Team Ico, Polyphony Digital, and thatgamecompany strike me as overly serious/pretentious "our games are art" studios who don't want their creations featured in a silly mascot fighter. Even with DLC, we'll never see characters/stages from Ico, Shadow of the Colossus, Gran Turismo, or Journey.I'm genuinely perplexed at who SuperBot are choosing for the next batch of DLC. For every candidate I think of, I quickly come up with a reason why they won't be included. I mean, right now Wander seems like the most obvious inclusion, but if Team ICO are really that against the idea of him appearing in a brawler then I guess it's not happening.
Never rule out the power of persuasion though.
I'm genuinely perplexed at who SuperBot are choosing for the next batch of DLC. For every candidate I think of, I quickly come up with a reason why they won't be included. I mean, right now Wander seems like the most obvious inclusion, but if Team ICO are really that against the idea of him appearing in a brawler then I guess it's not happening.
Never rule out the power of persuasion though.
Team Ico, Polyphony Digital, and thatgamecompany strike me as overly serious/pretentious "our games are art" studios who don't want their creations featured in a silly mascot fighter. Even with DLC, we'll never see characters/stages from Ico, Shadow of the Colossus, Gran Turismo, or Journey.
The patch will likely include the DLC content, similar to LBP.
I also have low hopes for retro DLC characters, even though a Dart/Robbit pack would make this my Game of the Forever it's much more likely that Sony would want to use newer characters.
Speaking of which, wouldn't Kutaro from Puppeteer and Iota from Tearaway make for some cool character selections? They would certainly fit right in alongside cute characters like PaRappa and Toro:
We haven't really seen enough gameplay of Tearaway to know what Iota can really do, but Kutaro's magic scissors and Dynamite Headdy-style head swapping gimmick would certainly make for an interesting moveset.
Wander would be a terrible charcter....very boring moveset....now a colossus stage on the other handSony needs to just boss up and put Wander in the game. Who cares if Team Ico gets mad? They'll get over it. Hell it's not like it changes the perception of a Team Ico game. Their pompousness is making me sick.
Wander would be a terrible charcter....very boring moveset....now a colossus stage on the other hand
No he wouldn't be. If you count the Time Attack weapons and items (Thunder Harpoon, Cloak of Vanishing, Explosive Arrows, etc.), his Agro skills and the Colossi themselves, I could come up with enough moves to fill two movesets.
yeah you could do loads of fun stuff. hang on bird, call agro to come stomp people, shine sword in their faces
wander wud rule
I wanna see Wander in PSASBR because his aesthetic is so different. Like I'm trying to imagine him popping in after "Here come a new challenger!"
New patch out :O
Raiden
-Changed reaction on forward throw from crumple to flatten.
Nathan Drake
-Increased start up on Cover Wall
Kratos
-Combat Grapple recovery time on block and whiff increased.
-Combat Grapple homing angle has been decreased
General
-Network stability improvements
-2v2 match summary disconnect fix
-AP orbs nots always awarded online fix
-Store button added to main menu
-Removed ability to chain Blind Fire to Run and Gun Retreat to eliminate inescapable online loop.
-Fix to ensure all players will be awarded proper titles at the end of a season
-Fixed belt display on the quick match loading screen
HELL yes on the Raiden nerf, his grab should have never been a crumple.
New patch out :O
Raiden
-Changed reaction on forward throw from crumple to flatten.
Nathan Drake
-Increased start up on Cover Wall
Kratos
-Combat Grapple recovery time on block and whiff increased.
-Combat Grapple homing angle has been decreased
General
-Network stability improvements
-2v2 match summary disconnect fix
-AP orbs nots always awarded online fix
-Store button added to main menu
-Removed ability to chain Blind Fire to Run and Gun Retreat to eliminate inescapable online loop.
-Fix to ensure all players will be awarded proper titles at the end of a season
-Fixed belt display on the quick match loading screen
HELL yes on the Raiden nerf, his grab should have never been a crumple.
NOT ENOUGH!
Seriously, where is Kratos' AP gain nerf? Why does Raiden still have 5 hit confirms? Why didn't Jak or Spike get buffed?
It's a good start, but the upper echelons of the online mode will still be dominated by three characters.
Personally I'm wondering where the Sly nerfs are, but this patch seems designed to mainly to fix a few overall bugs, get rid of the Raiden/Drake infinites, and quell some of the complaints over Kratos' forward square. I think the next patch we see will bring more significant balance changes.
300MB? WTF?
It probably contains the upcoming DLC.300MB? WTF?
Um... wow. Literally not even a minute after installing the patch, I found a very obvious and noticeable bug. Started up the Vita version, the menu music plays normally until the "BATTLE ROYALE!!" part, and then cuts out completely. Didn't happen on the PS3 version though. Anyone else getting this bug?
It probably contains the upcoming DLC.
New patch out :O
Raiden
-Changed reaction on forward throw from crumple to flatten.
Nathan Drake
-Increased start up on Cover Wall
Kratos
-Combat Grapple recovery time on block and whiff increased.
-Combat Grapple homing angle has been decreased
General
-Network stability improvements
-2v2 match summary disconnect fix
-AP orbs nots always awarded online fix
-Store button added to main menu
-Removed ability to chain Blind Fire to Run and Gun Retreat to eliminate inescapable online loop.
-Fix to ensure all players will be awarded proper titles at the end of a season
-Fixed belt display on the quick match loading screen
HELL yes on the Raiden nerf, his grab should have never been a crumple.
NOT ENOUGH!
Seriously, where is Kratos' AP gain nerf? Why does Raiden still have 5 hit confirms? Why didn't Jak or Spike get buffed?
It's a good start, but the upper echelons of the online mode will still be dominated by three characters.
same here on Vita.Um... wow. Literally not even a minute after installing the patch, I found a very obvious and noticeable bug. Started up the Vita version, the menu music plays normally until the "BATTLE ROYALE!!" part, and then cuts out completely. Didn't happen on the PS3 version though. Anyone else getting this bug?
Representing GT would probably be licencing hell tho. Or is there something SB could use that Sony owns? I dunno I am not that well versed in the franchise.
Well I guess you could have generic cars that don't exist with a race track that doesn't exist...
Just got into this game a bit after watching the grand finals at SCR.
Does anyone have a tier list (what they think)? I don't really have a character yet.
New patch out :O
Raiden
-Changed reaction on forward throw from crumple to flatten.
Nathan Drake
-Increased start up on Cover Wall
Kratos
-Combat Grapple recovery time on block and whiff increased.
-Combat Grapple homing angle has been decreased
General
-Network stability improvements
-2v2 match summary disconnect fix
-AP orbs nots always awarded online fix
-Store button added to main menu
-Removed ability to chain Blind Fire to Run and Gun Retreat to eliminate inescapable online loop.
-Fix to ensure all players will be awarded proper titles at the end of a season
-Fixed belt display on the quick match loading screen
HELL yes on the Raiden nerf, his grab should have never been a crumple.
After the fresh patch something like this:
Vague Top:
Kratos, Raiden, Parappa, Sly, Ratchet, Fat Princess
Mid high:
Drake, G Cole, E Cole, Radec
Mid:
Dante?, Big Daddy, Heihachi, Sweet Tooth
Mid low:
Toro, Jak, Spike, Dante?
Low:
Sir Dan, Sackboy
Debateable of course. Some are leaning towards Jak being better than people give him credit for. Dante has many things that keep him down but after the discovery of empthy cancel I can see him being better. Honestly I have almost no experience with Dante so don't take my word for it.
Sackboy is another hard one for me. He was very good before but was nerfed. People still play him as before trying to build to lvl 3 wich is way harder nowdays so I dunno if people are just playing him wrong most of the time.
Dante is high or top imo.
Only if you can do the empty cancel though.
Sackboy can't possibly be low tier. He's got more tools than just cake and jam, and cake is still useful.