Please don't be open world
Please don't be open world
Please don't be open world
If Phantom Pain had been based around a massive base or bases to infiltrate (which I was hoping for based on Ground Zeroes), we'd all still be ranting about it as the peak of the stealth genre.
Instead we got two big, empty open worlds. The focused missions, and base infiltrations were incredible, but so much of it was empty and pointless.
Let Kojima's imagination run wild, but do NOT let him make it an open world game. Please, Sony. PLEASE!?