http://steamcommunity.com/games/578080/announcements/detail/1437062253017706173Where are the patch notes?
Early Access – Week 16 - Patch Notes
Client Performance
*Optimized Care Package airplane
*Improved UI performance
Bug fixes
*Fixed an issue where the starting airplane became immobile in sky at the very start of a round
*Fixed inventory display issue on 4:3 resolution
*You can always spectate your teammate's screen in color now
*You can no longer fire weapons in a vehicle from underwater
*Fixed an issue when you could not pick up mags from some areas of the lobby (starting island)
*You no longer have to press the F key to pass through doors destroyed by grenades or Red Zone bombs
*Fixed an issue whereby if you got knocked out while zooming in with a scope, you won't be zooming in when revived
*Fixed an issue when grenades were not available to throw periodically
*Fixed an issue of armed weapon not getting displayed on HUD UI, when switching weapons with number keys while having inventory open
I really don't think playerunknown understands game development and doesn't even have a good grasp of what the studio is doing. He blurts out "it's coming" on twitter then says something completely different on discord
"Dedicated first-person servers will take some time as it requires a lot of work from all teams, [its] not as easy as just flipping a switch. "Our game, platform, engineering, and gameplay teams all need to do work to make it happen, and they are all quite busy with optimisation work at the moment!".
http://www.pcgamer.com/pubg-to-get-...te-dedicated-first-person-servers-a-ways-off/
So which one is it?
He did the same with the games release date, "It'll be done in 6 months" to "It might take longer". I'd take anything this guy says regarding this game with a pinch of salt, it seems he's more just a poster child than reliable development news.
That's what you're going to complain about? A developer erring on the side of caution when trying to predict the future? I guess you didn't play Ark or you'd probably be in jail for homicide by now.
Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
When it first came out it was broken. There was less recoil and the damage was higher. There was no reason to have any other CQB gun, even without the extended mag it was like a short range laser beam that melted enemies.Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
It's great with an extended mag.Does the Vector have any practical use? I swear it needs a much bigger base clip, it's such a bad gun.
Uh, I would definitely disagree that a Vector is better at midrange than a kitted out UMP, and I consider myself a Vector apologist.Burst mode has no like kickback or drift. Yeah, it isn't the best gun, but is a better medium-range gun than the other semis.
Uh, I would definitely disagree that a Vector is better at midrange than a kitted out UMP, and I consider myself a Vector apologist.
i really suck looking down my scope and getting the target...
what are you guys using for sensitivity?
Ayiss
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I really love this game as a TPS, I hope this doesn't split the community too much with everyone going to play it FPS. It's obviously a massive community right now tho, and I hope most will want to play the default TPS setting.
Where was this posted?
I really love this game as a TPS, I hope this doesn't split the community too much with everyone going to play it FPS. It's obviously a massive community right now tho, and I hope most will want to play the default TPS setting.
Where was this posted?
The amount of people who will play third person will vastly outnumber the people who stick to first person.I really love this game as a TPS, I hope this doesn't split the community too much with everyone going to play it FPS. It's obviously a massive community right now tho, and I hope most will want to play the default TPS setting.
The amount of people who will play third person will vastly outnumber the people who stick to first person.
Its what i expect too, but its gonna be very interesting to see the gameplay differences between the two modes
When it first came out it was broken. There was less recoil and the damage was higher. There was no reason to have any other CQB gun, even without the extended mag it was like a short range laser beam that melted enemies.
They went way too far in nerfing it and made it too unreliable.
They need to do a lot of work in the FOV tweaking/animations department to make first-person really take off. As it stands right now the perspective and position of the camera is very jarring and awful.
People use controllers for the PC version of this?
I feel like given this kind of game's precise aim requirement's it'd be a hell of a handicap.
People use controllers for the PC version of this?
I feel like given this kind of game's precise aim requirement's it'd be a hell of a handicap.
People use controllers for the PC version of this?
I feel like given this kind of game's precise aim requirement's it'd be a hell of a handicap.
Last night I had some god awful performance issues. Textures and geometry not loading for almost 2 minutes after landing, leading me to be disadvantaged or outright killed because I couldn't see shit. Framerate down to 4fps at points (whereas I normally average around 70 to 80).
Was it just me last night? Or a prolonged session fucking things up?