pasterpl
Member
We do accept lag across stationary consoles and playing on flat screens, so if the lag is not making game unplayable, people, are likely to accept it to some level. Not so sure why this is funny. There is always a lag present.
We do accept lag across stationary consoles and playing on flat screens, so if the lag is not making game unplayable, people, are likely to accept it to some level. Not so sure why this is funny. There is always a lag present.
So let's just add on top of it where people get elite controllers so they can have every single edge they can get in these twitch games.We do accept lag across stationary consoles and playing on flat screens, so if the lag is not making game unplayable, people, are likely to accept it to some level. Not so sure why this is funny. There is always a lag present.
No one sane willl be buying that streaming box (if it is reality) for $99 with standard controller included to then buy $169 elite controller on top with hope that they will perform better.So let's just add on top of it where people get elite controllers so they can have every single edge they can get in these twitch games.
I know some's favorite brand is jumping into streaming more and more now, but let's not kid ourselves.
That's not what I said.No one sane willl be buying that streaming box (if it is reality) for $99 with standard controller included to then buy $169 elite controller on top with hope that they will perform better.
Have you ever tried one of these "game streaming services" over wifi before?We do accept lag across stationary consoles and playing on flat screens, so if the lag is not making game unplayable, people, are likely to accept it to some level. Not so sure why this is funny. There is always a lag present.
This is just anecdotal of course, but I played deathloop on Xcloud (the reason i brought the game up) eveynight last weekend, while I was in Chicago. I performed as usual, it was a really good experience.
I posted my experience, a few posts up from yours, of me playing Deathloop on the cloud while on a hotels wifi. It was awesome. Tbh, I wasn't expecting a good experience because I keep seeing statements like the one you provided. In practice, it was great.Have you ever tried one of these "game streaming services" over wifi before?
"Acceptable lag" would be fine, the problem is "acceptable lag" doesn't exist over wifi if you are streaming games, if the console or device isnt connected via ethernet it simply does not work properly
And don't even get me started trying to stream games over a hotels wifi if you travel, you may as well just buy a series s and take the console with you
Have you ever tried one of these "game streaming services" over wifi before?
"Acceptable lag" would be fine, the problem is "acceptable lag" doesn't exist over wifi if you are streaming games, if the console or device isnt connected via ethernet it simply does not work properly
And don't even get me started trying to stream games over a hotels wifi if you travel, you may as well just buy a series s and take the console with you
Or is this a new series S redesign? Ms engineers active the (almost) impossible via a custom amd all in one chip? I mean the Steam Deck is pretty small if you take way the screen, and already 2tf on a battery........
I mean if my team put this together and I were Phil, I'd be eager to put it on the shelf....
If true, I'd have to question though why not 2 models, one to replace S for $199, another as a hybrid with a screen for $349-$399.
To be fair I was in Seattle, but I was streaming over hotel wifi and didn't have an issue.And don't even get me started trying to stream games over a hotels wifi if you travel, you may as well just buy a series s and take the console with you
If you market it as any streaming box such as an Apple tv Roku, etc with the benefit of cloud gaming/gamepass on the side it could succeed. For 99 bucks no 300/500 dollar console needed. People might take a chance on it. If the cloud aspect does not work out for them they still have a streaming box. Thing is if Microsoft brings this to those streaming boxes as well, then this might seem pointless on its own.Why would this succeed when things like stadia have failed?
I would argue that stadia failed due to many factors that aren't relevant to a MS dedicated streaming box. Stadia had a lack of dev support, no local play options, no big marketing push, and no goodwill with customers (Google is known to abandon products). MS will have all of these.Companies are making a huge gamble on streaming because they want to emulate Netflix but they don't realize they are opening up pandora's box in doing so.
Ultimately, this isn't how most people want to game and that is why Stadia failed as predictably as it did.
Not saying this doesn't have a market, it probably could as others have mentioned when bundled with Game Pass, the price of the hardware can essentially be subsidized.
It doesn't need to take over gaming, but if it helps you get an extra 3-5 million users on GamePass, that's probably a win for them.
Maybe they go a step further and try and compete with the FireStick and Roku and lean into video as well.
That's literally what I said...I would argue that stadia failed due to many factors that aren't relevant to a MS dedicated streaming box. Stadia had a lack of dev support, no local play options, no big marketing push, and no goodwill with customers (Google is known to abandon products). MS will have all of these.
Now I concede that I do not believe a Xbox streaming device will be a primary gaming device in many household, but as an additive product, I see a market for it.
We arrived at a similar conclusion, but I was addressing your statements about stadia's reason for failing and the implied comparison. Did you even read what I wrote, because you "literally" didn't say any of that.That's literally what I said...
That's literally what I said...
I specifically said there could be a market here that Stadia failed to capture and that it could be successful from Microsoft.We arrived at a similar conclusion, but I was addressing your statements about stadia's reason for failing and the implied comparison. Did you even read what I wrote, because you "literally" didn't say any of that.
Edit: did you mean figuratively?
I don’t believe the market value perception of Stadia was ever in the same league as GamePass. It also ‘unlocks’ access to a good number of exclusive games, which Stadia had few.Why would this succeed when things like stadia have failed?
Just like all other streaming services right,One of the reasons streaming will take off is young people "mostly brain dead from school" won't know or care about lag, they will soak this shit up and we won't understand it. Like that tiktok bollocks.
OK, I missinderstood you, but you did not "specifically" say that. Again, do you mean figuratively? This is the comment I was addressing "specifically"I specifically said there could be a market here that Stadia failed to capture and that it could be successful from Microsoft.
OK, I missinderstood you, but you did not "specifically" say that. Again, do you mean figuratively? This is the comment I was addressing "specifically"
"Ultimately, this isn't how most people want to game and that is why Stadia failed as predictably as it did."
At the end, we are in agreement that there is a path to success, I just don't agree that the pitfalls you specifically brought up, apply to MS in this case.
70 billion for a bobblehead? I'll find it in his office after the Apocalypse
Travelling?100% buying one for traveling as well
Ah.... that's right. I should put down my doobie now. I'll get it after the apocalypse anyways! (With my luck build).Zenimax was only $7b. 10x more than that for a bobblehead would be outrageous.
I will give it a shotTravelling?
Prepare that roaming boy.
Cloud thing is the worst thing I could think of when travelling. Let alone Xbox could thing
I never even elaborated on the pitfalls involved here, let alone specified Stadia's pitfalls and how they related or don't relate to Microsoft.
That is pretty specific pitfall you brought up in a topic regarding a xbox streaming box. I don't know how else i'm supposed to take your post.Companies are making a huge gamble on streaming because they want to emulate Netflix
Ultimately, this isn't how most people want to game and that is why Stadia failed as predictably as it did.
You agreed that this isn't how the majority want to play, that is hardly a specific pitfall to stadia, rather a ceiling on streaming tech in general.You absolutely did.
That is pretty specific pitfall you brought up in a topic regarding a xbox streaming box. I don't know how else i'm supposed to take your post.
I'll say it again, I misunderstood your point. I was just having a conversation and adding to the discord. You were kind of a smart ass and said "I literally said that" instead of clearing up the miscommunication, which regretfully riled me up.You agreed that this isn't how the majority want to play, that is hardly a specific pitfall to stadia, rather a ceiling on streaming tech in general.
Fair enough, wasn't trying to be a smart ass, what just trying to say we were on the same pageI'll say it again, I misunderstood your point. I was just having a conversation and adding to the discord. You were kind of a smart ass and said "I literally said that" instead of clearing up the miscommunication, which regretfully riled me up.
Another miscommunicationFair enough, wasn't trying to be a smart ass, what just trying to say we were on the same page
The people who gripe about cloud gaming either played under terrible conditions or haven't played at all. We live in an era when you no longer have to experience things for yourself. We can watch a video that tells us about an experience and then we convinces ourselves it was valid and pass it along like we are the ones who did it.I posted my experience, a few posts up from yours, of me playing Deathloop on the cloud while on a hotels wifi. It was awesome. Tbh, I wasn't expecting a good experience because I keep seeing statements like the one you provided. In practice, it was great.
Edit: more context. It was the free wifi at 5-6 Mbps.
I personally don't think there's an actual market for cloud gaming besides it being cool tech.
From my experience, the casual market, which this is trying to target, doesn't actually play games with controllers, nor do they want gaming subscriptions services.
And the hardcore market, which will be most of the people buying this thing, doesn't actually want the additional latency/compression associated with cloud gaming.
They will give them away bundled with other consoles for automatic sales doubling!Prediction time.
They are going to call these sticks Xbox Series [Something]. They will be obviously cheap, as they aren't actual console hardware, to the point where they are basically given away.
Then, six months later, they will suddenly decide to start sharing Xbox Series console sales numbers, where they count each of these keychain consoles as a full Xbox Series hardware sale.
Suddenly, transparency will be super important to the Xbox division again like it was early on with the 360.
If they don't play games with controllers, then cloud gaming is the only way to attract them besides FTP mobile crap.I personally don't think there's an actual market for cloud gaming besides it being cool tech.
From my experience, the casual market, which this is trying to target, doesn't actually play games with controllers, nor do they want gaming subscriptions services.