve the application.
Why would you support yet another terrible non user friendly application? Steam is the accepted standard in the PC space. We don't need a million different clients out there. No Steam no purchase.
I would rather the Windows Store replace Steam as the accepted standard, its far more streamlined but it certainly has issues that need to be ironed out.
I would rather the Windows Store replace Steam as the accepted standard, its far more streamlined but it certainly has issues that need to be ironed out.
I feel like this Windows Store only shit is just a grave mistake. Only thing I know is I ain't buying shit from there.
Fuck no.
Terrible interface
Limitations up the ass of what you can do to your game
No cross-platform, Win 10 only( no Mac/Linux/older Windows)
And as you can see with GFWL, your purchases are far from safe
fuck that. This shit should never, ever, be the standard.
I would rather the Windows Store replace Steam as the accepted standard, its far more streamlined but it certainly has issues that need to be ironed out.
The "no Steam no purchase logic" is irrational too, there's no need to be so loyal to a market place that you miss out on games.
Fuck no.
Terrible interface
Limitations up the ass of what you can do to your game
No cross-platform, Win 10 only( no Mac/Linux/older Windows)
And as you can see with GFWL, your purchases are far from safe
fuck that. This shit should never, ever, be the standard.
All of which can be fixed with the exception of cross-platform, it seems the dedicated Windows 10 support is finally starting and I hope we gradually see improvements.
You have no room to speak on being irrational. Your entire stance is based on not wanting to spend 30 seconds downloading something, and you're trading off a dozen features for that.
Were you around when Steam first started selling games and people said the exact same thing you bolded? Terrible interface, resource hog, why have a client run while a game is running?, limited options.
All I'm saying is it makes more sense to get a computer and click on the integrated store than download a seperate client, there's no reason for Steam to remain the go to marketplace with this around. I'm well aware the Windows Store is flawed and I hope Microsoft make adjustments to improve the experience. Being so loyal to Steam that you won't buy anything from the Windows Store is madness. (I don't think you stated this but others have)
Microsoft has had a digital store for about a decade now.
Were you around when Steam first started selling games and people said the exact same thing you bolded? Terrible interface, resource hog, why have a client run while a game is running?, limited options.
All of which can be fixed with the exception of cross-platform, it seems the dedicated Windows 10 support is finally starting and I hope we gradually see improvements.
Were you around when Steam first started selling games and people said the exact same thing you bolded? Terrible interface, resource hog, why have a client run while a game is running?, limited options.
Were you around when Steam first started selling games and people said the exact same thing you bolded? Terrible interface, resource hog, why have a client run while a game is running?, limited options.
Microsoft has far bigger trust hurdles to overcome but I think it's worth it for a competitor to steam. I agree that they need to fix their technical limitations though.
Good news! My favourite game last year - can't wait to get back in.Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there![]()
Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there![]()
Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there
Also, since we constantly get asked about a retail release and merchandise (plushies, shirts, statues, etc.), we'll have news about that soon as well. Nothing's set in stone just yet, but we're trying to make it all work. We're super humbled by how you guys responded to Ori, so I hope with this release and the stuff we have planned we'll make you all happy!![]()
Also, since we constantly get asked about a retail release and merchandise (plushies, shirts, statues, etc.), we'll have news about that soon as well. Nothing's set in stone just yet, but we're trying to make it all work. We're super humbled by how you guys responded to Ori, so I hope with this release and the stuff we have planned we'll make you all happy!![]()
Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there
Also, since we constantly get asked about a retail release and merchandise (plushies, shirts, statues, etc.), we'll have news about that soon as well. Nothing's set in stone just yet, but we're trying to make it all work. We're super humbled by how you guys responded to Ori, so I hope with this release and the stuff we have planned we'll make you all happy!![]()
No Steam version, no buy.
All sounds good, Thomas. Thank you for this game!Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there
Also, since we constantly get asked about a retail release and merchandise (plushies, shirts, statues, etc.), we'll have news about that soon as well. Nothing's set in stone just yet, but we're trying to make it all work. We're super humbled by how you guys responded to Ori, so I hope with this release and the stuff we have planned we'll make you all happy!![]()
Guys, calm down, OF COURSE we are also releasing the Definitive Edition on STEAM as well
It'll be available on March 11th for Xbox One, Windows 10 and STEAM. And if you already bought the original version of Ori and the Blind Forest on any platform, you'll be able to buy this version for a small upgrade fee.
To clear up why there's a DE exactly a year after the original release, it's simple: We god tons of mails about making DLC. So we thought that might be a cool option, but Ori being a Metroidvania, it didn't feel right to just add more levels in a separate menu item. No, instead we thought it'd be great to enhance the world, add more abilities and story and add the new DLC content directly within the world you've already played through. Because of that, you can play through the game in new ways, since you'll gain new abilities and extras that you can then make use of in the rest of the game - We felt that that was a much better way of doing DLC than just making a separate pack with more stuff that wasn't connected to the original game in any way
I'm excited we're getting so close and that you guys can check out what we did - We just also put almost an hour of making of content into the game, so for people who're excited to learn more about our prototyping process, ideas we had, etc., there's just a lot of stuff in there
Also, since we constantly get asked about a retail release and merchandise (plushies, shirts, statues, etc.), we'll have news about that soon as well. Nothing's set in stone just yet, but we're trying to make it all work. We're super humbled by how you guys responded to Ori, so I hope with this release and the stuff we have planned we'll make you all happy!![]()