Young Magus
Junior Member
Dedication.
Thats too much money breh
Dedication.
Thats too much money breh
never ride that, believe in beauty of destiny it's fire
darker the blood the fresher the flesh
but darker the soul the lesser the heart
No way he's not involved in P5, he's gonna really shine there.
I'm willing to bet you so much that he isn't.
Not involved with the game drenched in hip-hop aesthetics?
Yes. Wanna?
No thanks, I'm not a gambler. I'll be really sad if you're right, though.
No thanks, I'm not a gambler. I'll be really sad if you're right, though.
P3 was hip hop.
P5 is Acid Jazz. Entirely different Genre.
I could still see some of his flow fitting in with a couple of tracks.
Haha, I saw the list of Game Trailers awards on NeoGAF earlier and the first thing I thought was "they should have a category for games that weren't there, because Persona 5." It was too good an idea for it to not be done, I suppose.
Someone perfectly recreating Yu Narukami's choreography in Dance!
Here's someone (almost) perfectly playing specialist on Normal with P4D's craziest modifier enabled.
...the notes are completely invisible?
I've got a list of all of the other ones except for Yu, Teddie and Margaret. It's just like Wada said; they were being very particular about the motion choreography for the different characters.
P3 was hip hop.
P5 is Acid Jazz. Entirely different Genre.
It's cheaper than import it, not bad. I'll probably do it, thanks.
Edit: I guess I can't use my actual credit card and I have to buy prepaid cards, can I?
Hip Hop is totally a part of acid jazz. DJ Krush, Tribe called Quest, Nujabes, etc.etc.
Eh, I'm still not convinced that the thirst is as real as people think. I feel that the thirst is coming mostly from the niche fanbase, which there's nothing wrong with. I just don't see it breaking a million copies within a few months of sales unless there's a drastic change in how the game is marketed in other territories outside of Japan.o|-<
The thirst for that game is very real
Eh, I'm still not convinced that the thirst is as real as people think. I feel that the thirst is coming mostly from the niche fanbase, which there's nothing wrong with. I just don't see it breaking a million copies within a few months of sales unless there's a drastic change in how the game is marketed in other territories outside of Japan.
You guys have to help me, I've been killing myself trying to find this song
https://www.youtube.com/watch?v=cedqiW61VTA&feature=youtu.be&t=336
that plays during Visualive.
Eh, I'm still not convinced that the thirst is as real as people think. I feel that the thirst is coming mostly from the niche fanbase, which there's nothing wrong with. I just don't see it breaking a million copies within a few months of sales unless there's a drastic change in how the game is marketed in other territories outside of Japan.
Sounds like something that may have been composed for Visuallive. It is definitely not a song from Persona 4, nor the anime/golden/arena.
Eh, I'm still not convinced that the thirst is as real as people think. I feel that the thirst is coming mostly from the niche fanbase, which there's nothing wrong with. I just don't see it breaking a million copies within a few months of sales unless there's a drastic change in how the game is marketed in other territories outside of Japan.
When a game like Persona 5 can be ranked third in the most anticipated 2015 games on the official PlayStation blog by the fans—next to games like Uncharted 4. Batman and Metal Gear Solid 5—it's not some tiny thing that a lot of people seem to think.
Dedication.
I do hope you're just talking about North American sales, or else this is complete nonsense.
And our niche fanbase isn't insignificant. When enthusiast websites all over the place are putting Persona 5 on a pedestal and when it's consistently ranked highly in any kind of upcoming games popularity contest, the claim that it's some small insignificant thing doesn't work.
When a game like Persona 5 can be ranked third in the most anticipated 2015 games on the official PlayStation blog by the fansnext to games like Uncharted 4. Batman and Metal Gear Solid 5it's not some tiny thing that a lot of people seem to think.
Did you buy all of that? That's insane man.
For me, the two biggest issue I see undermining Persona 5 sales ironically lie on the back of Persona 4 Golden blowing up on the Vita like it did. It's possible that sales on the Vita might not translate to series sales on PS3/PS4 and that Persona 5 is taking such a sharp tone shift with Persona 5 that it might put off those who started with Persona 4 Golden's more relaxed tone.
For me, the two biggest issue I see undermining Persona 5 sales ironically lie on the back of Persona 4 Golden blowing up on the Vita like it did. It's possible that sales on the Vita might not translate to series sales on PS3/PS4 and that Persona 5 is taking such a sharp tone shift with Persona 5 that it might put off those who started with Persona 4 Golden's more relaxed tone.
But Persona 5 will be on two platforms that have had good reception in terms of sales and ownership. One that has been fairly successful for the many years it's been out on the market (PS3) and the other as fairly successful for the time it's recently been out so far (PS4). I think Persona 5 will do fairly well financially, hopefully.
There's also a significant advantage on pushing the PS4 version. The early life of a console is generally one of the best times to be risky and push. Owners of the console don't have a huge backlog of games to play, and are more likely to check out titles off the beaten path.
I think a lot of Bloodborne's success was due to the same thing, in regards to the PS4.
Definitely. I can think of a few other games on the PS4 that probably did better than expected for the same reasons. Killzone: Shadow Fall definitely benefited due to being a launch title.
Semi-related, but I'm reminded that part of the western fanbase for the Musou franchise exists because Koei pushed out Dynasty Warriors 2 near the launch of the PS2, then immediately followed it up a year later with the improved-in-every-way Dynasty Warriors 3. Their risk taking by launching so early in the generation paid off too: The combination of NA and JP sales made it sell over a million. In four months.
There's also a significant advantage on pushing the PS4 version. The early life of a console is generally one of the best times to be risky and push. Owners of the console don't have a huge backlog of games to play, and are more likely to check out titles off the beaten path.
I'd honestly forgotten that Persona 5 will be the first game in the series since the original to not release at the tail end of a consoles lifespan.
Persona 4 managed to sell incredibly well when you consider it was released on the Playstation 2 when the Playstation 3, Xbox 360 and Wii had already gained serious traction along with its re-release practically being a system seller for the Vita. Persona 5 is going to sell better than it's predecessors on reputation alone, that's a safe bet to make, but what I'm unsure about is what standard do you apply towards a game "selling well" because it's sales aren't going to come close to that of AAA games in the slightest. I'd actually wager that at best Persona 5's going to sell Bloodborne numbers over a long period of time, which would still be an absolutely wild success for Atlus.
It can be a part of acid jazz, but the style they've been going for in all the trailers isn't really hip-hop focused. Less Nujabes/Liquid Soul/etc, more focused on soul/funk elements like The Brand New Heavies and Incognito, methinks.
Ouch, talk about getting called out.
Noto Arisa was the motion actor for Nanako Dojima's dancing in P4D.
I've got a list of all of the other ones except for Yu, Teddie and Margaret. It's just like Wada said; they were being very particular about the motion choreography for the different characters.
Although, I was talking to a college classmate of mine before last semester ended who wasn't too into JRPG's, but loved Nintendo games, and even he said he had heard of "Persona", even though he didn't know what it was, and had heard a new one was coming up.