Shiet that's underwhelming, hope they get to inprove in that.
My fav part of the game was probably a mix of how cool the bossfights are and how well paced the campaign is so you feel like those bosses come often enough. Lack of bossfights on endgame was a bummer imo.
Currently end game is all stick and tiny bits of carrot.
I would put a boss at every map tier threshold. 1-5 complete? Ok to do 6+ beat this boss. Possibly force the citadel boss here.
I would also inject a new phase in all of these citadel bosses. Or add new moves.
I’d also rescale all of the game to function like act 1-3. Slower, methodical, challenging. Drops have meaning always during this time. You are leveling frequently, you’re getting new gems, etc.
The game also has the issue that Diablo 4 does where advanced gear I don’t invest currency into really. I’d rather save it for expert. Which in turns just makes the advanced gear nothing but currency generators… which I’d rather just get a regal shard or extra money in its place because that’s all it will become. I only equip advanced if it’s an upgrade after it’s identified. Exception would be weapons.
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The question for GGG is what is the vision? The game in act 1-3, or the PoE1 slot machine variant in end game?
The early access made me MUCH more curious now what’s next for last epoch and titan quest 2. Plus, D4 really only needs the skill trees to become akin to last epoch level of complexity.
If D4 ditched the paragon board but took all of the best or most popular nodes from it, then injected it back into the normal skill tree that would be far more interesting to me.