God, I swear, some of the 'old Sega goodness' is present within OutRun 2. I can feel some of it shining through while playing the demo of Sumo Digital's Xbox port of AM2's Chihiro masterpiece.
I had the most fun time I've ever had on Xbox LIVE last night, playing with 15 or maybe 20 other gamers, over the course of the evening. I had several memorable sessions where I was yackin' it up talking SEGA and gaming in general, while racing the 3-stage demo. it was awesome. I was able to race and hold a good conversation at the same time. I put Xbox Live's audio through the speakers instead of the communicater. seems better that way. gawd I cannot wait until the release of the full game around Oct 25th. holy shit this is gonna be fun.
but anyway, about the subject of my post... can I dream of OutRun 3 on Xenon ? I think Sega should possibly forget their new PowerVR based arcade board and go directly to Chihiro 2 ~ Xenon hardware. what could NAOMI 3 offer that Xenon won't have? deferred rendering? so what, the Chihiro already has more fillrate than NAOMI 2. I don't see the advantage of PowerVR anymore, that is, unless Series 5 is an absolute masterstroke.
I dearly hope Sega AM2 conciders making OutRun 3, or perhaps Turbo OutRun 2,
or even OutRunners 2 for a nextgen arcade platform, be it Xenon based or
otherwise. then have SD port it over to Xenon, Revolution and PS3. I'd like the
same thing to happen with Daytona USA 3 and, dare I say it, Scud Race 2. not to
mention Sega Rally 3 (hopefully still in the works dispite SR2K5 on PS2).
about the port quality of OutRun 2, I can't see any differences other than loading time. the Chihiro has 128 MB of RAM, maybe 512 MB in the case of OutRun 2. yet I have not noticed any sacrifices with the Xbox version. now, with NAOMI games, I could see a difference in texture quality/res, but not so with OutRun 2. are my eyes missing something with Xbox OutRun 2?
anyway, buuuuuyyyyy OutRun 2 and get at least two friends to do so as well. having OutRun 2 do well is more important to me than the upcoming worthless presidental election. i'm dead serious.
I had the most fun time I've ever had on Xbox LIVE last night, playing with 15 or maybe 20 other gamers, over the course of the evening. I had several memorable sessions where I was yackin' it up talking SEGA and gaming in general, while racing the 3-stage demo. it was awesome. I was able to race and hold a good conversation at the same time. I put Xbox Live's audio through the speakers instead of the communicater. seems better that way. gawd I cannot wait until the release of the full game around Oct 25th. holy shit this is gonna be fun.
but anyway, about the subject of my post... can I dream of OutRun 3 on Xenon ? I think Sega should possibly forget their new PowerVR based arcade board and go directly to Chihiro 2 ~ Xenon hardware. what could NAOMI 3 offer that Xenon won't have? deferred rendering? so what, the Chihiro already has more fillrate than NAOMI 2. I don't see the advantage of PowerVR anymore, that is, unless Series 5 is an absolute masterstroke.
I dearly hope Sega AM2 conciders making OutRun 3, or perhaps Turbo OutRun 2,
or even OutRunners 2 for a nextgen arcade platform, be it Xenon based or
otherwise. then have SD port it over to Xenon, Revolution and PS3. I'd like the
same thing to happen with Daytona USA 3 and, dare I say it, Scud Race 2. not to
mention Sega Rally 3 (hopefully still in the works dispite SR2K5 on PS2).
about the port quality of OutRun 2, I can't see any differences other than loading time. the Chihiro has 128 MB of RAM, maybe 512 MB in the case of OutRun 2. yet I have not noticed any sacrifices with the Xbox version. now, with NAOMI games, I could see a difference in texture quality/res, but not so with OutRun 2. are my eyes missing something with Xbox OutRun 2?
anyway, buuuuuyyyyy OutRun 2 and get at least two friends to do so as well. having OutRun 2 do well is more important to me than the upcoming worthless presidental election. i'm dead serious.