Pokémon Go |OT| As in "Go Outside"

Okay guys - so whats the deal. Been grinding hardbut cant figure it out.


Better to power up then evolve or evolve then power up.


I think its all same same to be honest and just matter what trainer level u caught them at
 
Okay I just switched to non-ar as I can't really use a camera right now and I keep fucking whiffing! Like the ball just fucking lands right at their feet. Just used like 20 poke balls on a Golbat and then it ran.
 
Okay guys - so whats the deal. Been grinding hardbut cant figure it out.


Better to power up then evolve or evolve then power up.


I think its all same same to be honest and just matter what trainer level u caught them at

I feel like the bar that increases when you power up carries over into the evolution, but idk.
 
I live close to the desert city, Los Angeles and I live far, far away from the ocean. According to the picture, I've encountered Rhyhorn and Ekans in the Desert category but these pokemon have appeared in my Nearby box (Growlithe, Cubone, and Chansey). I caught a Paras, which I found in my home and is nowhere near a forest of any kind.

There might be some merit to certain Pokemon appearing often in certain locations but so far that info as you said isn't concrete. I believe the developers don't want certain Pokemon restricted to certain types of land so I'll just continue the notion that the Pokemon encounters are random.
I dont see any of those. I get an abundance of eevee, weedles, pidgey and very rarely abra.
 
Disregard priorities, aquire Pokémon.

She's old enough to go outside right? Just carry her ass if you need too

Stroller?
Lease

My sister wasn't happy, but it's worth it. Btw, the direction is buggy as hell, it shows that the ivysaur was 3 footstep away, but it was right in front of my house.

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Everyone at the summer festival at my local Japantown was playing Pokemon Go, every smartphone you can see was on a path, despite the fact that mine had server problems half the time.

This extended to the supermarket I go to 20 minutes away from there.
 
For me, I don't even need to go out to test this out. The Pokémon nearby notification just seems to show rarer Pokémon at night. For some reason a Charmander seems to roll by every night.
Despite living in an apartment, I can't catch a single Pokemon while I'm in here unless I use an incense.

All sorts of neighborhoods around me though. Just debating whether or not I want to go outside and catch Pokemon tonight.
 
I feel like the bar that increases when you power up carries over into the evolution, but idk.


It does carry over but that doesnt helpfigure out if its better to power up or not... For example ive found it best to evolve a pkmn once its power up gets to around 1000 dust because the evo CP jump is bigger, but at the same timeive noticed that if i evolve sooner, the evo power ups cost the same but increase stats more than the lower evo.
 
Okay I just switched to non-ar as I can't really use a camera right now and I keep fucking whiffing! Like the ball just fucking lands right at their feet. Just used like 20 poke balls on a Golbat and then it ran.

Try learning the curve technique if you haven't already. It seems weird but I have much more success using this since I tend to always drift right when throwing normal.
 
Two yellow gyms by my house. Both with flareons. One is 1014 the other is 1115 and he's the lead in a level 5 gym full of eevee evolutions. They need to nerf this or let other Pokemon get that high. My bedrill isn't happy.
 
It does carry over but that doesnt helpfigure out if its better to power up or not... For example ive found it best to evolve a pkmn once its power up gets to around 1000 dust because the evo CP jump is bigger, but at the same timeive noticed that if i evolve sooner, the evo power ups cost the same but increase stats more than the lower evo.

The power up stat increase is based on how far along the bar is, as well as the amount of CP a pokemon has already. (Which both go hand in hand, but don't completely overlap because of how evolution in general raises the CP) Basically I think it all balances out to be the same no matter what order you do it in, but that's just my theory.

I think I might have made that hard to understand but there ya go
 
I live east of LA, West Covina to be exact and its about 35 miles to the ocean. Which is like a 40 minute drive if there's no traffic (ha haaa)

So there's no concrete proof then. Then I'm not really sure what you're trying to say here.
well I was saying a couple different things- for the first thing here, I meant that in regional climate terms, somewhere 35 or 50 or 100 miles to the ocean is "coastal." I don't even know if you meant that you had mostly seen those types or not but there are a lot people that don't consider where you live to be "very far from the ocean" ;)

And of course there's not concrete proof of any of this, I was just talking about how there has been some player research and evidence to suggest that the pokemon distribution is not random, in the statistical sense- which is a really different concept from the sense you may have meant it originally. But I mean just so we're on the same page, I am kind of operating more based on the impression I got from the devs. You said "I believe the developers don't want certain Pokemon restricted to certain types of land" but I think Niantic spoke about it pretty openly
Hanke: Pokémon will live in different parts of the world depending on what type of Pokémon they are. Water Pokémon will live near the water. It may be that certain Pokémon will only exist in certain parts of the world. Very rare Pokémon may exist in very few places.
They are also confirmed to be adding trading, so whatever form that takes, I'm not too bothered by it (at least not yet)
 
I wonder if they are already working on partnerships to put rare pokemon and pokestops on affiliated businesses

I think they must. It's a perfect way to increase revenue for them, and it helps the business bring in a younger audience. Around me the movie theaters and bowling alleys are all gyms--as well as all the Churches for some weird reason--and I imagine they factor in what kind of POI it is when determining if it gets a PokeStop or Gym. A lot of the PokeStop's I saw were landmarks--memorials and plaques and such--and the Gym's all seem to be entertainment venues and religious sites.
 
There are two absolutely critical problems Niantic needs to fix.

PLAYING WHILE DRIVING

Driving 75 on highway? No problem. You can catch pokemon and do pokestops at any speed. Catching Pokemon and hitting up PokeStops needs to be limited by the same speed limits that prevent you from intubating eggs at driving speeds. Not only is driving being so efficient against the community spirit of the game, but people are literally going to DIE doing this. Don't wait until the first news story hits Niantic!

HITTING UP THE SAME POKESTOP EVERY FIVE MINUTES ALL DAY

Every stop should have a daily limit. Possibly this limit is higher if there are few pokestops in the area like rural areas, but for now, any limit at all will do. Working or living in range of one is pretty nuts right now.

I believe both features already exist in Ingress. The driving one in particular I feel very strongly about.
 
The problem with limiting catching pokemon and pokesteps based on speed is then you're also limiting people who aren't driving

Worth it? Probably I suppose
 
There are two absolutely critical problems Niantic needs to fix.

HITTING UP THE SAME POKESTOP EVERY FIVE MINUTES ALL DAY

Every stop should have a daily limit. Possibly this limit is higher if there are few pokestops in the area like rural areas, but for now, any limit at all will do. Working or living in range of one is pretty nuts right now.

I believe both features already exist in Ingress. The driving one in particular I feel very strongly about.

Why tho? You still have to hatch those eggs and you still need a bag increase. How are you affected by the 5 minute refresh?

Will fainted mon eventually revive/heal on their own or do you have to use items?

You have to level them up or revive.
 
The problem with limiting catching pokemon and pokesteps based on speed is then you're also limiting people who aren't driving

This is one instance I can see that it would still be justified. People's lives are worth more than the people who would be screwed as passengers.

Edit: Saw your edit.
 
Here goes:

Enemy Gyms (either other color from your own team)
The enemy Gym, depending on its level, will have a certain number of Pokemon defending it and you can review them all beforehand by swiping. To battle them, you select a team of 6 pokemon. They will pop out in the order of top left first, all the way to bottom right last (that's where you want to put your "ringers," your strongest or type-advantageous pokemon).

If you defeat the Gym you will lower its prestige. Depending on how fortified it was this may or may not have cleared it out. If not, you'll battle again, though if its level went down there will be fewer Pokemon inside. When it is completely demolished, the gym is white and you can install whatever pokemon you like, become Leader, and get the Daily Bonus (go to the shop and click the shield in the top right).

Friendly Gyms (your color)
If a friendly gym is already owned, you'll get options to either train at it or, if there's an open slot, add a Pokemon. The number of slots for Pokemon is determined by the Gym's level. To train, you select one Pokemon. And attempt to fight through all defenders. The defenders won't actually be harmed, and your Pokemon won't faint if you lose (though it will take damage). For this, you want to choose a Pokemon you can win with (you and the gym get nothing if you lose), but the closer in CP to the highest Pokemon in the Gym, the better- especially if you can win with lower. An ideal pokemon for this task is one of the super effective type of the strongest Pokemon in the gym, slightly below that Pokemon in CP.

If you defeat the Gym, you'll gain XP and the Gym gets Prestige. There's a 5 min cooldown on training. With enough Prestige it will level up, thus unlocking a new slot and you can then choose to add a new Pokemon to defend it, and gain access to the Daily Bonus (go to the shop and click the shield in the top right). If the Pokemon you add now has the highest CP of the Gym you become its leader (and the last to be fought when attacked)

--

There's a little bit of a meta in your roster for attacking/defending. When you conquer a gym and place a pokemon inside, it's really tempting to choose your best in an effort to make it hard to retake. But, when you contribute the Pokemon you lose access to it until the Gym is beaten, so you won't have it to attack other Gyms with. Also, certain types are kind of just worth making sure you keep on you for attacking. I have access to a total of one electric type at the moment that is also my strongest, I can't possibly give him away even though he'd stand a really good chance in my local Gyms at the mall.

THANK YOU!!! It all makes sense now.

So, if you're defending and your gym is defeated, does your pokemon show back up in your pokedex automatically and with zero HP?
 
Here goes:

Enemy Gyms (either other color from your own team)
The enemy Gym, depending on its level, will have a certain number of Pokemon defending it and you can review them all beforehand by swiping. To battle them, you select a team of 6 pokemon. They will pop out in the order of top left first, all the way to bottom right last (that's where you want to put your "ringers," your strongest or type-advantageous pokemon).

If you defeat the Gym you will lower its prestige. Depending on how fortified it was this may or may not have cleared it out. If not, you'll battle again, though if its level went down there will be fewer Pokemon inside. When it is completely demolished, the gym is white and you can install whatever pokemon you like, become Leader, and get the Daily Bonus (go to the shop and click the shield in the top right).

Friendly Gyms (your color)
If a friendly gym is already owned, you'll get options to either train at it or, if there's an open slot, add a Pokemon. The number of slots for Pokemon is determined by the Gym's level. To train, you select one Pokemon. And attempt to fight through all defenders. The defenders won't actually be harmed, and your Pokemon won't faint if you lose (though it will take damage). For this, you want to choose a Pokemon you can win with (you and the gym get nothing if you lose), but the closer in CP to the highest Pokemon in the Gym, the better- especially if you can win with lower. An ideal pokemon for this task is one of the super effective type of the strongest Pokemon in the gym, slightly below that Pokemon in CP.

If you defeat the Gym, you'll gain XP and the Gym gets Prestige. There's a 5 min cooldown on training. With enough Prestige it will level up, thus unlocking a new slot and you can then choose to add a new Pokemon to defend it, and gain access to the Daily Bonus (go to the shop and click the shield in the top right). If the Pokemon you add now has the highest CP of the Gym you become its leader (and the last to be fought when attacked)

--

There's a little bit of a meta in your roster for attacking/defending. When you conquer a gym and place a pokemon inside, it's really tempting to choose your best in an effort to make it hard to retake. But, when you contribute the Pokemon you lose access to it until the Gym is beaten, so you won't have it to attack other Gyms with. Also, certain types are kind of just worth making sure you keep on you for attacking. I have access to a total of one electric type at the moment that is also my strongest, I can't possibly give him away even though he'd stand a really good chance in my local Gyms at the mall.

This post is amazing. Thank you.
 
The problem with limiting catching pokemon and pokesteps based on speed is then you're also limiting people who aren't driving

Worth it? Probably I suppose

That's not even a problem unless they want the design of their game to be such that the most efficient way to play is to drive around at fairly high speeds.
 
Will fainted mon eventually revive/heal on their own or do you have to use items?
gotta use a revive. They become pretty common at stops as you level.
The problem with limiting catching pokemon and pokesteps based on speed is then you're also limiting people who aren't driving

Worth it? Probably I suppose
That's not even a problem unless they want the design of their game to be such that the most efficient way to play is to drive around at fairly high speeds.
I think it's at least fair to say that catching pokemon shouldn't work over the imposed speed limit. Pokestops I don't care as much about, but how is your character slash self even meant to be aiming the pokeball in that scenario.

I really wish stuff like this... I wish developers didn't have to outcode human stupidity. I mean, they do, and SHOULD. But I wish it made sense that like, passengers could do this no problem, and drivers absolutely never would because uh you are fucking driving. But alas.
 
well I was saying a couple different things- for the first thing here, I meant that in regional climate terms, somewhere 35 or 50 or 100 miles to the ocean is "coastal." I don't even know if you meant that you had mostly seen those types or not but there are a lot people that don't consider where you live to be "very far from the ocean" ;)

And of course there's not concrete proof of any of this, I was just talking about how there has been some player research and evidence to suggest that the pokemon distribution is not random, in the statistical sense- which is a really different concept from the sense you may have meant it originally. But I mean just so we're on the same page, I am kind of operating more based on the impression I got from the devs. You said "I believe the developers don't want certain Pokemon restricted to certain types of land" but I think Niantic spoke about it pretty openly

They are also confirmed to be adding trading, so whatever form that takes, I'm not too bothered by it (at least not yet)

Well your interpretation of 'far' and mine's are two totally different things. What I meant is simply the Pokemon Go map showing the ocean. Pokemon should appear within your avatar's line of sight when you see those bustles of grass. In my mind, it'd be pretty silly for a water Pokemon to wander around 40+ miles away from a huge body of water. And my pool doesn't show up on the map.

And I didn't know they made that quote. However if I do manage to find that Kingler around my neighborhood I do want to call bs on that. Although trading would be great , just weird it's not a launch option.
 
The 50 XP per hit. Right now I could go and walk around the park... or I could just sit here and get 6000 XP an hour.


Yeah....this game really needs some part of the game to exist for those of us who actually go out and walk. Much more productive to just camp at a pokestop rather than going out and trying to cover some distance and catch some pokemon. I make way more progress sitting in my room or within a hundred yards or so of a pokestop.
 
Despite living in an apartment, I can't catch a single Pokemon while I'm in here unless I use an incense.

All sorts of neighborhoods around me though. Just debating whether or not I want to go outside and catch Pokemon tonight.

I never find shit in my home but if I go outside and walk for like 10 seconds I instantly run into Pokemon

I figured movement is required to trigger encounters?
 
This is unbelievable. I live in a tiny town in rural Texas and there were easy 35 people downtown with an impending thunderstorm running around looking for Pokemon. Pokemania is back everyone.
 
Somebody just setup a lure at a park nearby.

I think whoever that was just decided for me whether or not I'm going out tonight.

So I got an enemy to a sliver of health, and then, no matter how many further times I attacked, he just wouldn't die. Anyone know what went wrong? My first Pokemon took him to nearly nothing, but he still knocked out the entire team cause no one seemed to do any further damage to him
It's a really dumb bug that they hopefully fix eventually.
 
So I got an enemy to a sliver of health, and then, no matter how many further times I attacked, he just wouldn't die. Anyone know what went wrong? My first Pokemon took him to nearly nothing, but he still knocked out the entire team cause no one seemed to do any further damage to him
 
Somebody just setup a lure at a park nearby.

I think whoever that was just decided for me whether or not I'm going out tonight.
Becareful if it's really late out. Your parks might have a curfew. 🚔
So I got an enemy to a sliver of health, and then, no matter how many further times I attacked, he just wouldn't die. Anyone know what went wrong? My first Pokemon took him to nearly nothing, but he still knocked out the entire team cause no one seemed to do any further damage to him
It's a known glitch. The dreaded 1hp glitch on gyms.
 
So I got an enemy to a sliver of health, and then, no matter how many further times I attacked, he just wouldn't die. Anyone know what went wrong? My first Pokemon took him to nearly nothing, but he still knocked out the entire team cause no one seemed to do any further damage to him

It's a bug. Not sure you can fix it.

This particular bug is so unfair. People getting free pokecoins doing absolutely no work and their gym levels get raised because their pokemon never lose.
 
I see this game is seemingly everywhere right now (no pun intended). Don't see the appeal but it's certainly funny reading about all the weird Pokemon sightings.

To those among you who played 3DS games and like Pokemon RPGs, what's the appeal here, doing the same in real world with less tactics? I'm just curious what's the main draw here.
 
Fuck this game. I don't understand why my iPhone keeps having trouble keeping a connection while everyone around me is having a good time. I'm literally seeing people catching Snorlax while my app is showing a blank map.
 
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