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Polygon just published this piece by Jonathan McIntosh, who has worked as a producer on Anita Sarkeesian's Tropes vs. Women in Video Games series. As the centerpiece of the article, McIntosh provides 25 examples of "male gamer privilege". I quoted the list below, along with some explanation and context from the author. Make sure to read the full piece!
So, what do you think? What have your experiences been -- regardless of your gender -- with the scenarios listed above?
I like this piece because, as McIntosh notes, realizing privilege exists is the first step in working to undermine it. Feeling guilty or ashamed of male privilege -- while understandable -- isn't the point. We need to just be cognizant of the privilege and power we hold so that we can be more sensitive. Sensitivity is good! It means you understand systems of oppression and privilege, where you and others sit in those systems, and how you can then act to make sure you don't perpetuate those systems. Which is cool, cause then it means you're a more respectful, caring, safe person, and it means the spaces you're in are those things, too. Even if those "spaces" are just Xbox Live or NeoGAF.
Working towards solutions requires that, as male gamers, we become aware of the ways in which we unconsciously benefit from sexism. We can't work to fix something unless we first see and understand its effects. When women as a group are systematically targeted by discrimination, it means that men are elevated by default.
This phenomenon is often referred to as Male Privilege... many men [remain] blissfully unaware of what roughly half of all gamers experience on a daily basis. We have been taught and socialized not to see it and to think of our own experiences as universal. So when men, even well meaning men, hear the term male privilege it can sometimes be difficult to understand exactly how it relates to our everyday lives.
...this checklist is my attempt to identify some of the concrete benefits and bonuses my fellow male gamers and I are afforded simply by virtue of being male.
Ive decided to chronicle only those benefits granted to men regardless of our individual actions. However, impunity for the overt sexist behavior some men engage in is also a core part of how male privilege operates.
For the purposes of this list Im referring primarily to straight men who are not transgender. Similar lists could be created for white, straight, cis, or able-bodied privilege and there would certainly be some overlap with the conditions identified below.
- I can choose to remain completely oblivious, or indifferent to the harassment that many women face in gaming spaces.
- I am never told that video games or the surrounding culture is not intended for me because I am male.
- I can publicly post my username, gamertag or contact information online without having to fear being stalked or sexually harassed because of my gender.
- I will never be asked to "prove my gaming cred" simply because of my gender.
- If I enthusiastically express my fondness for video games no one will automatically assume Im faking my interest just to "get attention" from other gamers.
- I can look at practically any gaming review site, show, blog or magazine and see the voices of people of my own gender widely represented.
- When I go to a gaming event or convention, I can be relatively certain that I wont be harassed, groped, propositioned or catcalled by total strangers.
- I will never be asked or expected to speak for all other gamers who share my gender.
- I can be sure that my gaming performance (good or bad) wont be attributed to or reflect on my gender as a whole.
- My gaming ability, attitude, feelings or capability will never be called into question based on unrelated natural biological functions.
- I can be relatively sure my thoughts about video games wont be dismissed or attacked based solely on my tone of voice, even if I speak in an aggressive, obnoxious, crude or flippant manner.
- I can openly say that my favorite games are casual, odd, non-violent, artistic, or cute without fear that my opinions will reinforce a stereotype that "men are not real gamers."
- When purchasing most major video games in a store, chances are I will not be asked if (or assumed to be) buying it for a wife, daughter or girlfriend.
- The vast majority of game studios, past and present, have been led and populated primarily by people of my own gender and as such most of their products have been specifically designed to cater to my demographic.
- I can walk into any gaming store and see images of my gender widely represented as powerful heroes, villains and non-playable characters alike.
- I will almost always have the option to play a character of my gender, as most protagonists or heroes will be male by default.
- I do not have to carefully navigate my engagement with online communities or gaming spaces in order to avoid or mitigate the possibility of being harassed because of my gender.
- I probably never think about hiding my real-life gender online through my gamer-name, my avatar choice, or by muting voice-chat, out of fear of harassment resulting from my being male.
- When I enter an online game, I can be relatively sure I wont be attacked or harassed when and if my real-life gender is made public
- If I am trash-talked or verbally berated while playing online, it will not be because I am male nor will my gender be invoked as an insult.
- While playing online with people I dont know I wont be interrogated about the size and shape of my real-life body parts, nor will I be pressured to share intimate details about my sex life for the pleasure of other players.
- Complete strangers generally do not send me unsolicited images of their genitalia or demand to see me naked on the basis of being a male gamer.
- In multiplayer games I can be pretty sure that conversations between other players will not focus on speculation about my "attractiveness" or "sexual availability" in real-life.
- If I choose to point out sexism in gaming, my observations will not be seen as self-serving, and will therefore be perceived as more credible and worthy of respect than those of my female counterparts, even if they are saying the exact same thing.
- Because it was created by a straight white male, this checklist will likely be taken more seriously than if it had been written by virtually any female gamer.
I want to emphasize that this list is not meant to suggest that everything is always a cakewalk for male gamers. Male critics, developers, and gamers are also at times bullied or subjected to online nastiness, but it is not based on or because of our gender. This is a critical distinction. The pattern of unearned advantage also does not mean that all men are powerful as individuals or that all women are powerless as individuals. It simply means that men in gamer culture can, on average, count on these advantages, whereas women can not.
If this list does make you feel uncomfortable, that can be a positive step towards recognizing sexism as a real problem. In order to make change we need to first acknowledge it, and then take responsibility for it so we can actively work to dismantle the parts of gaming culture that perpetuate these imbalances.
So, what do you think? What have your experiences been -- regardless of your gender -- with the scenarios listed above?
I like this piece because, as McIntosh notes, realizing privilege exists is the first step in working to undermine it. Feeling guilty or ashamed of male privilege -- while understandable -- isn't the point. We need to just be cognizant of the privilege and power we hold so that we can be more sensitive. Sensitivity is good! It means you understand systems of oppression and privilege, where you and others sit in those systems, and how you can then act to make sure you don't perpetuate those systems. Which is cool, cause then it means you're a more respectful, caring, safe person, and it means the spaces you're in are those things, too. Even if those "spaces" are just Xbox Live or NeoGAF.