Symmetra is getting a big overhaul it seems, shields are going to getting reworked for sure. And they want to look at her teleporter and viability overall.
Objection.jpg
You forgot to include the views from the other channels (ps,xbox)
Alive has +4 million views on the playstation channel.
I'm scared, Symmetra is my number 1 source of fun in this game. If they change too many things about her I don't know what to do :|
Pretty much my rankings or i give a slight edge to Dragons.Last Bastion = Dragons > Infiltration > Alive > Recall > Hero
THE BESTDragons was weeaboo filth tbh
Dragons was weeaboo filth tbh
ten thousand views =/= millionsI didn't forget anything. I was talking about their official YT channel.
Sombra's short is also uploaded on other channels.
It is the best so far.Dragons was weeaboo filth tbh
Overwatch was weeaboo filth tbh
The only good animation was the Bastion one and for obvious reasons: no dialogue written by Blizzard.
Why would she be comparable to Mei who can deal almost no damage on her own? Looking at her skill set it seems like she's a Tracer who is designed to annoy opponents more directly rather than holding a point. Her cloaking is more of an evasive/positioning skill than actual stealth, so it's comparable to Tracer's dash and Reaper's shadow movement. Her transponder is a specific repositioning tool, comparable to Reaper's teleport but faster. Her weapon has the same effective range as Soldier 76, fires rapidly like Tracer, and has a much larger clip than both.
Shadowplay somehow got disabled today.
Was gonna post me getting pulled through a solid metal wall by roadhog when I got hooked as dva. Even on the kill cam I just watched myself get pulled through the metal sheet (like it wasnt even there) that sits ontop the gas station on Route 66.
Hook 2.0 aka iHook can't come soon enough.
What's wrong with the dialogue in Dragons?
ten thousand views =/= millions
It's cheesy, predictable and made worse by the shitty Mulan accents. It's what a 10-year old would think is cool if he could invent a ninja and a samurai character dueling it out.
It's cheesy, predictable and made worse by the shitty Mulan accents. It's what a 10-year old would think is cool if he could invent a ninja and a samurai character dueling it out.
I was under the impression that both Hanzo and Genji were voiced by Japanese people?
I was under the impression that both Hanzo and Genji were voiced by Japanese voice actors?
I'm surprised no one had the gusto during this year's BlizzCon to ask the developers about how "horrible" their scripts are. You, given how just about every person I have come across had this common complaint about Blizzard's CG shorts.
How does this change anything?
It doesn't I guess. I just assumed by "Mulan accents" you were accusing the VA of putting on accents more than anything. Apologies.
I was under the impression that both Hanzo and Genji were voiced by Japanese voice actors?
It's cheesy, predictable and made worse by the shitty Mulan accents. It's what a 10-year old would think is cool if he could invent a ninja and a samurai character dueling it out.
The Halloween victory poses look so bad now it's not Halloween.
I like the cheesiness of the shorts. I think it's deliberate.
Everyone has complained about the state of Blizzards writing since Starcraft 2. Nothing has improved and probably won't because the games sell so well.
The Halloween victory poses look so bad now it's not Halloween.
I like the cheesiness of the shorts. I think it's deliberate.
Wait, since Starcraft 2? I thought the dialogue for all of their games (going as far back to the original Warcraft) was super hammy?
I like the cheesiness of the shorts. I think it's deliberate.
considering their writing for Diablo 3 and latest WoW updates, I'm gonna say no
It is.Wait, since Starcraft 2? I thought the dialogue for all of their games (going as far back to the original Warcraft) was super hammy?
Considering the writing for Reaper and everyones interactions with him, I'm gonna say yes.
Like TrueBlue said, the game is not trying to take itself seriously. There's so much clichés written in these characters through dialogue that makes them easily recognizable and categorized.
Here's 99% of my point capture games:
Round 1 - we dominate
Round 2 - starts going well, we capture point but lose and fall apart
Round 3 - Lose and not get over 10 points, usually 0.
Most of the Halloween stuff looks so bad now.