All of these "stacked characters" also happen to be the easiest characters to play. Doesn't take more than 10 minutes to learn how to play Reaper or Torbjörn. This goes for most characters, really, if not all, more or less. Characters take zero time to learn. I honestly don't see this as an issue. A player who has only played Reaper for 15 mins can do just as well as one who has played him for "60 hours"; assuming they're equally skilled in general.
Sorry but that's bullfuckingshit
Torb you have to learn Turret placement
Yeah the joke is drop turret, knock it to level 2, afk, get Ult, molten core, repeat
Good teams will destroy a shitty Torb hella quick
Good Torbs will put it in angles or lanes to make the other team think on how to overcome the turret, if they do, I bet you anything that Torb isn't clanking away at his Turret, he's busy coming from behind and alt fire you to death, take that extra gear piece you just dropped and create Armor packs galore
I played KOTH as Torb many fucking times, look at my result...
Do you really think a 10min Torb can match this?
Took me 15 hours of playing Torb, learning maps and setting the right placements to get the Victory
Then you see how many armor packs I've created...
Yeah not all about collecting 2 gear pieces and giving yourself +75 armor and telling the rest of the team to go fuck themselves
I was almost semi-support, my whole team kept saving my turret/me from losing my ability to chain kills, which netted me gears, for every 2 I collected, got 1 armor pack, I would collect 6 pieces and just throw them in the Objective area, just kept creating
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Reaper is just not some point, shoot, collect $200, and get the win
You have to learn to flank
Any Reaper worth their weight will flank, they will not just come straight up COD thinking double shotty 1887 I got dis'
Your first priority is to destroy their healer/secondary DPS Soldier/McCree in their ranks
You always want to kill, escape, never stay for too long, your a dead Reaper if you stay to long
Escape to heal, then return back for the tank or DPS that's now vulnerable
Most Reapers think they'll kill all 4 enemies moving a payload or KOTH area
You always want to be the flanker changing up their formation
Tracer and Reaper flanking and coming from behind can burn easily a minute off the payload timer, most forget to push and give chase, which is always ideal on defense.
Now this is my Competitive Reaper, I was going against Rank 65+ players, 20 hours played with him
Your telling me a 10minute Reaper can match this?:
It took me flanking, map knowledge, healing packs, giving chase when its certain I won't get flanked and most importantly covering my team from being flanked in the process
Most good Reapers just don't run towards you, they come from behind or drop on top of you
There's a reason we have that teleport ability, you won't believe how many times Hanzo or Widow feel aloof on how I reached them, even though the warp gives a huge audio ping to them
Its players learning on how to use the class right overtime that makes the difference