Berserking Guts
Member
Man, Mayhem has just ruined this game for me now. The cooldowns and low health. Fuck this game. Give me the fun mode back blizzard.
Iunno if Roadhog could've been considered a Sombra counter
I'd argue it was a little bit the other way in fact
You can tell DR2K is salty about getting hooked all the time.
I played around with Makoa in Paladins, and he's not a good Roadhog substitute IMO:
-Hook is on an 11 second cooldown, which is pretty boring.
-He only has a left click, and it's a cannonball projectile with a massive hitbox - not a skillshot like Roadhog's.
-It's nigh impossible to miss with the hook.
-Hook + gun takes 3 shots to kill, so it's just about disruption.
-His ultimate turns him into a melee monster for some reason...lol.
+He has a turtle shell spin that gives him a mobility option.
+He can huddle into his shell to create a Winston-like barrier for the team to hide in.
+He has an outfit that turns his body into lava-scorched earth. Looks sick and is far better than anything Roadhog has as a skin.
It's hilarious that D.va players are trying to claim the two situations are similar.
I hope its defense. I'm not feeling any of the defense characters right now.
No one likes losing to one move. It's brain dead.
The 2 reactions to the nerfs are VERY similar. DVA was considered trash after her nerfs. Player got good and adapted. If you want easy kills, pick an actual DPS. If you want a 900 health hero that hits like a truck, can pull a character towards your team(which by all accounts is an instant death), with an ultimate that can wipe a team out you pick Roadhog.
No one likes losing to one move. It's brain dead.
The 2 reactions to the nerfs are VERY similar. DVA was considered trash after her nerfs. Player got good and adapted. If you want easy kills, pick an actual DPS. If you want a 900 health hero that hits like a truck, can pull a character towards your team(which by all accounts is an instant death), with an ultimate that can wipe a team out you pick Roadhog.
You can only get team wipe from Roadhog ulti from Ana's nano boost or Mercy's attack boost.
Otherwise, it's only good for pushing shielded Reinhardt off the edge.
No one likes losing to one move. It's brain dead.
The 2 reactions to the nerfs are VERY similar. DVA was considered trash after her nerfs. Player got good and adapted. If you want easy kills, pick an actual DPS. If you want a 900 health hero that hits like a truck, can pull a character towards your team(which by all accounts is an instant death), with an ultimate that can wipe a team out you pick Roadhog.
I don't get how they can nerf Roadhog but leave Hanzo's scatter arrow. The worst ability since the start of the game and it's never been touched has it? Just constant death if you hit someone's foot. Nonsense.
How the fuck do you kill a Reaper now?
How the fuck do you kill a Reaper now?
They made some attempts to fix the logs he shoots, but every attempt has been reverted pretty quickly. I suppose Hanzo's issues are more complex than simple hitbox and projectile sizes.I don't get how they can nerf Roadhog but leave Hanzo's scatter arrow. The worst ability since the start of the game and it's never been touched has it? Just constant death if you hit someone's foot. Nonsense.
Man, Mayhem has just ruined this game for me now. The cooldowns and low health. Fuck this game. Give me the fun mode back blizzard.
How the fuck do you kill a Reaper now?
Roadhog not so bad, the increased rate of fire and extra shot are very useful in hook downtime.
Arcade is shit right now. Need bring back 6v6 Elim.
I think the main issue with Hog mains with this nerf is that the one shot kills are gone. Faster DPS is meaningless for their established playstyle since launch.
Happened to those of us who played D.Va, after the big nerf, too. It was a really shitty time.
I don't get this idea that suddenly roadhog is better because hes more spammy? Maybe if you can't aim. Well timed shots before even without hooks could secure one shot kills or at least do significantly more damage. Roadhog is very reliant on positioning so following up with a second shot isn't as easy if a player moves away or too close to you between shots thanks to his spread. He is just flat out worse.
I agree, but I don't think that's entirely without reason. It feels a bit like yet another element that clouds his role in the game. He's always been in this weird halfway point between DPS and tank. His kit relied on his hook bringing people in close, and anyone he caught was punished for it. A Roadhog that can't finish the job is just a Roadhog that just brings danger closer to him. I'm not sure what Blizzard has planned for him, but I hope they at least have a plan in mind.I think the main issue with Hog mains with this nerf is that the one shot kills are gone. Faster DPS is meaningless for their established playstyle since launch.
No one hits every shot. Not even if you have godlike aim. Even if you did a lot can happen between shots. An ana grenade. A Zarya barrier. Wraithform. Knock back You can be cced or be forced to reload etc.
Which weaknesses does it help? Edited to respond to the post above. But that just makes it worse. If you land a shot you're flat out doing less damage pre nerf which means you have to land at least a second one to make up the difference. Also like I stated above a lot can happen between two shots.I didn't say better, I said the nerfs not that bad. And some of the changes actually help with what you just highlighted as a weakness.
I agree, but I don't think that's entirely without reason. It feels a bit like yet another element that clouds his role in the game. He's always been in this weird halfway point between DPS and tank. His kit relied on his hook bringing people in close, and anyone he caught was punished for it. A Roadhog that can't finish the job is just a Roadhog that just brings danger closer to him. I'm not sure what Blizzard has planned for him, but I hope they at least have a plan in mind.
Well my downfall started early. Placed at 2800 and been shitting the bed since. Why is platinum so bad to me
Which weaknesses does it help? Edited to respond to the post above. But that just makes it worse. If you land a shot you're flat out doing less damage pre nerf which means you have to land at least a second one to make up the difference. Also like I stated above a lot can happen between two shots.
I'd go as far to argue that hes actually more of a dps character now than a tank. If hes unable to create a zone of death his role as a tank is useless. He is now just a fat mid range character with no escape that can throw out some spammy dps. Not burst dps but the dps that enemy healers love to munch on to fill their ults.
You're making arguments like every enemy is at full health constantly. If you got several low health targets then more shots and faster rate of fire is better. If the enemy in a choke you can now spam that shit down better, if you team isn't helping when you land a hook you're probably gonna lose anyway because no teamwork is death.
It's a team game, using one man island examples to complain makes them poor examples.
One Man Apocalypse no character is.
According to Oversumo I'm a Grandmaster Mercy and Master Winston. idontbelieveyou.gif
Regarding the Hog, in the last patches I took the approach of "wait and see" before coming to a conclusion, everybody knows that apparently with every patch Blizzard breaks one character or the game as a whole. But in this case I think they fucked up. Roadhog now adds nothing to the game, and the whole "well it brings enemies closer so everybody focuses them" is bullshit. People have a hard fucking time focusing enemies with discord orb and you want them to focus on a hooked guy? LMAO. I hope they rework the changes a bit, because the damage nerf is ridiculous. "But he can spam damage". So do 90% of the characters, and most of those are going to be better at kiling enemies than Hog right now.
Of course maybe I'm wrong and the problem is that we all should change how we play that big fat crazy man...but even with that, what would you change? Sticking together? You can have an Orisa that is better at spamming damage and also provide barriers. I just feel bad because I used to enjoyed picking Roadhog from time to time.
Playing on console here, how good is McCree's ult now?
Ive played attack Bastion and the amount of messages I get like I'm a Hanzo thrower are funny lol.
Wasn't DVa way more powerful then than Roadhog is now?
Someone has to shred those defence barriers!
Random aside: Low gravity mode may be awful but the hilarity of using Bastion to leap off a high ledge and transform in mid air to falling with style turret mode is cracking stuff.
The fuck is happened with roadhog?!?
They completely ruined him.
Play outside his range. Why do people not understand this? Hook cannot go through walls. His scrap gun has major blind spots. Zenyatta gets destroyed by Roadhog. His hitbox is a mile wide, his mobility sucks, and he's incredibly easy to one-shot. And yet I still managed to not be constantly dead when the other team had a Roadhog. It's almost like not playing like an idiot is beneficial.
All of the offense and defense heroes other than Tracer outrange Roadhog's hook. Character has always had so much counterplay and yet people insisted on complaining. The number of Genjis on my team I've seen wander into hook range, jump around predictably, and then bitch incessantly when they got killed (and never switched heroes or rethought their approach), jeez.
But...that's what I'm saying, that he adds nothing to the game now. This change was unnecesary.
Just adding to what you said.