Tickle My Tendies
Member
Got my PS5 Disk Version yesterday and I´m amazed at the generational leap. The almost non-existing loading times alone are worth the 399/499 price tag for me. This whole thing feels like a seamless experience.
And then comes the controller. I guess people were right when they said "you have to experience it for yourself". Astro Bot is a great tech demo and I really hope that at least SONYS first-party developers will use it extensively to its full capabilities.
I got Miles Morales as the first real PS5 game at I love it. It looks sooo crisp and the option to run it in 60FPS with Ray tracing is mind-blowing. I hope this will become the gold standard in the coming years. I played Control and the trade of between 30FPS + Ray Tracing against 60 FPS without RT is just too much. No way you are going back to 30FPS once you experienced the smoothness of 60FPS.
Congrats on the new console.
Yeah, Miles is awesome. It was the first game I played after Astro's Playroom, and both Astro's and MM are easy Plat trophies if you are into that.
Insomniac knocked it out the park with the three visual modes. The mode I prefer tends to change game to game. In Control UE, I have to play in Performance, he 30fps/RT mode just feels too sluggish, but in SM:R and MM the 30fps/RT Fidelity Mode feels great to me, and looks amazing. Looks next-gen, IMO. Performance Mode and Performance RT Mode still look amazing too, though. No bad choice. All winners.
Astro's Playroom and MM/SM:R are probably the best "DualSense games" I have played yet. I hope more games take full advantage of it like Astro's does, in particular.
(all just my opinions, of course)
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