PLATFORM: Wii
DEVELOPERS: GANBARION (in cooperation with Nintendo SPD)
PUBLISHER: Nintendo
RELEASE DATES: May 26, 2011 (Japan), April 12, 2012 (Australia), April 13, 2012 (Europe)
GENRE: Action RPG
CONTROLLERS: Wii Remote and Nunchuk. Also compatible with Classic Controller (PRO)
In Pandora’s Tower you take on the role of Aeron, a soldier, as he battles to save his beloved friend Elena from a mysterious curse that is gradually transforming her into a demonic creature. Only by battling through the towers of a nearby fortress can Aeron save her from her gruesome fate. Using his sword and the magical Oraclos Chain, Aeron must defeat the creatures that lurk there and harvest their meat to feed to Elena. Only by eating all of the “master flesh”, harvested from the largest monsters within each tower, will Elena be fully cured of the curse and free from its monstrous grip.
By returning to Elena to feed her meat from the smaller monsters, you can slow down the transformation - but only temporarily. You will need to carefully judge when it is best to return to her, as not coming back in time could lead to Elena’s permanent transformation into a demonic beast.
Multiple possible endings and a New Game+ mode means that Pandora’s Tower has great replay value and by mastering the unique relationship system you can change Aeron and Elena’s fate. You must not only decide when to return to Elena to stem the tide of her curse, but also what items to give to her. After spending time speaking to her you will become more familiar with her plight and leaving her to continue your quest may become more difficult. Taking the time to build a bond with Elena could even change the ultimate ending of the story.
While exploring the labyrinthine towers you’ll come across a wide variety of items. Mavda, a mysterious travelling merchant who can upgrade your weapons, can create special new items by combining two or more items that you have found on your journey. The items that you have discovered while exploring the towers can be given to Elena as gifts to strengthen your bond or be used to help you on your quest to battle the 13 masters – the choice is yours.
Limited Edition includes artbook, steelbook case, as well as the normal case with the alternative cover. The normal case is black like Japanese Z-rated Wii titles.
Aeron and Elena
The victim of a cruel curse, Elena is undergoing a horrific transformation into a grotesque beast. Determined to find a way to cure her, Aeron takes up the Oraclos Chain and plunges into the Thirteen Towers, where truly terrifying monsters await him. The words of their companion Mavda offer them their only hope: within the Thirteen Towers reside the masters, and by consuming their flesh, Elena may escape the curse. This is the tale of the bond between Aeron and Elena, and the vow they make to each other to defeat the curse and be together once again.
The Beast's Curse
Throughout the land, rumours are rife of a terrible curse that transforms its victims into beasts.
Those afflicted by the curse are said to bear a curious mark, as if their skin has somehow been branded. The curse's progress is said to be remorseless, and once it has progressed beyond a certain point, the victim will never recover their human form.
Yet nothing is known about the true nature of the curse, and there are many who doubt its very existence.
But now, in the year 511 of the Unified Era, a terrible incident has occurred. At the Harvest Festival in the city of Helycon, the temple maiden Elena has launched a ferocious attack on the festival goers.
Witnesses say that before she ran amok, this maiden had taken the blood-chilling form of a monstrous beast...
The Thirteen Towers
Countless leagues from the bustling capital of the kingdom there lies the desolate valley known as The Scar. A gaping maw of unfathomable depth, at its centre hangs a vast construction held in place by huge chains. These are the Thirteen Towers.
Each of the Thirteen Towers has its own distinct design, inhabited by beasts known as servants who do all they can to protect the master enshrined at the heart of each Tower.
Aeron grips the Oraclos Chain which Mavda has entrusted to him. He feels the curious power that pulses through it as he heads into the Towers, searching for the flesh of the masters and the only hope that Elena has of recovery.
Voice samples are available here.
Pandora's Tower Limited Edition Trailer
Pre-Launch Trailer
Launch Trailer
First hour (Japanese version)
Many will look at Pandora’s Tower as being the weakest of the three Wii RPGs, with Xenoblade Chronicles and The Last Story easily making Ganbarion and Nintendo’s effort seem unworthy of attention. However, such a judgement would be unjust, since this Action RPG takes a totally different slant, offering an almost 3D Castlevania and Metroid feel to proceedings, mixing in a pleasant love story and a brilliantly smooth battle system that will widen its appeal. Pandora’s Tower certainly can stand proud amongst its fellow genre stablemates
Cubed3.com 8/10
It's the sort of imaginative use of the Wii remote that Nintendo should have been encouraging for years, as you target enemies with the pointer and then rip shreds of flesh off them with a flick of the controller. The chain is used to even more imaginative effect in the various boss battles, while also doubling up as a grappling hook to swing across gaps.
It's a genuinely great invention and if Pandora's Tower had concentrated on being a straight Devil May Cry style action game it would've been a far stronger title overall. Unfortunately the combat isn't that nuanced though, with clunky, skill-less combos and a main character that is nowhere near the athletic equal of Dante or Kratos.
The rest of the game is even more mundane, with bland environments, a very restrictive camera, and insultingly simple puzzles. The difficultly curve lurches skywards around the halfway point, which alone will probably be cue enough for most people to give up.
Metro.co.uk 6/10
CVG 8.1/10You could waste days rattling off its technical shortcomings, but this an easy game to forgive. Strict time limits and a great weapon makes this more than just Zelda For Dummies.
It's somewhat poetic that after five years of hit-and-miss waggling, we're only just starting to see core games that implement motion controls in seamless ways rather than being smothered by them, and this is exactly what Pandora's Tower achieves. It's a slightly old-school adventure with a vibe reminiscent of Castlevania (especially the PlayStation 2 sequels). But while those games under-delivered on a compelling world with a consistent structure, Pandora's Tower will draw you in and make you care. Maybe not enough to save it from a tiger or a burning building, but you'd probably remember its existence when it came to claiming on the house insurance.
Eurogamer 8/10
German Gamepro 72/100
IGN UK 7.0/10
EDGE 6/10
The Independent 3/5
Famitsu 7/7/9/8
ONM UK
Official website
Iwata Asks