Doctrine Dark
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Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
MVC2. Greatest roster. Fight me.
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
And I suppose you're an expert too?Game's gonna have support. Time to let some characters go. It's sad but it seems like it must be done for a mahvel 4. I'm for it.
Pressing buttons on a fight stick in MvC3 feels so goodGaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
AHVB assist.Imagine how fucking nuts it'd be if you could use ANY character's move as an assist? Like, imagine Viewtiful Joe's charged Voomerang as an assist! Or Chris' Magnum!
Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
MvC3 by a long shot. Dedicated Launcher and misc move/attack button was a great idea.
MvC3 controller for me.
Tatsunoko was okay, but launcher being crouching fierce was awkward and limiting.
To this day think it's one of the reasons VF isn't popular and lots of people say it's so hard.
People pick Ryu guy. Ryu guy is actually one of the harder characters to learn.
Fuck this game.
who would replace colossus, psylocke and sentinel for the 3 assists you always pick no matter what
who
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The MvC4 future will be full of Rashid fullscreen invincible Spinning Mixer assist.
Along with the Rashid's Theme Remix OST.
![]()
The MvC4 future will be full of Rashid fullscreen invincible Spinning Mixer assist.
Along with the Rashid's Theme Remix OST.
Mvc2 layout every day.
I hate the S button. It always felt like an insult to players. We are so dumb we need a special button to launch people.
It doesn't take long to spend 5 seconds to figure out 'oh, s. HK is my launcher!'
Sometimes S didn't even have a different attack in a crouching state or close proximity.
Mvc2 layout all day erry day
Why are we so dumb we need to have a unique assist button for each assist? Why not put even more attacks on them, and make assists another special or command move? Heck, why not 8 buttons? All modern controllers have them?
Obviously, I'm being sarcastic. I think you forget how daunting the game can already be to people not familiar with the series or fighters. There's already a ton of stuff to worry about in the game turning people off, even MvC3 with the universal launcher button.
I could've had an even higher chance of seeing Regina in a new game ;_;
Marvel 3. Most controller friendly too.Gaffers, what button layout is your most preferred: TVC, MVC3, MVC2, MVC1?
Why are we so dumb we need to have a unique assist button for each assist? Why not put even more attacks on them, and make assists another special or command move? Heck, why not 8 buttons? All modern controllers have them?
Obviously, I'm being sarcastic. I think you forget how daunting the game can already be to people not familiar with the series or fighters. There's already a ton of stuff to worry about in the game turning people off, even MvC3 with the universal launcher button.
Personally, when it comes to the combat system in games I'm cool with focus on accessibility as long as moves/mechanics aren't getting lost in the process. You can't keep going out of your way to design a game for people who don't even care about your product. There's tons of genres/franchises to choose from to entertain yourself if you're not into the over the top stuff.
None of that stuff matters on a button mashing level anyway.
that is a fact.. MvC3 was a mess.. even high level play.. I remember watching the Pro's and I was like .. really? this it is..
Scarlet Spider was a costume DLC for Marvel 3.They should include Ben Reilly Scarlet Spider. That would be sooooo sick
As an honest question, why would you find c. HP as a launcher limiting but don't mind a whole button.
C. HP to me leaves s. HP, close HP, J. HP and any other command normals.
S is a launcher, J. S spiked opponents and usually didn't have a different normal for crouching or many (if any) command normals.
S as a button itself is limiting
Well Guilty Gear has a launch button and that series is the hardest I've ever played when it comes to fighting games.
I want a 4 button layout but I get it the feeling it will be extremely easy this time around.
![]()
The MvC4 future will be full of Rashid fullscreen invincible Spinning Mixer assist.
Along with the Rashid's Theme Remix OST.