What No one Realizes About Gears of War Reloaded

Played the GoW MP beta and I couldn't help but realize that if this game's MP is successful. We could see a shift in the industry for packaged single player and MP (multiplayer) games again.

We haven't gotten a lot of AAA single player games that are also packed with MP modes that isn't tied to some BS Live service.

If anything going back to that strategy would actually make it easier for people to want to actually think about buying games at $80 because they would get more value from the games.

I always thought it was a big missed opportunity for Sony to launch TLOU 2 without the MP mode packed in with single player. They wanted to turn it into a live service game which they did not need to do because if the game was successful more people would have signed up for ps plus and purchased the game.

I hope AAA studios get back to the single player/multiplayer pack in strategy and end the constant nickel and dime strategy of live service MP.

Thoughts?
 
Fully agreed. The best MP experiences for me were the ones that came with the game shipped and ready. While live service can be good when done right, I still prefer the old style.
 
This won't do well. It's a 3rd person arena shooter, a thing of the past.

Sure it'll find a niche audience with over 40's blokes but thats it.
 
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Is the MP even that good? I realise it was very popular back in the 360 days, but the modern Gears games didn't exactly blow up in that regard. Looking at Gears 5 numbers on steam, it seems dead. I don't see how a Gears 1 re-release would make it popular again.
 
Is the MP even that good? I realise it was very popular back in the 360 days, but the modern Gears games didn't exactly blow up in that regard. Looking at Gears 5 numbers on steam, it seems dead. I don't see how a Gears 1 re-release would make it popular again.
Yeah Gears was the shit back in the day. Then they started fucking it up with every new release

Gears 5 MP is garbage.
 
Your MP game just isn't going to be competitive unless it's a live service or maybe some weird new indie game that blows up. How many of the 7 million people that bought Space Marine 2 plays the MP mode? It's not the 360 era anymore, this type of product just doesn't work anymore.
 
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It was great during the PS360 era. I remember playing both the SP and MP of Soldier of Fortune Payback, DarkSector, and Battlefield Bad Company 1&2. Just give us a handful of maps and weapons and quit trying to compete with COD and Fortnite.
 
Man, Gears of War 1-3 was some of the best multiplayer gaming ever. I hadn't been that addicted to a multiplayer shooter since the Quake and UT days. Well, and of course Halo 1-3.

But I haven't play anything that has scratched that itch, since. (Though Splatoon 1 and 2 both came close.)

I'd love to return to a simpler time of real-ass multiplayer. No battle pass, no progression systems, no GaaS garbage… you just play the game because it's damn fun.
 
Gears MP was one of those games where a few people were crazy good and they punished everyone else. It was completely unfriendly for casuals and newcomers. It had a small but very dedicated player base.
 
This won't do well. Its a 3rd person arena shooter, a thing of the past.

Sure it'll fine a niche audience with over 40's blokes but thats it.
Worse: its a remaster of a remaster of an outdated symmetrical TPS

If it was a collection of Gears ala the MCC or (god forbid) a remaster of Gears 2 or 3 then this would be a different conversation
 
It died when publishers started adding crap MP modes to games just to attach an online pass to the game to snuff out trade-ins. Gamers just became very skeptical of the whole thing, with reason.

I don't think it is going to come back but it made a lot of sense for a company like Sony to start adding MP to their singleplayer games instead of wasting billions of dollars on standalone gaashit. Like Ghost of Tsushima's live mode was very popular.
 
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if they were taking this re-release seriously… actually giving a fuck about the longevity of the multiplayer… they would not have Team Deathmatch in the game at all.

It breaks every map in the game. Spawn camping being the biggest culprit of course. It's a mess. They could have fixed this in 2015 and they didn't. They didn't even attempt with 4 and 5 and they kept the exact same map design. You think random spawns help in Gears?

One of the best multiplayers ever made. Acquired taste but rewarding like no other, feeling like no other. They had the design right in 2006. In 2025, they send it out to die, AGAIN. Play execution or be a part of the problem
 
Skill ceiling of Gears is high.....like super high, the gap between a beginner and even an intermediate can very easily make the game unfun.
Meet even on person who is high level and he solos the whole other team back to back to back.



On topic.
I dont think this is gonna be any sort of revolution atleast not this title doing so.
Consider the most played lists already have Singleplayer games that have packaged MP.
CoD, GTA, Red Dead, Halo, Forza,



Is the MP even that good? I realise it was very popular back in the 360 days, but the modern Gears games didn't exactly blow up in that regard. Looking at Gears 5 numbers on steam, it seems dead. I don't see how a Gears 1 re-release would make it popular again.

Gears 1 through 3 arent on Steam.
But you could probably look at Major Nelsons website on Archive and see that Gears had legs back in the day.
Gears 5 is like the worst MP Gears has ever been, in fact I think youll be hard pressed to find anyone who doesnt believe Gears 5 had the worst PvP of all the Gears games.
Its also like 6 years old and a very console-centric game.

The older titles were more focused a rerelease could reignite the community same way MCC did/does I dont think the MCC has left the top 50 most played since launch.





P.S I love how we now use Steam as a metric of a games MP being healthy.
 
fun fact:

Halo CE's multiplayer was developed in secret by a tiny team and implemented basically last minute when the team revealed what they did in their spare time.

devs really need to stop developing MP only games... way too risky, absolutely unsustainable at scale
 
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Best MP of all time for me, shit was damn addicting. Small, close quarters, no gimmicks, brutal combat. amazing
 
Even if a game is multiplayer only, it should have some sort of 'campaign' for it, like Unreal Tournament, Quake 3, and Perfect Dark multiplayer which were cool challenge modes.
 
Great game, but will never be a chart buster. Even during it's prime on 360 I dont think Gears games even were top online played games. It was always Halo, COD, FIFA, BF. Maybe Gears cracked top 10(?), but the franchise has dropped a lot since then. Sign of the times. Even modern day Xbox gamers dont want to play wall bouncing cover shooters.

It's a very unique kind of shooter gameplay I didnt care about playing either. Even running from spot to spot was weird because you'd go into that low cam roadie run you can barely turn. The best gamers trended to hanging back sniping, or dodge and roll shotgunners.
 
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Nope. Take the rose tinted glasses off and remember that MOST singleplayer campaigns suffered immensely from having dev time split with multiplayer. Gears ended up being meh campaigns and great multiplayer as well.
Sorry but no I dont want singleplayer campaigns to go back to being unimaginative, zero ambition, zero innovation just for the sake of a pack in multiplayer. Multiplayer should be the sole focus to get the most of it.
 
Man, Gears of War 1-3 was some of the best multiplayer gaming ever. I hadn't been that addicted to a multiplayer shooter since the Quake and UT days. Well, and of course Halo 1-3.

But I haven't play anything that has scratched that itch, since. (Though Splatoon 1 and 2 both came close.)

I'd love to return to a simpler time of real-ass multiplayer. No battle pass, no progression systems, no GaaS garbage… you just play the game because it's damn fun.
Gears 1 MP was some of the most fun I've ever had but the Gears 3 beta with the ridiculously OP sawed-off shot gun was just an absolute riot-couldn't stop laughing from getting double and triple kills when barely facing the enemies.
 
Nope. Take the rose tinted glasses off and remember that MOST singleplayer campaigns suffered immensely from having dev time split with multiplayer. Gears ended up being meh campaigns and great multiplayer as well.
Sorry but no I dont want singleplayer campaigns to go back to being unimaginative, zero ambition, zero innovation just for the sake of a pack in multiplayer. Multiplayer should be the sole focus to get the most of it.
I agree about tacked on MP in the 360 era being garbage. I think execs wanted them added as an incentive for people to be willing to day 1 full price purchase a game that would usually be SP only.

Don't agree about Gears SP/MP split. The campaign was co-op from the start and a complete package on both sides of the coin.
 
Nope. Take the rose tinted glasses off and remember that MOST singleplayer campaigns suffered immensely from having dev time split with multiplayer. Gears ended up being meh campaigns and great multiplayer as well.
Sorry but no I dont want singleplayer campaigns to go back to being unimaginative, zero ambition, zero innovation just for the sake of a pack in multiplayer. Multiplayer should be the sole focus to get the most of it.
The campaign mode in those games were essentially glorified tutorials for the mp.
 
Crazy that Sony didn't include Factions in the Part 1 remake. But you're right, I do think a lot more people would be willing to pay the heavier price for single player games if there is some added replay value and longevity included in the package.
 
I have always said this, MP should be an additional mode to the main game you are buying, not the main and only content.
Sadly a lot of them that did use to phone in the SP or MP.
I don't think you should be paying for the Devs to say here's a sandbox, entertain yourselfs.
Sadly a lot of people like this so it's kinda made it easier for publishers to put out products like this.
 
Gears 5 is incredible, during the 2010s at that point campaign and multiplayer was expected, the best part about that was online was free on PlayStation that was only 10-20 years ago and as much as Gears is getting talked about now this is all before Gears E-Day currently set for next year release and Gears 6 is an easy given, plus a combination of Collation figuring out what to do with Gears 2-5 on PlayStation and Switch, and regarding Gears MP PlayStation gamers are starting to get a feel for a shooter again, the adrenaline from the Gnasher shotgun, the way a third person shooter plays.
 
Considering how much MS struggled with Halo Infinite in keeping a balance between live service and keeping it old school, i doubt companies would make them again.

Sony itself, even with Helldivers 2 have quite a bit of live service elements. If you want people invested in these games long term, it becomes important.
 
Just give us a handful of maps and weapons and quit trying to compete with COD and Fortnite.
Publishers everywhere on hearing that:
Silence No GIF by DKISS
 
I hope so, there was a time when a games' selling point was they included as much content that dev's could stuff in them to secure sales, that included MP modes to give longevity for their games. Nowadays, we hear "it's 80 bucks because we spent so much dev cost on this game"
 
I like Gears MP a lot, but the franchise is really at a low point. Gears 5 managed to only hit 10k peak Steam CCU.
 
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