And really, if GAAS were done properly it wouldn't be the albatross it is. Instead of using it as a platform to continually add content (and presumably make revenue from) an existing game they use it to justify releasing a game that's 25% done.
From what I've seen Outriders has all of its content in place at release. It's a full game, regardless of how much DLC/content they release down the road. Anybody who played Anthem as much as I did will tell you that that is a refreshing change.
But how would you ever know such a thing? The problem with this argument is it's completely subjective.
I mean how the fuck do you know the game is 25% done? For all you know that might really be 100% for that team and all the additional content is them adding even more....
So the problem with this argument is it perceives to try to assume as if anybody is going to know what the completed game was ever going to be its information that's essentially impossible for the end user to ever truly actually know and in my opinion completely irrelevant because why on Earth would ever matter to you if the content still coming for free anyway to most of the games that even exist like this?
So I think the reality is when companies make games like this you can't tell me that the development team has no plans for future content because you're not in their minds , as an artist myself it would be like you trying to fucking tell me whether or not I created a full one hundred percent book that was "finished" as if you exist in my head to fucking know what I'm working on in the future or what I've already planned
you're never really going to know that bit of information which means a lot of it in my opinion is kind of irrelevant.
I mean really logically think about this for all you know the thing you think is a full game the development team has probably already planned several pieces of downloadable content for a long time now that will release in the future because I don't really believe they're just going to have no roadmap and everyone's just going to begin fucking thinking of ideas as soon as the game properly shifts as if the company literally did some Men In Black brain wipe so they wouldn't be allowed to actually conceptually think of new ideas lol
Look at Onimusha 1, shit look at The Order 1886
That is an extremely short game but you can't claim the game is "not complete" or the game is "not full" simply because it's short as if to argue more content existed somewhere else for the game with no real evidence to prove so it's simply a short fucking game so the problem with the Gaming Community is they seem to think any additional content must by default mean the game was incomplete or was released unfinished when technically speaking the development team might sincerely believe that is completed finished content to their liking and anything else might legitimately be additional.
So I don't really believe this is one of these situations that anyone truly solve because a lot of it is just too subjective based on what people want to argue of what they believe is "finished" or not. You are buying a video game at release as is, based on what it was marketed to be, you are not however buying everything inside of the creators head or on the paper as I think there seems to be a confusion of what is actually being purchased with these type of products.
Sir, i don't even believe it's remotely feasible that you can prove to me that not a single member of that development team has not already planned out or already developed additional content that was always planned for post-launch. Logically think about this for a moment, to whose benefit would it be for them NOT to work on additional content?
Even if we say the fucking games is 70 hours long, we've seen games 100 hours long, 200 hours long etc. Could one not argue they didn't "complete" the game and sold the rest later and it WAS REALLY BRO suppose to have 300 hours of content?
Who knows.
Ultimately, I feel this just can't be in a "done properly" situation as all games are going to be different. People made the same claims about AC Origins, Odyssey and Valhalla and funny enough the base games are around as long as this game is, didn't stop folks from saying any additional content was the "rest of the game". Couldn't for arguments sake, couldn't I just say Outriders is giving us less then half of the game and putting the rest as DLC? They put out hundreds of hours of DLC, thats just ammo to be like "oh woooooow here is the rest of the game bros" /s This is why I don't see this as an issue that can be solved. We have no set standard for time to really even support some of those claims tbh.