Polygon COD: Ghosts Review update: (XBONE better version)

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Holy shit you sony ponies are unbelievable. ...there are multiple sites confirming the same issue but we get....
# the site got bribed by ms
# the site should be discredited
# we believe one site over 10 because they say the ps4 version is better
# who needs a stable framerate...its easier to kill people when its a slide show in 1080p
# the game is shit so it does not count

loving the responses so far

Wow, really? That'll go well for you I'm sure.
 
i'm sure this can be the case but i'm not taking polygon's opinion on this as worth anything. not when their review department is run by gies.
 
The bigger issue is that this game is apparently a hot mess and even day one patching probably won't fix the issues at hand. Battlefield seems like the clear choice and the safe choice if you want to play a multiplatform shooter for launch.

Battlefield 4 has apparently had a lot of issues too. Can't say from first hand experience, but read a few articles which talked about some bugs and crashes.
 
Wait so BF4 got the same score on ps4 and xbox one, despite the ps4 having a better resolution AND framerate? SMH at Polygon if true.
 
Not yet.

Beyond - Two Souls used this trick on PS3 and it worked due to the movie-like presentation. Same deal with The Order, I'd imagine. I don't think it will be common, however.

The Evil Within is doing the same thing on all of the platforms it's releasing on too.
 
Yeah, I guess I'm not crazy.

PS4
Drop-PS4.png


XB1
Drop-X1.png

Maybe it's video compression, but neither of these look 1080p to me...
 
Funny because BF4 got the same score across both version when the PS4 version had better framerate and a better resolution. How come Polygon didn't have the PS4 version a higher score than the Xbox one version? Can you answer that?

This is the problem and y I don't go to polygon.
 
Not that I'm aware of, but it's an interesting test. A handful of PS3 and 360 game run better at SD resolutions than HD ones. I wouldn't be surprised if the Xbox One and PS4 just scale down the 1080p output to 720p though, even on a game like COD. I'd love if they don't, and if I set my hypothetical Xbox One to 720p, that it won't throw artificial sharpening on everything.

I always assumed it would just downsampled it to 720p, but if it actually renders the game at 720p and runs better because of that, my PS4 will be a 720p machine, thank you.
 
ITT: GAF banks the entire worthiness of next-gen consoles on a game that has been considered mediocre, both gameplay-wise and in technical aspects, by the press and users alike.
 
I wish there was mention of what TV was being used to view the game. Something like the small to medium LCD's that all the demo kiosks at stores and review events are running I'm sure it'd be damn hard to tell the difference in resolution.

But I'm confident the difference would be much more noticeable at home on my 60". I'll take the higher resolution thank you.
 
I think you are missing the point.
I do not think anything gives a shit about the frame rate.
It is the fact that they can not tell the difference between the two versions that people are calling them on their bullshit
Oh I'm aware of what some people are arguing in this thread so I didn't address the whole resolution thing, could care less for it. I'm pointing out the discussion over this frame rate being a false claim of which there are many. I mean I don't see the issue, those who want to advocate ps4 over Xbox get the validation of the review pointing ps4 is running at a higher resolution and looks better, even if slightly.
 
Did anyone see this?

http://www.thesixthaxis.com/2013/11/12/call-of-duty-ghosts-xbox-one-comparison-video/

Take a look at PNGs. There's almost no difference in resolution between XB1 and PS4 from what I can tell. They actually both kind of look like they're 900p.

I mean there's no way in hell this is 1080p: http://ghosts-comparison.s3.amazonaws.com/Drop-PS4.png

Whoa, everyone in this thread should look at the linked .pngs in the top link above.

Both versions look to be running the exact same resolution, I don't really understand what's going on here... If this is actually what the two games look like, I don't think anyone can complain about that polygon review.
 
I bet the guys at Infinity Ward are loving this - the perfect smoke storm hiding the brutal truth that this game is rubbish on all platforms. No offence guys its not your fault, I hope they've loosened the leash now its out.
 
So why didn't they score the PS4 version of AC4 higher than the current gen when it maintains a better framerate and has nicer visuals? There's definitely a weird double standard going on.

I can't say for sure, maybe you're right, maybe there is an agenda they're trying to push here, but facts are facts. If the Xbone version does run better, no reason to be in denial over a higher score. If Polygon was the only outlet reporting better performance, then sure, dismiss the whole thing, but so far it's a awfully written review with a perfectly valid point when it comes to performance (the resolution bit is absurd though)
 
I meant the framerate part.

The only difference I see is that IGN says occasional drops and Polygon says constant drops.

Either way Xbox One wins on framerate and PS4 wins on sharpness, pick the version that's most important to you. The actual thing we should be looking at here is that Infinity Ward should have been able to get both of these games running at 1080p/60fps on these systems when they're still running that engine.
 
This is bullshit and is spread by people who want to make up shit so they feel better. Stop holding the rest of us down just because you need to convince yourself that it's ok.

It's an incredibly imprecise statement, to be sure, but there's a validity to the sentiment. In practice, I highly doubt the majority of people find 720p resolution somehow jarring or even noticeable to the eyes, or that it ever crosses their mind that, "Uh, this isn't 1080p, is it?" In the context of arguments on NeoGAF, the whole "being able to tell the difference between 720p and 1080p" thing has become a bit of a meme, but when we discuss that, we tend to do a few things that aren't done in the real world: one, it's a heated argument, where every difference between the systems is highly emphasized; and two, we aren't actually just casually playing the games on whatever system we own and calling one another out for not being able to easily, precisely distinguish between this or that resolution, but specifically putting up side by side comparisons, specifically looking for differences, and constantly getting the differences drilled into our heads.

Now, yes, 1080p is superior. There is no denying that. This is an area where it seems highly likely the PS4 has a very clear, and perhaps permanent, advantage. And anyone should be capable of seeing the difference between 1080p and 720p. But I don't think it's something the majority of people's eyes are trained to look for. Whether someone buys the PS4 or the X1, they'll easily notice a number of graphical improvements, and they'll probably think the games they're playing look very pretty (especially if CoD isn't among them :p). The difference in resolution isn't going to be the deciding factor there - not even close.

So, there's a bit of subjectivity there. Not in terms of actual superiority, because there's a pretty clear cut way of measuring that, but in terms of how much the differences in resolution are emphasized.

Something else that no one should have a difficult time seeing, though: why someone would emphasize frame rates over resolution, or at the very least, why someone would think a version of a game that's 720p but has more stable frame rates is more desirable than a version of a game that's 1080p but apparently has less stable frame rates. Assuming that's actually an accurate description of the X1 and PS4 versions of CoD: Ghosts, I think it's very ironic things turned out that way, considering the nature of the enormous drama surrounding this game.
 
I wish there was mention of what TV was being used to view the game. Something like the small to medium LCD's that all the demo kiosks at stores and review events are running I'm sure it'd be damn hard to tell the difference in resolution.

But I'm confident the difference would be much more noticeable at home on my 60". I'll take the higher resolution thank you.

me too...pc
 
This review is saying that those spending 400$ the last few years on a graphics card in order to play multiplats at 1080p were basically wasting money, because differences in res are something in the "psychological" realm to this writer.

Astounding. The mental gymnastics needed to reach a conclusion like the one in the review are really something. But a nice moneyhat helps.
 
This particular polygon writer does not seem unbiased.
I want to see the receipts, I want to see 3rd party verification of COD: Ghosts running at a higher framerate on the Xbone.
 
Holy shit you sony ponies are unbelievable. ...there are multiple sites confirming the same issue but we get....
# the site got bribed by ms
# the site should be discredited
# we believe one site over 10 because they say the ps4 version is better
# who needs a stable framerate...its easier to kill people when its a slide show in 1080p
# the game is shit so it does not count

loving the responses so far
Welcome to OverrationGAF.

The aim of the game is to make a valid point by using the biggest overreation you can. Some of us do like to remain calm and construct their posts well. Here is one right now.

If Polygon wishes to prioritise frame rate over other items when deciding upon a review score they are very much entitled to do that, everyone will have their own definition of what matters most to them.

The problem of that however if that if they are going to mark down, or mark up versions based on frame rate alone (they essentially admit there are no other differences apart from potentially imaginary sharpness) then you have to remain consistent.

For example the PS3 version of Ghosts has an inferior frame rate compared to the 360. In addition it also has a worse resolution than the 360, and overall looks a lot blurrier. Other than that they're the same game. So using the PS4 = worse frame rate = lower score logic that Polygon are employing, you would expect that the PS3 version is rated lower than the 360 version, right?

Wrong.

As others have posted this also extends to reviews of other games as well. You would probably still get people moaning if they were consistent but given that they're not, people I think are well within their rights to moan at them on this.
 
The only difference I see is that IGN says occasional drops and Polygon says constant drops.

Either way Xbox One wins on framerate and PS4 wins on sharpness, pick the version that's most important to you. The actual thing we should be looking at here is that Infinity Ward should have been able to get both of these games running at 1080p/60fps on these systems when they're still running that engine.

Haha............. that works if youre buying both systems. Most people are only buying one (or zero) next gen systems. People purchasing the ps4 are doing it for exclusives, and more brute power from the console itself......... this information seemingly goes against what we've learned and seen so far in ps4/xb1 games......... that is why there are already 15+ pages of this thread.


(that being said, Im glad I didnt open ghosts. Going to swap it for BF4 right now. )
 
Funny because BF4 got the same score across both version when the PS4 version had better framerate and a better resolution. How come Polygon didn't have the PS4 version a higher score than the Xbox one version? Can you answer that?

Would love to hear the official word from lolygon on this one.
 
This review is saying that those spending 400$ the last few years on a graphics card in order to play multiplats at 1080p were basically wasting money, because differences in res are something in the "psychological" realm to this writer.

Astounding.

Gies is a joke character.
 
Difference is minor but it exists. What they should do is put the PC version next to them.

The point is, how can that PS4 screen be 1080p. It really, simply, isn't.

The difference you see between those screens is more the angle of the lines rather than the actual resolution.

*sigh* I guess I'll just start pixelcounting now...
 
It's an incredibly imprecise statement, to be sure, but there's a validity to the sentiment. In practice, I highly doubt the majority of people find 720p resolution somehow jarring or even noticeable to the eyes, or that it ever crosses their mind that, "Uh, this isn't 1080p, is it?" In the context of arguments on NeoGAF, the whole "being able to tell the difference between 720p and 1080p" thing has become a bit of a meme, but when we discuss that, we tend to do a few things that aren't done in the real world: one, it's a heated argument, where every difference between the systems is highly emphasized; and two, we aren't actually just casually playing the games on whatever system we own and calling one another out for not being able to easily, precisely distinguish between this or that resolution, but specifically putting up side by side comparisons, specifically looking for differences, and constantly getting the differences drilled into our heads.

Now, yes, 1080p is superior. There is no denying that. This is an area where it seems highly likely the PS4 has a very clear, and perhaps permanent, advantage. And anyone should be capable of seeing the difference between 1080p and 720p. But I don't think it's something the majority of people's eyes are trained to look for. Whether someone buys the PS4 or the X1, they'll easily notice a number of graphical improvements, and they'll probably think the games they're playing look very pretty (especially if CoD isn't among them :p). The difference in resolution isn't going to be the deciding factor there - not even close.

So, there's a bit of subjectivity there. Not in terms of actual superiority, because there's a pretty clear cut way of measuring that, but in terms of how much the differences in resolution are emphasized.

Something else that no one should have a difficult time seeing, though: why someone would emphasize frame rates over resolution, or at the very least, why someone would think a version of a game that's 720p but has more stable frame rates is more desirable than a version of a game that's 1080p but apparently has less stable frame rates. Assuming that's actually an accurate description of the X1 and PS4 versions of CoD: Ghosts, I think it's very ironic things turned out that way, considering the nature of the enormous drama surrounding this game.

i tried....to tell this..i tried ....no one listen

but i agree 100% with this
 
I suppose if the frame rate is more stable, the only way it could be 'better' on Xbone is because the game is no looker after all. Meanwhile on PC, I far preferred Witcher 2 at 1080p at 40+fps than I did at 720p and near 60...Again, I suppose because the game looks archaic on either, the higher fps may be the deciding factor.
 
I can't say for sure, maybe you're right, maybe there is an agenda they're trying to push here, but facts are facts. If the Xbone version does run better, no reason to be in denial over a higher score. If Polygon was the only outlet reporting better performance, then sure, dismiss the whole thing, but so far it's a awfully written review with a perfectly valid point when it comes to performance (the resolution bit is absurd though)

Well I think the reason an agenda is being mentioned is due to the varying conflict in reports.

Videogamer.com
Multiplayer also looks demonstrably worse than in the PS4 version, with similar problems afflicting the look of the game. Mechanically it is identical, and at least the game ran stable enough to keep me blaming myself and not the frame rate for any kills I may have suffered. (Although I had no problems with the PS4 build, some users are reporting frame rate issues on Sony's machine.)
 
Holy shit you sony ponies are unbelievable. ...there are multiple sites confirming the same issue but we get....
# the site got bribed by ms
# the site should be discredited
# we believe one site over 10 because they say the ps4 version is better
# who needs a stable framerate...its easier to kill people when its a slide show in 1080p
# the game is shit so it does not count

loving the responses so far

ifwbirCZHIAvS.gif
 
Want to take your shit back to 4chan where it belongs?

Lots of salt in here...you going to attack people or add to the conversation?

The whole game is an unoptimised mess so im not suprised...well probrably get 5 patches before its ironed out and even then you have to deal with shitty netcode thats plauged the game

on the brightside....it might make activision get a new engine for the game
 
The point is, how can that PS4 screen be 1080p. It really, simply, isn't.

The difference you see between those screens is more the angle of the lines rather than the actual resolution.

*sigh* I guess I'll just start pixelcounting now...

It may not be 1080p........it doesn't look too great....

However........ It seems like some folks on GAF think that 1080p is some holy grail where all aliasing disappears. It's just not the case. In the whole scheme of things, 1920x1080 sitll isn't that high of a resolution. Weve been using displays at 2560x1600 for years now. That being said, I am excited to play the heck out of the PS4 friday and enjoy the games because of how much fun they look to be.
 
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