Talking about the card games, can the Judgement arcana chance go wrong?
Pretty sure it can. Think it's happened to me. It halves all SP and that really sucks.
Talking about the card games, can the Judgement arcana chance go wrong?
The original card "minigame" didnt feel like a particularly important part of the game, to be honest it felt a lot like padding. Not super disappointed if the new versions quicker
It was like that in the original.I don't know if it's only me, but from what I have played of the game the difficulty curve is a little weird. I mean, the game seems to be getting easier each dungeon I complete. For example, the last boss I've beaten was a complete joke.
I don't know if it's only me, but from what I have played of the game the difficulty curve is a little weird. I mean, the game seems to be getting easier each dungeon I complete. For example, the last boss I've beaten was a complete joke.
I don't know if it's only me, but from what I have played of the game the difficulty curve is a little weird. I mean, the game seems to be getting easier each dungeon I complete. For example, the last boss I've beaten was a complete joke.
I don't know if it's only me, but from what I have played of the game the difficulty curve is a little weird. I mean, the game seems to be getting easier each dungeon I complete. For example, the last boss I've beaten was a complete joke.
I don't know if it's only me, but from what I have played of the game the difficulty curve is a little weird. I mean, the game seems to be getting easier each dungeon I complete. For example, the last boss I've beaten was a complete joke.
Golden or P4? Because P4 has a few spiked, but Golden gets absurdly easy.
I don't think this is something you play for difficulty though. If you to be challenged, load up DDS2.
P4 is all about the chill, man.
what if I put the game on Risky/Very Hard and never even initiate Rise's slink?
There's at least one difficulty spike then. I think it's in July or August.I'm sorry I confused you all, it's the original.
I guess that would be tougher...
Just to confirm, but this only happens if you choose the Very Easy difficulty setting, right? Right?!
I'd like to do a Chie and MC only run. Can you still remove characters from the team at the dungeon lobby?
There's at least one difficulty spike then. I think it's in July or August.
Safety
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: More than normal (5x from normal lol)
Dungeon and battle retry enabled
Easy
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Normal
Damage taken from enemy: Normal
Damage given to enemy : Normal
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Hard
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Risky
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Less than normal (around 0.4x from normal)
Dungeon and battle retry disabled
I guess this is the dungeon retry feature, so it shouldn't be that way when you choose "Risky".
I don't know what the big deal is about not losing all of the boring grinding you did because you lost at a boss.
Safety
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: More than normal (5x from normal lol)
Dungeon and battle retry enabled
Easy
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Normal
Damage taken from enemy: Normal
Damage given to enemy : Normal
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Hard
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Risky
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Less than normal (around 0.4x from normal)
Dungeon and battle retry disabled
I guess this is the dungeon retry feature, so it shouldn't be that way when you choose "Risky".
During New Game+ you can customize the difficulty settings on the fly.
I don't know what the big deal is about not losing all of the boring grinding you did because you lost at a boss.
Safety
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: More than normal (5x from normal lol)
Dungeon and battle retry enabled
Easy
Damage taken from enemy: Low
Damage given to enemy : High
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Normal
Damage taken from enemy: Normal
Damage given to enemy : Normal
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Hard
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Normal
Dungeon retry enabled, battle retry disabled
Risky
Damage taken from enemy: High
Damage given to enemy : Low
Exp and money: Less than normal (around 0.4x from normal)
Dungeon and battle retry disabled
I guess this is the dungeon retry feature, so it shouldn't be that way when you choose "Risky".
During New Game+ you can customize the difficulty settings on the fly.
Well, I think that:
- Notion of lost progress brings tension, causes risk assessment
- This possibly creates challenge
However, I also think that:
- Losing grinding remedied by more grinding is silly, especially when the best of P4 is not the dungeons
- Dying by a instakill Mudo, weak-string, or accident is a pain in the ass and you have the potential to cause a player to stop playing your game
And yet, Persona 4 Golden is perfect for vet players since we can play on Hard or Risky. This balances out things well from what I can tell.
I don't know what the big deal is about not losing all of the boring grinding you did because you lost at a boss.
I'm gonna give P3 another shot, but from the 5ish hours that I played, I cannot for the life of me figure out why this series is so popular....
Is everyone who plays this game like a huge anime fan or something? Or did I just not get far enough into the game to "get it" ?
I'm gonna give P3 another shot, but from the 5ish hours that I played, I cannot for the life of me figure out why this series is so popular....
Is everyone who plays this game like a huge anime fan or something? Or did I just not get far enough into the game to "get it" ?
Dungeon Retry shoulda been a Safety-only thing. It interferes with the plot otherwise.
Generally not an anime fan, myself. However, like every other form of entertainment, if it's something I find to be good, I'll watch/play/read it, regardless of the medium.
A gentleman and a scholar.
But that avatar, man...
A gentleman and a scholar.
But that avatar, man...
This is how I am now, I dropped my preconceived ignorance, because honestly, why limit yourself to trying new things.
meant to quote JohnLocke
Sorry if this upsets any purists, but is there anyway to share a save file on the vita?
Sorry if this upsets any purists, but is there anyway to share a save file on the vita?
If it's anything like the PS3, you can transfer it to and from via PC but some things like Trophies or the ability to save the game is lost since the system may recognize that it was made by a different console/user.
Speaking of trophies, if I copy my game over to my PC so I can switch my Vita's user account, and then later switch back to my original account and move it back from my PC to my Vita, will I be able to earn trophies on my existing saves?
I don't see why not, since you're restoring the content back to the same account and Vita. I did a backup, and it never said anything about trophies being disabled on restored content.
Still, might be a good idea to check at the beginning, rather than try in the middle of the game and risk being locked out of earning any further trophies.
I am not sure who this Locke you speak of is.
I thought you were a legendary English philosopher who somehow acquired time travel and traveled to the future, you aren't? You arent John Locke? Oh, I shall save my philosophy for later.
If I could travel through time, why would I travel to a point before P4G has released? Come now, sir!
I don't see why not, since you're restoring the content back to the same account and Vita. I did a backup, and it never said anything about trophies being disabled on restored content.
Still, might be a good idea to check at the beginning, rather than try in the middle of the game and risk being locked out of earning any further trophies.
If you could travel in time you would travel to P5's English release and avoid any spoilers.
Son of a b...., sorry but I hate the locking world we are in now, I loved the PS1-2/GC days where you could trade saves and memory cards. I was able to enjoy RPGs so much more, I am terrible at them and have such little time becoming a new father that I am not going to be able to get into the games as much anymore, sorry end rant.
The only reason I dislike the higher difficulty settings in P3P is because it drastically increases the cost of summoning personae from the compendium. Hopefully it will not be that way here.