I just got some sweet rare panties that make Yuka-tan pretty naked, and giving Elizabeth a COMPstation got me a two handed sword. It boosted Junpei's attack from 36 to 118 or something. It was a good night.
Yep. Wednesdays/Saturdays. Also, studying during the day is much better than the night. Use a few of the days before the exams because school S. Links are disabled.
I reached my first midterms... Been studying like crazy. I found another quick way to boost academics is eating at that restaurant located in the strip mall. The prodigy meal (whatever you call it) gives a huge boost. It's the equivalent to two or three academic boosts. I was "average" and went to "above average" after eating there and studying before bed. I just made level 3 before midterms.
... then the game ended and I swore out loud. God damn JRPGs. Certainly I'm probably not going to replay the whole game again soon (50 hours ) just to watch a 30 second scene.
I guess I'm really the first person posting here to finish the game? I'm curious about
Margaret
, but not enough to do those challenges now that I'm done with the game.
... then the game ended and I swore out loud. God damn JRPGs. Certainly I'm probably not going to replay the whole game again soon (50 hours ) just to watch a 30 second scene.
I guess I'm really the first person posting here to finish the game? I'm curious about
Margaret
, but not enough to do those challenges now that I'm done with the game.
... then the game ended and I swore out loud. God damn JRPGs. Certainly I'm probably not going to replay the whole game again soon (50 hours ) just to watch a 30 second scene.
I guess I'm really the first person posting here to finish the game? I'm curious about
Margaret
, but not enough to do those challenges now that I'm done with the game.
Yeah dude, you're totally the first person in this thread to finish P3P. I've still only played up to right before you get your Persona lol (I'm trying to finish Glory of Heracles first, and I apparently only have an hour to go now, thankfully).
Also, just gonna leave this here (and the OP, but who's keeping track, right?):
I probably could have finished the game this week if I hadn't gotten obnoxiously sick over the weekend and thus have spent most of my days staring into space, watching random TV marathons, and hoping I won't wake up from my naps. :lol I've been stuck about a week before the October moon event since Monday.
For the most part, I loved it - which is why I was able to grind through it in two weeks. I was also playing on Beginner though, so I'm sure that's a big part of why I was able to get through it relatively quickly. I'm sure the dudes playing on Maniacs or Hard are having a tougher time of it. Also, if I wasn't OCD and needed to get my compendium to 100%, I probably would have finished it much earlier (that probably added at least 10 hours to my playthrough).
Really, the biggest motivating factor was changing the gender of the protagonist. Without the carrot of "how will they handle THIS scene?" I'm not sure I would have finished it as quickly as I did. There are also some interesting gender dynamics in the game insomuch that the most mature love interest for the female protagonist is an elementary school kid. In all other cases, you basically have to bully your way through to a romance.
Gameplay wise, I still think having three types of physical attacks was a bit too dense and I'm glad that they went the way they did in P4. But direct control, the P4 shuffle time games (without the fucking slot machine, thank god) and the pseudo-P4 rescue mechanic are welcome additions. They also removed all the "annoyances" of P3, which helps tremendously (except for the fact that analysis takes a few turns to take effect).
Having the ending fresh in my mind though, I still think that they should have found a way to include the cutscenes from The Answer into the game as some kind of bonus.
Everyone except the main character has one Persona they keep for the game. Only the MC can switch Personas. Because he's a soulless abomination. Or doesn't hide behind a single personality. Or whatever the hell they say at the start of the game.
I've never played a Persona game before so I picked the Male lead. I'm going to try and follow a guide for the S.links though. Will a guide from FES do or are there too many changes?
Everyone except the main character has one Persona they keep for the game. Only the MC can switch Personas. Because he's a soulless abomination. Or doesn't hide behind a single personality. Or whatever the hell they say at the start of the game.
I've never played a Persona game before so I picked the Male lead. I'm going to try and follow a guide for the S.links though. Will a guide from FES do or are there too many changes?
I've never played a Persona game before so I picked the Male lead. I'm going to try and follow a guide for the S.links though. Will a guide from FES do or are there too many changes?
Unless a second playthrough is VERY different (like in this case the Female lead) I tend to try and always perfect a first run if it's possible. I don't mind spoilers at all, if the game is really good it won't prevent me from enjoying it
So there are three people lost in the tartarus at the moment, aaaaaaand I'm not all that psyched to go after them. How long til they die? is that a fail state?
Unless a second playthrough is VERY different (like in this case the Female lead) I tend to try and always perfect a first run if it's possible. I don't mind spoilers at all, if the game is really good it won't prevent me from enjoying it
The process of "perfecting" the game on your first run-through is an arduous and shitty process in which the entire game will be planned out for you without giving you the opportunity to be creative and explore the game's world however you want to. And since you don't need a guide to do well at the game because it's not that difficult on Normal, you're better off just not doing it.
mileS said:
Thanks for posting that pic!
I was starting to think that GB wouldn't even do a quick look at this point... Its gotta be just a quick look right? lol
Where did you find that pic anyway? i'm looking on most the GB twitters and can't find it.
So there are three people lost in the tartarus at the moment, aaaaaaand I'm not all that psyched to go after them. How long til they die? is that a fail state?
I'm just going off what I've heard here so I could be (read: probably am) wrong, but you have until the next full moon event to save them, and it's not a fail state if they die.
So there are three people lost in the tartarus at the moment, aaaaaaand I'm not all that psyched to go after them. How long til they die? is that a fail state?
I can't recall why I gave up on FES last year, but now as I'm playing P3P I'm seriously in love with the game once again. I really like how you can basically spend one day grinding the Tartarus and after that concentrate on Social Links and building your stats.
I can't recall why I gave up on FES last year, but now as I'm playing P3P I'm seriously in love with the game once again. I really like how you can basically spend one day grinding the Tartarus and after that concentrate on Social Links and building your stats.
I was liking this game but now i'm stuck in a rut. I feel like i'm being pulled in alot of directions and I hate that. I hate feeling like i'm missing out on something and no time to do stuff or hang out friends to build social links. I found some girl that wanted some bread and I went to get it but got ambushed by someone then it auto changed to evening and tried to get back to her the next day and she was gone. No idea what I missed out on. Really aggravating. And that stupid 16th floor won't open up. I got all the way to it on my first run and they keep telling me to go back into Tartarus but i'm just grinding on low level shadows and the barricade won't lift.
I was liking this game but now i'm stuck in a rut. I feel like i'm being pulled in alot of directions and I hate that. I hate feeling like i'm missing out on something and no time to do stuff or hang out friends to build social links. I found some girl that wanted some bread and I went to get it but got ambushed by someone then it auto changed to evening and tried to get back to her the next day and she was gone. No idea what I missed out on. Really aggravating. And that stupid 16th floor won't open up. I got all the way to it on my first run and they keep telling me to go back into Tartarus but i'm just grinding on low level shadows and the barricade won't lift.
When you reach a barrier, it won't lift until you complete the next full moon event. Just because your party members say they want to go to Tartarus doesn't mean you have go. Someone almost always wants to go.
As for the girl, she only shows up on certain days, so you haven't missed out on anything.
I was liking this game but now i'm stuck in a rut. I feel like i'm being pulled in alot of directions and I hate that. I hate feeling like i'm missing out on something and no time to do stuff or hang out friends to build social links.
I think one of the reasons I like this game so much is that it really reminded me of the sort of feeling I had in my first year of college. You're given all this freedom with your time, as long as you work within deadlines. You have to choose how to juggle studying, going out with friends, and your job. At the end of the year you look back and think about how you could have done things differently, the choices you made, and what you gained and missed out on as a consequences of those choices. It was really one of those transcendent gaming experiences for me.
Now to digress for a moment, what I find really interesting is that I have recommended P3 to a few of my friends who are in to RPGs and they have mostly had the same reaction you did. They have this "completionist" mindset if they cannot max every S.Link and get every persona they can't enjoy the game. However, it is the exact same people who are very hard to convince to come out to bars, go to concerts, or take part most other social activities within my circle of friends. They will go nuts trying to complete every social event within the allotted time of the game world, but choose to let real experiences pass them by in the limited time of their own lives.
Anyway, I suggest that instead of worrying about doing everything in the game that you just try to roleplay the character a little bit and make choices from there. This is one of the few JRPGs I've played that gives an actual roleplaying flavor.
I'm relatively close to you, male and swim team as well (team at max though) with about 600k yen in my pocket, all but one of the available quests completed I think and about 1 week away from the next boss. Been using a 4-elem Lillim for the most part and just got a pale rider. Sounds good? NA version obviously
I'm relatively close to you, male and swim team as well (team at max though) with about 600k yen in my pocket, all but one of the available quests completed I think and about 1 week away from the next boss. Been using a 4-elem Lillim for the most part and just got a pale rider. Sounds good? NA version obviously
So what do the persona's stats affect? I assume STR and MAG just affect how much damage my persona does, but do END, AGI, and LCK change the damage my character takes and how often he gets hit?
It does seem like AGI changes how often MC gets to go compared to his teammates. Are there formulas for what all these stats do somewhere?
Really? Wow. Why is Sony allowing this half assed approach for the PSP games on PSN? I'm done with UMDs, but at least do it right since I'm still paying same price as a retail boxed copy.
Really? Wow. Why is Sony allowing this half assed approach for the PSP games on PSN? I'm done with UMDs, but at least do it right since I'm still paying same price as a retail boxed copy.
So what do the persona's stats affect? I assume STR and MAG just affect how much damage my persona does, but do END, HIT, and LCK change the damage my character takes and how often he gets hit?
END effects your performance in long battles (boss battles), LCK is for crits and dodges I imagine and HIT is probably chance to hit/miss with an attack.