How to unlock brutal? Only got cruel and maps.Yeah, going need more of them content updates.
Deep into Brutal on one character, Deep into Act 2 on another.
I need those new zones.
The curse of enjoying a good early access game. Well, one of them.
How to unlock brutal? Only got cruel and maps.Yeah, going need more of them content updates.
Deep into Brutal on one character, Deep into Act 2 on another.
I need those new zones.
The curse of enjoying a good early access game. Well, one of them.
I stalled out twice around there. Thanks to the waystones in the stash I could keep it going at the 3rd attempt, crafting some 5s with 4s and 4s from 3s then doing orbs on them to juice them up. Now in tier 6 it's not nearly the same issue and the rarity, frequency and level dropping is way better. Maybe it's the Atlas stuff, but I've only got a few more unlocks that don't really affect waystones anyway.Damn, waystone sustain around Tier 4 is kicking my ass. Is it worth burning exalteds to trade for good ones?
Thanks a ton for typing this out. This is super helpful!
Question: I see PC players with really nice individual highlighting of drops that make the sea of junk easier to parse - is that a mod or an in-game option I can't find?
I have a lightning mod, but my I mainly do flat phys, and some fire (ignite).Herbspiceguy
Sabejita
panda-zebra Are any of you guys using lightning in your builds?
I'm currently trying out this armor
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Doryani's Prototype Scale Mail
(50–100)% increased Armour and Evasion +(60–80) to maximum Life +100% of Armour also applies to Lightning Damage Enemies in your Presence have Lightning Resistance equal to yours Lightning Resistance does not affect Lightning damage takenpoe2db.tw
Basically, everything in my presence has -58 lightning resistance because I also have -58% lightning resistance lol. It's pretty cool. I think it might be useful in party play. Let's try it sometime.
My PC is chugging when mobs explode all over my screen. Might be worse with a party, but I'm willing to try.I'm wondering if party play might be the way to go since we only use one waystone but get enough drops for everyone in the party.
/remainingAlso, waypoints can drop from any mob. So if you're doing a map with a decent waypoint drop %, I'd clear the whole map.
Nah, I fucked up and typed that without thinking. Meant cruel.How to unlock brutal? Only got cruel and maps.
My PC is chugging when mobs explode all over my screen. Might be worse with a party, but I'm willing to try.
Any new stuff there? Or is it the same boss as the end of whatever act corresponds to the citadel you found?Only found one citadel but beat that boss.
I fought the act 2 boss. Which is cool and all but no new mechanics. Just a bigger health pool.Any new stuff there? Or is it the same boss as the end of whatever act corresponds to the citadel you found?
Shiet that's underwhelming, hope they get to inprove in that.I fought the act 2 boss. Which is cool and all but no new mechanics. Just a bigger health pool.
Currently end game is all stick and tiny bits of carrot.Shiet that's underwhelming, hope they get to inprove in that.
My fav part of the game was probably a mix of how cool the bossfights are and how well paced the campaign is so you feel like those bosses come often enough. Lack of bossfights on endgame was a bummer imo.
Lack of bossfights on endgame was a bummer imo.
If D4 ditched the paragon board but took all of the best or most popular nodes from it, then injected it back into the normal skill tree that would be far more interesting to me.
For mine I had to optimize around bosses.What I find interesting on the warrior as I have great skills to use vs regular mobs. Sunder and leap slam are fantastic and fun. But for bosses I just use the regular melee attack and roll behind them over and over and they die. The big boss fights are nothing more than a time sink.
What I find interesting on the warrior as I have great skills to use vs regular mobs. Sunder and leap slam are fantastic and fun. But for bosses I just use the regular melee attack and roll behind them over and over and they die. The big boss fights are nothing more than a time sink.
For mobs, I find warrior startup time for many skills too long.
I use the wall skill to protect myself, then do the infernal cry, then sunder. Have some herald of ash on top of that.
Shit melts good.
I've begged since week one for that game to ass a ruthless mode where gear that drops is what it is. No breaking it down to take elements onto other gear.D4 needs to take a lot of the legendary powers and put them on the skill tree too, IMO.
The most powerful legendary powers are so strong you'd be stupid to not use them, and everyone ends up wearing the same gear.
We're gonna need that map tab soon.I just added a shitload of waystones into the guild stash if anyone needs.
I'm getting loads of drops.
I follow with aI just put this into the guild stash, if any of you monks want to try it out.
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Redflare Conduit Anchorite Garb
+(50–70) to maximum Mana +(20–30)% to Lightning Resistance 20% chance to gain a Power Charge on Hit Lose all Power Charges on reaching maximum Power Charges Shocks you when you reach maximum Power Chargespoe2db.tw
Oh I get it, I can do all that but it just doesn't seem neccesary when I can just kite and roll and kill them easy. I barely need to think.For mine I had to optimize around bosses.
There is a skill that makes an orb appear over them and if you bonk them, they go into heavy stun.
Add a support gem that fully breaks armor on heavy stun.
Then use a skill (perfect strike I think), where if you time it correctly it gives you a lot more damage.
Then add a support gem to that to cut the timing window but do a lot more damage.
Then add a support to that to make it consume the broken armor for extra 50% damage.
Pick up a bunch of damage nodes to heavy stunned enemies.
Add some fire damage on top for good measure.
Bosses go down REALLY fast with warrior.
For mobs, I find warrior startup time for many skills too long.
I use the wall skill to protect myself, then do the infernal cry, then sunder. Have some herald of ash on top of that.
Shit melts good.
Sorry I can't remember a lot of the skill names, but you hopefully get the idea.
I actually switched to Mercenary now. Enjoying freezing everything and then just shotgun to the face. Mobs are fun to take down, but having a hard time with bosses (not hard, just time consuming). need to find the right combo for massive single target damage.
What level were your maps?I jumped from level 67 to 82 in a few hours leeching off a level 90+ player and scavenging whatever they didn't pick up.
What level were your maps?
If you've noticed that armor sucks, Kripp breaks down why that is.
I grabbed that, thanksUpgraded my 3 charm slot belt to something with stats I need that still lets me run stone/amethyst/thawing for stun/chaos/freeze, so I've put it in the guild stash level 51-60 gear tab.
Upgraded my 3 charm slot belt to something with stats I need that still lets me run stone/amethyst/thawing for stun/chaos/freeze, so I've put it in the guild stash level 51-60 gear tab.
Try going in and out of character select screen. Should sort itself out.How long does it take a microtransaction Premium tab to appear in my game after bought? I used the website. Is it spose to be instant? I'm at my stash and cant see anything to change one to premium.
Bought the 15 upgrade one to test if it would be available on both my # accounts but looks like a no.
YesWill the trials coin drop anywhere in endgame?
timer here:Sorry if off topic. Does any one knows when is the next store sale? Want to pull trigger on some tabs.
I love how every Trial of Sekhemas' guide tells you to focus on trials not on loot, then you go withRentahamster ...
and you end up with a Divine Orb, plenty of Exalted and incidentally 2 more ascension points.![]()
Only the trial host can interact with trial stuff like selecting paths, sacred water, keys, urns, but the whole party gets boons and afflictions.What, another player can just boost you through Sekhema? I thought it was solo only. How does that work? (I need hulking form so bad)
Yup. What we didn't wasn't really "boosting" though. We were on the same power level. It's just that I had a lot more powerful relics at my disposal. Lots of honor resistance, and I have extra merchant options so I have a better chance of buying the OP boons.What, another player can just boost you through Sekhema? I thought it was solo only. How does that work? (I need hulking form so bad)
That was a weird run, I think we just got unlucky. What fucked us is in the beginning we had -50% sacred water malus, so I couldn't buy the boons I wanted at the first merchant. As well as some other unlucky maluses that I had to take because the other ones were worse. The run after that was super easy though.edit: and shit can still happen lol we failed on floor 3 from something that hit me from outside the screen for more than 1k honour damage (not a boss).