I don't really have much of a reference for Town!Ouro vs Scum!Ouro, so I can't really meta examine him much. :\
He had one town game not long ago where he was lynched early on for being too active I think.
I don't really have much of a reference for Town!Ouro vs Scum!Ouro, so I can't really meta examine him much. :\
Yeah, let's go with that.He had one town game not long ago where he was lynched early on for being too active I think.
Thoughts:
-You guys hate the peeking strat. Clearly.
What is a peeking strat?
Everybody claims whom they "peeked" during the night and their alignment. The real cop(s) peeks their actual target so we get clear view when they flip.
Obvs we peek townies. If cop finds scum they should claim.
Oh that's neato. I'm all for it.
There we go. Order is restored in the universe.Uh. If there is a cop, scum would be most likely able to figure that person out after few nights, if this plan was used.
I don't get it, how would this realistically work?Everybody claims whom they "peeked" during the night and their alignment. The real cop(s) peeks their actual target so we get clear view when they flip.
Obvs we peek townies. If cop finds scum they should claim.
sorry i forgot to reply before in my hurry to catch up,
but i am actually completely for the peeking strat this game.
to me it actually makes way more sense in a role madness game than in a normal one.
What is a peeking strat?
Oh, that makes sense now. What's stopping scum from hitting them N2 or 3 though if they hit scum/town?its a way to help hide whatever cops we might have among us, as well as give them a safe way give thier results before the fully reveal themselves.
basically what happens is at the start of each day phase. every player will say "last night i peeked [player] and got a green cheek".
now these are lies, dont really mean anything, and will be pretty much ignored while we get on with the game. but the idea is that the real cop is doing the same thing, and giving their real results.
this way, if the cop should die before they reveal themselves, we can go back and see everyone they verified, so their investigations dont go to waste.
Uh. If there is a cop, scum would be most likely able to figure that person out after few nights, if this plan was used.
To elaborate; if someone claims they peeked scum and got a town result, scum would figure out that person isn't the real cop. Suddenly the pool of potential cops become much smaller.
Oh, that makes sense now. What's stopping scum from hitting them N2 or 3 though if they hit scum/town?
I don't get it, how would this realistically work?
In basic games, there are three things that are always going to happen:
- A seer has to "drop peeks." This means that they have to find a way to post their results in the thread for the Town to see.
- The Town needs to provide "seer cover" [also known as "hypo cop'ing"]. This means that the rest of the Town should be providing fake peeks in order to confuse the scum team and hide the real seer results until it is safe for the real seer to claim or the real seer is killed.
- The scum has to "seer hunt." In basic games, the scum team does not have a lot of time to find the seer. In a typical standard game if the scum team doesn't find the seer by day 3 and the seer has 3 live peeks or 2 live peeks and a scum peek the game is mechanically locked and the Town always wins.
well to help with this players will usually peek those they already town read. not follproof but should at least help.
and in a game with 22 people, if all are participating, its not going to whitle down all that fast.
I've seen peeking tactic used once in my life in a mafia game. Scum killed the real cop in a single day.
Yeah, I have experience in being town-read to victoryIf a scum player becomes universally town-read though... something like Sawneeks in Pokémon mafia.
What does that have to do with the results that the ACTUAL cop providesIf a scum player becomes universally town-read though... something like Sawneeks in Pokémon mafia.
I've seen peeking tactic used once in my life in a mafia game. Scum killed the real cop in a single day.
do you have any reason to believe that was because of the peeking?
If a scum player becomes universally town-read though... something like Sawneeks in Pokémon mafia.
Yes. I modded that game, and the scum told post-game that the peeking made them find the real cop immediately. This was in 2009.
VOTE: Ty4on
That's an interesting strategy. I for one am against it. Personally I don't think there is a cop in this game (at the least not a standard one), seems a super boring inclusion in a role madness game.
As I don't think there's a cop, going through the motions would be a waste of time and most likely serve to act as cover for scum.
Also Ouro seems to be acting fairly normally, maybe a little more active than I recall, doesn't tell me much about alignment at this point.
Yes. I modded that game, and the scum told post-game that the peeking made them find the real cop immediately. This was in 2009.
What does that have to do with the results that the ACTUAL cop provides
Didn't they start peeking on like D4 tho?
Right, but it's still a green check.Let's say we have 22 players. On D2 there are 20 left, and we do the peeking.
And then 8 people say they green checked a scum, maybe because some scum is very town read.
That leaves 12, out of which 4-5 were the real scum. Just 7-8 real possible cops left. Scum is able to figure out the real cop from that, and kill them on N3. Town is left with a single green check.
Um, I suggested it.
I'd still rather vote Ty over MelonHmmm..so you did, I clearly wasn't reading closely enough and assumed Ty had since he explained it above.
VOTE: melonrabbit
Let's say we have 22 players. On D2 there are 20 left, and we do the peeking.
And then 8 people say they green checked a scum, maybe because some scum is very town read.
That leaves 12, out of which 4-5 were the real scum. Just 7-8 real possible cops left. Scum is able to figure out the real cop from that, and kill them on N3. Town is left with a single green check.
Let's say we have 22 players. On D2 there are 20 left, and we do the peeking.
And then 8 people say they green checked a scum, maybe because some scum is very town read.
That leaves 12, out of which 4-5 were the real scum. Just 7-8 real possible cops left. Scum is able to figure out the real cop from that, and kill them on N3. Town is left with a single green check.
Let's say we have 22 players. On D2 there are 20 left, and we do the peeking.
And then 8 people say they green checked a scum, maybe because some scum is very town read.
That leaves 12, out of which 4-5 were the real scum. Just 7-8 real possible cops left. Scum is able to figure out the real cop from that, and kill them on N3. Town is left with a single green check.
okay, but can you elaborate on this?
right now all im hearing is "nah it doesnt work"
i would really like to have some actual reasoning to work with.
VOTE: Ty4on
That's an interesting strategy. I for one am against it. Personally I don't think there is a cop in this game (at the least not a standard one), seems a super boring inclusion in a role madness game.
As I don't think there's a cop, going through the motions would be a waste of time and most likely serve to act as cover for scum.
Also Ouro seems to be acting fairly normally, maybe a little more active than I recall, doesn't tell me much about alignment at this point.
Nobody ever targets me on N1 so it's coolLet's say Ourobolus is scum, and also town read by lot of people. So lot of people fake peek ouro, and give a green check.
Now scum can easily deduce that all those Ouro checks are not real cops. It suddenly becomes much easier to find the real cop, all the while nobody suspects Ouro checks are the reason for it.
Hmmm..so you did, I clearly wasn't reading closely enough and assumed Ty had since he explained it above.
VOTE: melonrabbit
That's why you spread peeks out more? 8 people peeking the same person seems a bit excessive.
But it isn't just a cop, we know there are town PRs. They can help protect the cop. If scum know, town is likely to know by then too. Peeking isn't perfect but it's like the cop is acting alone.
that is a lot of assumptions to make.
like you arnt totally wrong, this is certainly a very real risk, but you seem to be saying that this is way more likely to happen then it necessarily is.