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PlayStation 3 *WILL* use a Blu-ray ROM drive!!!

Kleegamefan

K. LEE GAIDEN
Many on this forum keep stating PS3 won't use the BRD-ROM format and keep asking for confirmation....well here you go:

http://www.prnewswire.com/cgi-bin/stories.pl?ACCT=104&STORY=/www/story/09-21-2004/0002255248&EDATE=

Sony Computer Entertainment Inc. Adopts Blu-ray Disc ROM for Next Generation PlayStation(R)

TOKYO, Sept. 21 /PRNewswire/ -- Sony Computer Entertainment Inc. (SCEI),
announced today that it had begun preparations to adopt Blu-ray Disc ROM
(BD-ROM) format as a medium for the next generation PlayStation(R), the
successor system to PlayStation(R)2 computer entertainment system.
(Photo: http://www.newscom.com/cgi-bin/prnh/20020701/SFM066LOGO )
Blu-ray Disc (BD) is a next generation high-density optical disc format
that enables recording and playback of digital high-definition (HD) video
signals and programs. BD-ROM format has a huge memory size of 54 GB (dual
layer, single side), which is 6 times larger than that of DVD-ROM, and has the
potential of becoming an ideal medium to distribute next generation
entertainment content from movies and music to computer applications.
Standardization of this format is currently underway lead by the Blu-ray Disc
Association (BDA).
MPEG2-TS, the signal compression technology used in Hi-Vision TV
broadcasting, is also used in BD, making it possible to reproduce extremely
high resolution HD video images. With the introduction of the latest
high-compression code/decode technology (MPEG4-AVC, VC-1), playback of
high-quality video images from HD video signals becomes possible even under a
low bit-rate environment. On the computer applications front, including video
games, the importance of a medium with the capability of storing huge amount
of data and programs is becoming greater than ever.
The adoption of DVD format in the PlayStation 2 computer entertainment
system played an important role in accelerating the fusion of music, movies
and computer entertainment. The huge installed base of PlayStation 2 has also
contributed to the expansion of DVD-Video. Likewise, through the adoption of
BD-ROM for the next generation PlayStation, SCEI aims to take part in the
development of a new market created by state-of-the-art technology.
Development of key devices, including a single optical pick-up that can
read data from all three formats of CD, DVD and BD, is already on-going within
the Sony Group. Research and development in optical disc technology with even
larger storage capacity, as well as mass production technology, are also
moving forward with high expectation.
With PlayStation, PlayStation 2 and PSP(TM) (PlayStation(R) Portable),
SCEI will continue to expand the market and create a new world of computer
entertainment.

About Sony Computer Entertainment Inc.
Recognized as the global leader and company responsible for the
progression of consumer-based computer entertainment, Sony Computer
Entertainment Inc. (SCEI) manufacturers, distributes and markets the
PlayStation(R) game console and PlayStation(R)2 computer entertainment system.
PlayStation has revolutionized home entertainment by introducing advanced 3D
graphic processing, and PlayStation 2 further enhances the PlayStation legacy
as the core of home networked entertainment. SCEI, along with its subsidiary
divisions Sony Computer Entertainment America Inc., Sony Computer
Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc.
develops, publishes, markets and distributes software, and manages the third
party licensing programs for these two platforms in the respective markets
worldwide. Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is
an independent business unit of the Sony Group.

NOTE: PlayStation, and the PlayStation logo, PS one and PS2 are
registered trademarks of Sony Computer Entertainment Inc. PSP is a trademark
of Sony Computer Entertainment Inc. All other trademarks are property of
their respective owners.



SOURCE Sony Computer Entertainment Inc.
Web Site: http://www.playstation.com
Photo Notes: NewsCom:
http://www.newscom.com/cgi-bin/prnh/20020701/SFM066LOGO AP
Archive: http://photoarchive.ap.org PRN Photo Desk, 888-776-6555
or 212-782-2840


scei5.jpg
 
That PR is dated Sept. 21.

It is now Jan. 23.

Therefore, most people on this forum have known this for a good 4 months.
 
We all know they have stated that as their intention. Whether they will be able to bring the cost of the drives down fast enough to make it economically feasible is the question.
 
Rhindle said:
We all know they have stated that as their intention. Whether they will be able to bring the cost of the drives down fast enough to make it economically feasible is the question.


I remember hearing about HP getting ready to include BRD-Rs in their newer computers...around a year from now...let me see if I can find a link

here:

http://www.theregister.co.uk/2004/11/24/hp_blu-ray_pc_media_centre/
http://news.com.com/HP+strikes+Blu+note+for+DVDs,+talks+of+fat+storage/2100-1041_3-5455018.html



I'm assuming that developments like this will aid in the reduction of BR costs to consumers
 
Let's get this straight, too - Nintendo DS WILL have a touch screen.

INTENDO DS LETS PLAYERS TOUCH THE FUTURE


With Dual Screens, a Touch Screen, Voice Recognition, Wireless and Chat, Nintendo Redefines Game Play

LOS ANGELES, MAY 11, 2004 – Some look at video games and remain content with the way things are. Nintendo dreams of things and asks, “Why not?”

For 15 years Nintendo’s Game Boy® line has dominated the hand-held video game market. But today at the Electronics Entertainment Expo (E3), the new Nintendo DS creates a whole new category by radically altering the way people will play games. Nintendo DS remains on track to launch in Japan and North America before the end of the year, and in Europe the system will launch during the first quarter of 2005.

With its two screens, Nintendo DS instantly shows its innovative face. But capabilities like a touch-screen input, voice recognition and wireless communication set it apart from every other game device, and again demonstrate Nintendo’s passion for groundbreaking originality.

“When Nintendo came down and presented the DS platform to us, I think everyone was in shock,” says Will Kassoy, Activision’s vice president of global brand management. “It was amazing. Our technical guys were drooling at the abilities and wanting so much to dive into programming for the system.”

Aptly code-named Nintendo DS, this “Developers’ System” provides developers a newfound canvas not only to create new games today, but also shape the future of the entire industry. Developers – and the public – need only use their imagination to see how the DS promises to transform the portable game industry by changing the way gamers relate to their games – and each other. Two screens offer two perspectives on the action at once. The touch screen could make accessing items, moving characters or navigating menus as easy as a tap or drag on the screen. Voice recognition could let players simply tell the game what they want it to do. Chat software will let users transmit text messages, handwriting and even drawings to one another. And wireless functions could link players in the same room – or across the country.

“This has a huge potential,” says Yoichi Haraguchi, Namco’s vice president and executive officer. “It is very nice that we can create games using DS that were not even possible before.”

Nintendo DS also will include two processors, 3-D capabilities on both screens, 16-channel sound and a rechargeable battery that features a low-energy-consumption design. One media bay handles new DS game cartridges that hold one gigabit of information and more. The second media port allows for compatibility with Game Boy® Advance games, as well as a host of possible future accessories.

“While others plan to let you go a little faster down the same roads you have always traveled, Nintendo plans to take you down incredible avenues you’ve never seen before,” explains Ron Bertram, Nintendo of Canada’s general manager. “We understand the hand-held market better than anyone else, and Nintendo DS paves a new path of originality and success.”

Indeed, Nintendo invented and perfected the hand-held video game market with its unrivaled Game Boy line. And Nintendo has always been known for introducing innovations that radically reinvent the industry. It was the first company to install ports for four controllers, the first to create a rumble pack, the first to move from joysticks to modern controllers and the first to enable characters to roam freely in true 3-D environments. The unique features of the Nintendo DS build on that tradition and hold a wellspring of potential for the future. Game players will be wowed.

“Once again Nintendo is taking another leap by providing totally new game-play experiences,” says Jay Cohen, Ubisoft’s vice president of publishing. “Very characteristic of a Nintendo maneuver.”

More than 100 companies worldwide have received software development kits and are planning games for Nintendo DS. Games in development by Nintendo include a new Super Mario game, a Metroid® game, a WarioWare game and PictoChat, software that lets players send instant text and picture messages. Third-party publishers also have announced games in development, including a Spider-Man™ 2 title from Activision, a Rayman® game from Ubisoft, a SpongeBob SquarePants™ title from THQ, a Yu-Gi-Oh!™ game from Konami, a Sonic title from Sega, a Bomberman game from Hudson Soft, a Need for Speed™ game from Electronic Arts and a Pac-Man™ title from Namco.

“THQ has been a strong supporter of Nintendo’s hand-held systems over the years, and with great success,” said Peter Dille, senior vice president of worldwide marketing, THQ. “We look forward to the many innovations they are planning for the DS.”

The system’s official name, price and launch lineup will be announced at a later date.

As a wholly owned subsidiary, Nintendo of Canada Ltd., based in Vancouver, British Columbia, is a leader and innovator in the $1 billion video game industry in Canada. Nintendo of Canada markets hardware and software for Game Boy Advance, Game Boy Advance SP, and Nintendo GameCube. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.8 billion video games globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid™, Zelda™ and Pokémon®. Nintendo is dedicated to the long-term development of the interactive entertainment industry, devoting its resources towards maximizing the latest technology to create the most innovative, interactive entertainment products in the world.
 
monkeyrun said:
so what's so exciting about the storage media ?


read up on the format at your own leasure...it's really exciting if you ask me

BRD is a major step up over it's competitor (HD-DVD) in every single way save pricing IMO.
 
so what's so exciting about the storage media ?


1X BRD-RE drive=36mbps data transfer rate


1X BRD-ROM drive=anywhere from 54mbps(1.5X) to 72mbps(2X) data transfer rate


Compare to 1X DVD-ROM drives and do your own math....
 
Of course it will have Blue-Ray.....Sony Corp have gotta make sure they make plenty of cash from Blue-Ray copies on Blur-Ray blanks supplied by Sony Corp when the first modchips arrive!
 
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