I'd probably go with Skyrim first, so far from what I'm hearing about doom it's so-so.
Inpatient is on my list, until a few positive mentions about Doom show up it's been moved down on my list.
That's what it's starting to look like for me too...
I'd probably go with Skyrim first, so far from what I'm hearing about doom it's so-so.
Inpatient is on my list, until a few positive mentions about Doom show up it's been moved down on my list.
You really need to find something you can plug in direct.People with Headphones that use an amp. What's the best way to use them on PSVR? I bought a Turtle Beach PX24 to use instead of the earplugs, and I know I have to disable Virtual Surround because the PSVR does its own 3D audio processing, but what about the amp? Should I plug the headphones to the amp before plugging them to the PSVR? Or do I just plug them directly?
The Dawnguard storyline in Skyrim is so buggy. Serana is especially bad. I keep having to manually tell her to walk forward over and over again through caves just so she doesn't get stuck too far behind and bug out the quests. She gets lost and re-appears hours later on new quests, then gets lost again after going through a portal, ect.
Doom has some issues but its actually quite cool. Its the fastest VR game Ive played. Its a fast paced FPS in VR, which is exactly what I was hoping would exist but thought publishers would be too afraid to make. Hopefully they can fix the disturbingly awful Move controls, but it plays nicely with the Aim.
Doom has some issues but it's actually quite cool. It's the fastest VR game I've played. It's a fast paced FPS in VR, which is exactly what I was hoping would exist but thought publishers would be too afraid to make. Hopefully they can fix the disturbingly awful Move controls, but it plays nicely with the Aim.
You really need to find something you can plug in direct.
I've used my Beyer DT770s and several different IEMs, all work fine.
I mean, I'd love to hook up my HD 800S's and run the audio from my Jotunheim, but you can't always get what you want.
Ouch. I am stuck with these, no returns (total noob when it's about headphones). The TB website claims they work with PSVR but they don't mention if I have to plug them through the amp or not. I've searched everywhere but nada.
Yes unfortunately if you go through an amp, you lose the audio as it was designed for VR. I was going through an amp for my HD 650's and realized after not long that I wasn't getting the positional audio as intended.
I knew I should have followed my gut and purchased those cheaper Sony MDR-XB550AP, guess I fell prey to the "more expensive=better" trap again.
I tested them without the amp now, they sound way too flat: zero bass, explosions are weak, etc.
Gosh I'm sad. Doom VFR just isn't good. The dual shock works better than the move controllers but it's still just not very fun.
I've been interested in star trek but haven't had time to look into it. Any good?
Is it better with the aim controller?
It's hard to get a read on this game, lots of different viewpoints.
Most say it's bad with the move controllers, mixed on the controller and the aim controller.
I'd probably only play with the aim, but I'm just not hearing enough good things so far. Should I get Arizona sunshine instead?
You know you can choose to play with free movement with the dual shock ?
I looked into it for you.Ouch. I am stuck with these, no returns (total noob when it's about headphones). The TB website claims they work with PSVR but they don't mention if I have to plug them through the amp or not. I've searched everywhere but nada.
Yeah the way the gun floats along with your body is very strange and it would be nice if it got fixed. I just found the controls to be very good despite that. I was doing charged pistol shots form a distance right into small demon heads by using the gun sights. It felt nice. I didn't really bother aiming down the sites for other guns.I didn't get on with using the Aim: I found the inertia movements on your in-game gun very distracting, and its more difficult to aim using Aim, particularly when your grenades get upgraded to the BFG launcher (your grenade launcher frequently crosses over your main gun). Doom 2016 was never designed for aim-down-sight and this shows very clearly in Doom VFR.
So switching to DS and most of these niggles disappear, at which point we end up with a very handsome , fast paced FPS with some excellent mechanics around teleport. Absolutely loving it.
And I'm still hopeful Bethesda may patch this up. Getting rid of Aim inertia movement and adding an option to allow grenades to be targeted via the Aim would be a huge improvement.
Justice League VR: The Complete Experience is available in Europe, it's 9.99. Need more infos, it looks more to a cinematic experience than to a game. Not sure how long is it too.
I looked into it for you.
Looks like you can use it with or without the inline amp. It might be a touch on the quiet side without the amp, but try that first.
If you do use the amp, disable any of the processing that's not strictly EQ related. You can still make it sound fun, no harm there.
Should work fine.
Skyrim VR 1.02 patch has landed! Includes smooth turning, thank you Bethesda.
Patch notes here:
https://uploadvr.com/skyrim-vr-patch-1-02-finally-adds-smooth-turning-ps-move/
How is this achieved without an analog stick?
How is this achieved without an analog stick?
Press button to turn camera. Hold X to turn left, O to turn right. Works great.
Today is a good day.Skyrim VR 1.02 patch has landed! Includes smooth turning, thank you Bethesda.
Patch notes here:
https://uploadvr.com/skyrim-vr-patch-1-02-finally-adds-smooth-turning-ps-move/
I was thinking of a control system that might work and that wouldnt make people vomit..Skyrim VR 1.02 patch has landed! Includes smooth turning, thank you Bethesda.
Patch notes here:
https://uploadvr.com/skyrim-vr-patch-1-02-finally-adds-smooth-turning-ps-move/
Instead of tapping the buttons to turn repeatedly, you hold them, and release when you want to stop.
I was thinking of a control system that might work and that wouldnt make people vomit..
How about if you have free head movement while walking, but when you press a button and hold it down the body would turn to what ever position your head is facing?
Yea well not quite.. but I have a problem explaining my selfI think the snap turning is basically that.
I was thinking of a control system that might work and that wouldnt make people vomit..
How about if you have free head movement while walking, but when you press a button and hold it down the body would turn to what ever position your head is facing?
What's your control configI just finished playing DOOM VFR unpatched, and it's a mess due to the controls. Weird, because I found Skyrim VR to be near perfect (and even better with the patch). DOOM looks great, sounds great, plays great but the movement and turning just made me turn it off. I'm hoping it was just so bad because of me not installing the 10GB patch.
Maybe i missed something but how do you turn with move controllers on doom?
I'm still hoping they port the Skyrim controls over. That would be better than what they have now.That's what everyone's complaining about. You can't. You literally cannot turn in a game with oval-shaped level design.
It's the Vive controls ported over. On Vive, you turn your entire body to whatever angle you need. You can't do that on PSVR b/c of the limited tracking. They just didn't feel like making Move controls that actually work.
you can turn with the controller and aim though.. thats what ive been playing with.. they have 4 buttons for direction boost or whatever that is and no turn button ..ok. 😂That's what everyone's complaining about. You can't. You literally cannot turn in a game with oval-shaped level design.
It's the Vive controls ported over. On Vive, you turn your entire body to whatever angle you need. You can't do that on PSVR b/c of the limited tracking. They just didn't feel like making Move controls that actually work.
Yeah Ive just played with the Aim. I was so letdown by the Move controls. I dont know what they were thinking. They really thought those directional dashes were more important than the ability to turn. Just astounding.you can turn with the controller and aim though.. thats what ive been playing with.. they have 4 buttons for direction boost or whatever that is and no turn button ..ok. 😂
I was thinking of a control system that might work and that wouldnt make people vomit..
How about if you have free head movement while walking, but when you press a button and hold it down the body would turn to what ever position your head is facing?
Yeah the way the gun floats along with your body is very strange and it would be nice if it got fixed. I just found the controls to be very good despite that. I was doing charged pistol shots form a distance right into small demon heads by using the gun sights. It felt nice. I didn't really bother aiming down the sites for other guns.
What's your control config
Anybody tried both GTsport and dirt rally vr? I guess dirt rally has a full career mode and gt is more of a tech demo, but which one is more immersive?