Physical Version of Shenmue 3 PS4 Now on the Kickstarter

I was waiting for a physical PS4 copy, was gonna just drop $29 if it never came... now tho, I'm actually considering not contributing at all. I do not like how this kickstarter has been handled, the whole "We hit our goal in record time! But oh, we need another $8 million or the game is going to be a lot more shit." really rubbed me the wrong way. But this has been discussed to death I'm sure... I'm just really conflicted. I've never even played Shenmue despite really wanting to for years (haven't got a dreamcast, emulation of the game is a bit shit) and with how this funding is going we don't even know how well the final product is going to be.

I guess right now my plan is I'm going to watch it closely. If it looks like it is going to hit (or get very close) to the $10 million mark then I'll jump in at the last moment. Otherwise I won't, because I'm not going to pay for something that I'm essentially being told is not going to be the best it could've been because they're several million bucks short.

Launching at $2 million to ensure the kickstarter would get funded was a mistake, I get the fear that if they launched at $10 million it might not get funded and they'd get no money at all from backers, but launching that low was a silly move.

Try having at least a shred of perspective, god damn.

The $2M goal was clearly chosen because that is what Suzuki believes was needed to get A VERSION of Shenmue III out. A conclusion to the storyline that would be an enjoyable experience for fans of the franchise. Exactly what people have been wanting for over a decade now.

The stretch goals would expand the game into something more than that, but the purpose of the Kickstarter is to provide closure on one of gaming's great unfinished epics. As it stands right now Shenmue I and II are the equivalent of having Star Wars: A New Hope and Empire Strikes Back with Return of the Jedi having never been released.

At $10M it will be a much bigger game, probably more accessible to the average gamer who doesn't have an attachment to the Shenmue series, but Suzuki has been nothing but honest about the purpose of this Kickstarter. First and foremost it is to give closure to the series' longtime fans. Bringing in new fans and/or delivering a full featured stand along game are entirely secondary to that core goal.

People need to understand that. If you look at this as either a Kickstarter for a full AAA tier game or Sony using Kickstarter to fund a project you've entirely missed the point. Even if they reach $10M this is not going to be a Sleeping Dogs/GTA sized open world experience. Those games cost an order of magnitude more than $10M.

Pledge if you meet the following criteria:
1. Are a long time Shenmue fan.
2. Appreciate video game history and want to see an all-time great franchise get the best send off possible.
3. Are curious enough about the Shenmue franchise to consider the cost of entry acceptable.
4. Think there is money to be made in hording physical versions.

As with all Kickstarters donations this inherently implies accepting some level of risk. You are trusting the developer to deliver not just a product, but a product you will enjoy when donations are made largely sight unseen. If you are completely risk adverse then Kickstarter simply isn't for you. Stop concern trolling if that is the case, accept that it isn't your bag, and stop propping up this idiotic misrepresentation agenda because that never happened.
 
I've still not played a Shenmue game before, but I've gone with the PS4 physical tier in the hopes that I can catch up on the previous two before the end of 2017.

Looking forward to Baisha's infiltration mission!
 
I really hope people drop the port begging sooner or later.
A) Sony want something for their investment, this game coming for the PS4 as the only console is great for them. Get over it.

B) Doing another console would INCREASE the production cost. And while people may want to believe that there would be hordes of people that are sitting waiting on an Xbox one version history of niche game sales says that the return most likely would not be worth the effort.

That's so bizarre, if Sony wanted a more realized Shenmue 3 they would've made it exclusive. Funding a competitor's port is one of the most anti-competitive things you could pull off - I mean, it makes as much a sense as why MS would fund a Rise of the TR port for the PS4 to "achieve more success".

94f0cb21bd56b93e42b4e712200eced6.jpg
 
How to alert all the 20,000+ people that doesn't realise that a physical PS4 copy is now possible? Does anyone have strong connections with medias that counts such as Gamespot, Famitsu, etc?
 
How to alert all the 20,000+ people that doesn't realise that a physical PS4 copy is now possible? Does anyone have strong connections with medias that counts such as Gamespot, Famitsu, etc?

Media only wants to focus on the negative aspects of the campaign. More clicks. I mean Jason Schrier condemned Phil Owen's article, but will you see Kotaku put up a positive article on the Kickstarter in the coming week? I'd be willing to bet, no.
 
How to alert all the 20,000+ people that doesn't realise that a physical PS4 copy is now possible? Does anyone have strong connections with medias that counts such as Gamespot, Famitsu, etc?
No need. They will find out over the next few days. Most people will check right before they have to pay. Allowing for upgrades after the deadline is also important there since some people might still miss it.
Finally all backers get emails when they post an update.
 
Try having at least a shred of perspective, god damn.

The $2M goal was clearly chosen because that is what Suzuki believes was needed to get A VERSION of Shenmue III out. A conclusion to the storyline that would be an enjoyable experience for fans of the franchise. Exactly what people have been wanting for over a decade now.

The stretch goals would expand the game into something more than that, but the purpose of the Kickstarter is to provide closure on one of gaming's great unfinished epics. As it stands right now Shenmue I and II are the equivalent of having Star Wars: A New Hope and Empire Strikes Back with Return of the Jedi having never been released.

At $10M it will be a much bigger game, probably more accessible to the average gamer who doesn't have an attachment to the Shenmue series, but Suzuki has been nothing but honest about the purpose of this Kickstarter. First and foremost it is to give closure to the series' longtime fans. Bringing in new fans and/or delivering a full featured stand along game are entirely secondary to that core goal.

People need to understand that. If you look at this as either a Kickstarter for a full AAA tier game or Sony using Kickstarter to fund a project you've entirely missed the point. Even if they reach $10M this is not going to be a Sleeping Dogs/GTA sized open world experience. Those games cost an order of magnitude more than $10M.

Pledge if you meet the following criteria:
1. Are a long time Shenmue fan.
2. Appreciate video game history and want to see an all-time great franchise get the best send off possible.
3. Are curious enough about the Shenmue franchise to consider the cost of entry acceptable.
4. Think there is money to be made in hording physical versions.

As with all Kickstarters donations this inherently implies accepting some level of risk. You are trusting the developer to deliver not just a product, but a product you will enjoy when donations are made largely sight unseen. If you are completely risk adverse then Kickstarter simply isn't for you. Stop concern trolling if that is the case, accept that it isn't your bag, and stop propping up this idiotic misrepresentation agenda because that never happened.
Just wanted to mention, that Witcher 2 or 3 (not sure) was made with 15 Million Dollars (excluding marketing). So there is without a doubt a lot of potential creating amazing worlds without wasting too much money. Despite that, I don't need gigantic worlds, Shenmues world was and is awesome and has a unique atmosphere, that wasn't matched for me by any of the above mentioned "real" open worlds.
 
Just a small peeve; I'm sure the backers would be happy, I just think I'd be a little thrown off to see a picture of a dude like the one shown at the harbor missing persons. It clashes with the setting. The NPC, as mentioned, would be re-stylized, so that's ok. If I see a real-world contemporary picture of a guy on the missing persons board, I'd feel my game got hacked or its a mod.
No biggie, I'll just look pass it.
 
just a reminder, you can get the physical ps4 version with every tier above $60.

if you want your name in the credits or the artbook, or music cd, or even higher stuff like the jacket, you can still get the ps4 physical version with them
 
Everyone should watched/listen to the SEGA-NERD Shenmue Voice Actors interview. It:s so much fun! They give some solid insight on the voice work then went into Shenmue, the problems they experienced and how much they want for it to improve. The passion is fantastic and they all really want to be in Shenmue III and are completely ape for it:

https://www.youtube.com/watch?v=Dcvi9Vt3WP4


It's true though, Chai was definitely the original Gollum from Lord of the Rings, i.e. Chai was done before Gollum. However, Yu Suzuki might have taken inspiration from the artbooks.... but the voice, Chai came first:

hqdefault.jpg

gollum.jpg
 
Just wanted to mention, that Witcher 2 or 3 (not sure) was made with 15 Million Dollars (excluding marketing). So there is without a doubt a lot of potential creating amazing worlds without wasting too much money. Despite that, I don't need gigantic worlds, Shenmues world was and is awesome and has a unique atmosphere, that wasn't matched for me by any of the above mentioned "real" open worlds.

Witcher was made in Poland were wages is a lot lower. You won't be able to do the same in japan
 
Just wanted to mention, that Witcher 2 or 3 (not sure) was made with 15 Million Dollars (excluding marketing). So there is without a doubt a lot of potential creating amazing worlds without wasting too much money. Despite that, I don't need gigantic worlds, Shenmues world was and is awesome and has a unique atmosphere, that wasn't matched for me by any of the above mentioned "real" open worlds.

Witcher 2 was $10.3M, Witcher 3 was $35M. Both made in Poland where average wages are less than half of the average wages in Japan. So to make a Witcher 2 level game in Japan you're talking $20M or better.

Something equal to one of the Flotsam or Vergen areas in Witcher 2 is about what I'm expecting.
 
Just wanted to mention, that Witcher 2 or 3 (not sure) was made with 15 Million Dollars (excluding marketing). So there is without a doubt a lot of potential creating amazing worlds without wasting too much money. Despite that, I don't need gigantic worlds, Shenmues world was and is awesome and has a unique atmosphere, that wasn't matched for me by any of the above mentioned "real" open worlds.

You also need to take into account that Shenmue's KS includes dinners around the world with Yu, tons of swag, and nearly everyone that pledges $ gets a copy of the game, so they wont have to buy a copy after release. Witcher 3 put $15M directly into dev without having to put any of that money into pledge fulfillment and everyone had to buy TW3 after release.
 
I'm one of the many who upped

would up even higher if there was an $80 dollar pledge. No idea what they would include in that one mind so I'm being a bit silly there.

Onwards to the portugese subtitles!
 
I'm one of the many who upped

would up even higher if there was an $80 dollar pledge. No idea what they would include in that one mind so I'm being a bit silly there.

Onwards to the portugese subtitles!
you can alter you pledge higher if you want to put forward another $20. just go to manage your pledge and adjust the number manually.
 
i've restarted playing shenmue, i forgot how much ryo fucks shit up.
people only tend to think of sailors and petting kittens when it comes to shenmue.

little did they know the entire third act is devoted to taking on a street gang.

people would shit their pants if they knew how much ass kicking goes on in shenmue II. i mean an entire set of side quests is devoted to underground street fighting.
 
I wanna back for a physical + digital edition so i can play it but keep the disc sealed. Sent them a message via the kickstarter to see if they can let us add on stuff so we can buy multiple copies.
 
I wanna back for a physical + digital edition so i can play it but keep the disc sealed. Sent them a message via the kickstarter to see if they can let us add on stuff so we can buy multiple copies.
you can always just make another KS account.
 
I've just noticed, the PS4 physical reward already has more pledges than the PC counterpart, and it's only been up for, what, two days? Says it all really.
 
Witcher 2 was $10.3M, Witcher 3 was $35M. Both made in Poland where average wages are less than half of the average wages in Japan. So to make a Witcher 2 level game in Japan you're talking $20M or better.
Witcher 3 was $32M (+$35M marketing). Comparing it to Shenmue 3 is a bit apples and oranges, not just because of Witcher 3 being made in Poland, but also because W3 was released on one more platform (Xbox One), included development of a custom game engine instead of using UE4, etc.

You also need to take into account that Shenmue's KS includes dinners around the world with Yu, tons of swag, and nearly everyone that pledges $ gets a copy of the game, so they wont have to buy a copy after release. Witcher 3 put $15M directly into dev without having to put any of that money into pledge fulfillment and everyone had to buy TW3 after release.

It looks like the dinners have been scheduled in accordance with Suzuki existing itinerary. Late February 2016 in Monaco: Monaco Anime Game International Conferences (MAGIC). According to Cedric Biscay, they'll be there and showcase the game. June 2016 in Los Angeles: E3, of course.
Anyway, yes, reward fulfillment will take a sizeable chunk of the KS money. But then, they never said that the KS money would be the entire development budget, just that it is a significant part. Their other investors will contribute some money as well.
 
You are aware that a lot of PC physical release are also ones beyond the 60 dollars tier ?

Regardless, the PC equivalent getting outpaced in such a short span of time really does scream that the Kickstarter should have had the PS4 physical tier from the very beginning. Especially since it wasn't there those first two days when the huge surge of pledges came flooding in.
 
Regardless, the PC equivalent getting outpaced in such a short span of time really does scream that the Kickstarter should have had the PS4 physical tier from the very beginning. Especially since it wasn't there those first two days when the huge surge of pledges came flooding in.



Yeah I agree. And I think a lot more people in the 30 dollars tier will upgrade. The news still needs to spread though.

I still dont get why it didnt got it since first day.
 
either way, the boost is there and there's some real demand for physical version on console.

how many people looking at this are newcomers on the fence? come on, let's talk some shenmue.
 
Regardless, the PC equivalent getting outpaced in such a short span of time really does scream that the Kickstarter should have had the PS4 physical tier from the very beginning. Especially since it wasn't there those first two days when the huge surge of pledges came flooding in.

It's fine, the PS4 physical edition will give this Kickstarter some momentum, hopefully. If we can get to 5 million before the last few days then 6 million may be possible with last rush.
 
What is it about consoles that makes physical games so enticing? I backed for digital pc version because I don't care about physical on pc at all. Now that physical ps4 version has been added im seriously considering upping my pledge to $60 even though I have a PC considerably more powerful than my PS4. I've never played a shenmue game either lol
 
It's fine, the PS4 physical edition will give this Kickstarter some momentum, hopefully. If we can get to 5 million before the last few days then 6 million may be possible with last rush.

For sure, I'm glad it's just finally happened more than anything. The mind does wonder though, how would things be looking right now if the physical tier was there right at the start, during all that E3 madness. Substantially better? Maybe, maybe not. But definitely better to some degree.
 
What is it about consoles that makes physical games so enticing? I backed for digital pc version because I don't care about physical on pc at all. Now that physical ps4 version has been added im seriously considering upping my pledge to $60 even though I have a PC considerably more powerful than my PS4. I've never played a shenmue game either lol
a nice box. something to hold in your hands. that kinda thing. if you want it, go for it!

it'll be a collector's item anyway because of the kickstarter exclusive cover.
 
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