Present-gen games that will stand the visual test of time.

Doom III PC
Far Cry PC
Half Life 2 PC
Burnout 3 XBOX
Ninja Gaiden XBOX
Hitman Contracts PC

Hey Doom, those PC games just aren't going to fly at a perfect 60 fps on ANY machine. Even Contracts slows down a whole lot when bloom lighting is enabled.
 
dark10x said:
Err, Halo 1 was one of the first FPS titles to make EXTENSIVE use of bumpmaps. There is perpixel lighting everywhere in that game. Halo 1 uses better bumpmaps than Halo 2 on the environment, even...

I finished Halo 1 right after finishing Halo 2, maybe you need a memory refresh yourself..

Character Models:
halo_e3_7.jpg


halo-2-20041107100417910.jpg


bg9.jpg


halo-2-20041107100436738.jpg


Environments (Indoor):
halotgs4.jpg


halo-2-20041107100407770.jpg


Environments (Outdoor):
halo8.jpg


halo-2-20041107100411411.jpg


Vehicles:
bg8.jpg


halo-2-20041107100445316.jpg
 
Doom_Bringer said:
they run well on my machine.

What's your machine?

I finished Halo 1 right after finishing Halo 2, maybe you need a memory refresh yourself..

Oh, you don't have to convince me on character models. The models in Halo 2 look worlds beyond Halo 1. I'm talking about surface textures...

scrn_046.jpg


scrn_065.jpg


scrn_027.jpg


Also, Halo 1 used detail texture layers...while Halo 2 does not. Also, that outdoor environment shot you picked is from the UNRELEASED PC/MAC GAME while that vehicle pick is one of the first XBOX pics ever shown!!! At least try to choose accurate shots.

Oh, and I'm not trying to suggest that Halo 1 looks better...but I DO think you are being incredibly unfair to the original game.
 
sure, technicall they look nice, but artistically the first two are very unimpressive, the 3rd one is generic, and the two HL2 shots don't really do the game justice.

I think you're missing the point here. You will think these games look "ugly" in 5 years because you're used you're used to DX11 graphics. Something like Rez or GGX2 won't ever be "ugly", because it executes it's visual design perfectly.
 
Doom_Bringer, you're flat out wrong. :P

You're complaining about PS2 games that hold 60 fps a good 95% of the time...but that's your rig?

Man, I've played those games on a 3.6 GHz P4 Prescott with a 6800GT PCI-E card, and they do NOT hold 60 fps all the time (though close, in most situations). My OLD PC was about on par with yours (9700 Pro instead of a 9800) and it sure as shit couldn't handle those games at 60 fps. No possible way. That's actual fact. Your machine is not capable of running those games at a constant 60 fps. That's all there is to it.

Doom 3 on a Radeon 9800 Pro doesn't come close to holding 60 fps with v-sync.. Why not snap me some high-res pictures like that with FRAPS enabled. How about some Doom 3 shots (in an area with lots of creatures) or some Contracts shots (from that same area) with FRAPs? Or how about stepping outside of the museum in Half-Life 2 and looking at the Strider battle area and snapping a FRAPs shot?

Like The End said, you're missing the point. Games that stand the test of time are not always the most technically advanced. Out of those choices, though, I do agree with Contracts and HL2. Those both have excellent art direction...
 
The End said:
sure, technicall they look nice, but artistically the first two are very unimpressive.


Batshit, Hitman Contracts is one of the best looking games out there! It looks much better than Rez and ico

Doom 3 ran at 40 - 60 FPS on my PC. Hitman Contracts has an awesome engine and it runs at high frame rates. Sadly I don't have those games anymore and the screens are from last summer.

I would take shots from HL2 but it takes a long time to get to the museum (the strider battle area)

PS2 games just run at crap frame rates.

Look at MGS3, go into any gun fight in FPS and the screen just starts to tear and the frame rate drop. Same thing with Zone of the Enders 2nd Runner.
 
I think it's more likely that you are literally high on something if you think Rez is the best looking game ever. :lol
 
Doom_Bringer said:
Batshit, Hitman Contracts is one of the best looking games out there! It looks much better than Rez and ico

Doom 3 ran at 40 - 60 FPS on my PC. Hitman Contracts has an awesome engine and it runs at high frame rates. Sadly I don't have those games anymore and the screens are from last summer.

I would take shots from HL2 but it takes a long time to get to the museum (the strider battle area)

PS2 games just run at crap frame rates.

Look at MGS3, go into any gun fight in FPS and the screen just starts to tear and the frame rate drop. Same thing with Zone of the Enders 2nd Runner.

MGS3 and ZOE2, sure, but that hardly represents the whole library. I own over 100 PS2 titles, and having looked over them, 75% of them ran at 60 fps (and that's a near constant 60 fps). You're being way too narrow minded here.

Contracts absolutely did not run at 60 fps on your machine with post filtering enabled. It is completely, 100% impossible. If you disable those effects, it has no trouble holding 60, though (but the visuals look much worse). Your Doom 3 estimate is VERY conservative, because you are clearly forgetting areas where it drops below 30 (and I'd bet money it did).

The point is, you are being extremely forgiving on the PC side and UTLRA harsh on the PS2 side. Pick a stance and stick with it.
 
GGX2 is ugly to me. I'd trade the high resolution in for decent animation in a heartbeat.

also, Cosmic Smash is the best possible looking version of Breakout.

And playing. I hate having to pull out my Dreamcast whenever someone reminds me of this game.
 
dark10x said:
MGS3 and ZOE2, sure, but that hardly represents the whole library. I own over 100 PS2 titles, and having looked over them, 75% of them ran at 60 fps (and that's a near constant 60 fps). You're being way too narrow minded here.

Contracts absolutely did not run at 60 fps on your machine with post filtering enabled. It is completely, 100% impossible. If you disable those effects, it has no trouble holding 60, though (but the visuals look much worse). Your Doom 3 estimate is VERY conservative, because you are clearly forgetting areas where it drops below 30 (and I'd bet money it did).

The point is, you are being extremely forgiving on the PC side and UTLRA harsh on the PS2 side. Pick a stance and stick with it.


I have over 30 PS2 games and most of the good ones run at shit frame rate!

I will go through them quickly

MGS3: Frame rate drops in certain areas, low frame rate during gun fights

GTA SA: Poor frame rate, tons of bugs

Ace Combat V: Inconsistent frame rate during a few missions

Metal Gear Solid 2: Frame rate drops in certain areas, low frame rate during gun fights

Final Fantasy X: Frame rate drops during certain summons, low rate in certain areas, frame rate drops in battles

Suikoden III: Poor frame rate and bad animations

Sky Gunner: unplayable because of frame rate problems

Burnout 3: Rare frame rate problems

Dark Cloud 2: 30 FPS locked, rare slowdown

ATV Off-road Fury: 60 FPS Locked

Beyond Good and Evil: Bad frame rate

BOF Dragon Quarter: frame locked

Sly 2: Has frame rate problems not as bad as the original

The Bouncer: 60 FPS Locked

Final Fantasy X2: Frame Rate problems worse the FFX

Grandia II: :lol don't even ask

TimeSplitters 2: Inconsistent

Jak III: Inconsistent FPS

Burnout 2: Locked

Zone of the Enders 2nd Runner: Bad inconsistent FPS

Ace Combat IV: Locked at 60

Ape Escape 2: Good FPS

Devil May Cry: Locked at 60



I fucking hate slowdown and thats one of the main reason why I bought Radeon 9800 Pro.

"75% of them ran at 60 fps (and that's a near constant 60 fps). You're being way too narrow minded here."

batshit :lol
 
MGS2 runs at 60 fps 95% of the time. If you're upset about that, I'm suprised you found those PC games even remotely playable cuz' I know MGS2 ran better than, say, Doom 3 on your PC (much better). If you bought a 9800 Pro to remove slowdown in PC games, you bought the wrong card. The newest PC games absolutely will not run at a constant framerate on a 9800 Pro.

Here's -some- of my 60 fps PS2 titles. Obviously, this doesn't include the rock solid 30 fps titles either...

Adventures of Cookie and Cream - 60 fps locked
Amplitude - 60 fps locked (except during load screens)
Ape Escape 2 - 60 fps locked
Baldur's Gate DA - 60 fps locked
The Bouncer - 60 fps locked
Breath of Fire DQ - 60 fps locked
Castlevania LoI - 60 fps locked
Chao Legion - 60 fps locked
Contra SS - 60 fps locked
Dark Cloud - 60 fps locked
Devil May Cry 1 and 2 - 60 fps locked
Disgaea - 60 fps locked
Drakengard - 60 fps locked
EoE - 60 fps locked
Evergrace - 60 fps 75% of the time
Fatal Frame - 60 fps locked
Frequency - 60 fps locked
Gradius V - 60 fps 99% of the time (intentional slowdown during boss explosions)
GT3 - 60 fps locked
Grandia Xtreme - 60 fps locked
GGX2 - 60 fps locked
Gungrave - 60 fps 80%
Gungriffon Blaze - 60 fps locked
I-Ninja - 60 fps locked
Jak and Daxter - 60 fps locked
Klonoa 2 - 60 fps locked
Kya - 60 fps locked
Legaia 2 - 60 fps locked
Mark of Kri - 60 fps 95%
Maximo 1 and 2 - 60 fps locked
Megaman X8 - 60 fps 99%
MGS2 - 60 fps 95%
Neo Contra - 60 fps locked
Onimusha 1 and 3 - 60 fps locked
PaRappa 2 - 60 fps locked
Phantom Brave - 60 fps locked
R&C - 60 fps locked
REZ - 60 fps locked
Ridge Racer V - 60 fps locked
Rygar - 60 fps locked
SSX3 - 60 fps 90%
Shadow Hearts - 60 fps locked
Silpheed - 60 fps locked
Soul Reaver 2 - 60 fps locked
Star Oceean III - 60 fps 90% (bad slowdown in one snowy area)
TTT - 60 fps locked
Tenchu 3 - 60 fps 95%
Tomb Raider AoD - 60 fps 95%
THPS3 - 60 fps locked
Twisted Metal Black - 60 fps locked
VF4 and Evo - 60 fps locked
War of the Monsters - 60 fps locked
Wild Arms 3 - 60 fps locked
Wipeout Fusion - 60 fps locked
ZOE - 60 fps 99%

If this is high quality surface texture, then I must see an opthalmologist.

You better, 'cuz that floor texture is very nice. The walls, on the other hand, are nothing special...
 
I fucking hate slowdown and thats one of the main reason why I bought Radeon 9800 Pro.
Doom3 is nowhere near stable framerate even on a 6800GT, don't go telling me that a 9800 runs it so smooth that a selfprophesed slowdown hater like yourself thinks it's perfectly stable while at the same time complaining about slowdowns in something like Burnout 3.

Alright.. This is the last post I'll make on this thread. I made this wallpaper for myself a while back. Take a look at this in-game screenshot and tell me your PS2 games still look good.
Side by side to SH3 in the same resolution, D3 usually ends up looking worse.
Granted, you can't play it in that res on a PS2, but the PC port just shows how nice the game looks in high res while still using the same PS2 textures and geometry.
 
tahrikmili said:
Alright.. This is the last post I'll make on this thread. I made this wallpaper for myself a while back. Take a look at this in-game screenshot and tell me your PS2 games still look good.

Doom3Wallpaper.jpg


kthxbye.

They do.
 
dark10x said:
MGS2 runs at 60 fps 95% of the time. If you're upset about that, I'm suprised you found those PC games even remotely playable cuz' I know MGS2 ran better than, say, Doom 3 on your PC (much better).

Here's -some- of my 60 fps PS2 titles. Obviously, this doesn't include the rock solid 30 fps titles either...

Adventures of Cookie and Cream - 60 fps locked
Amplitude - 60 fps locked (except during load screens)
Ape Escape 2 - 60 fps locked
Baldur's Gate DA - 60 fps locked
The Bouncer - 60 fps locked
Breath of Fire DQ - 60 fps locked
Castlevania LoI - 60 fps locked
Chao Legion - 60 fps locked
Contra SS - 60 fps locked
Dark Cloud - 60 fps locked
Devil May Cry 1 and 2 - 60 fps locked
Disgaea - 60 fps locked
Drakengard - 60 fps locked
EoE - 60 fps locked
Evergrace - 60 fps 75% of the time
Fatal Frame - 60 fps locked
Frequency - 60 fps locked
Gradius V - 60 fps 99% of the time (intentional slowdown during boss explosions)
GT3 - 60 fps locked
Grandia Xtreme - 60 fps locked
GGX2 - 60 fps locked
Gungrave - 60 fps 80%
Gungriffon Blaze - 60 fps locked
I-Ninja - 60 fps locked
Jak and Daxter - 60 fps locked
Klonoa 2 - 60 fps locked
Kya - 60 fps locked
Legaia 2 - 60 fps locked
Mark of Kri - 60 fps 95%
Maximo 1 and 2 - 60 fps locked
Megaman X8 - 60 fps 99%
MGS2 - 60 fps 95%
Neo Contra - 60 fps locked
Onimusha 1 and 3 - 60 fps locked
PaRappa 2 - 60 fps locked
Phantom Brave - 60 fps locked
R&C - 60 fps locked
REZ - 60 fps locked
Ridge Racer V - 60 fps locked
Rygar - 60 fps locked
SSX3 - 60 fps 90%
Shadow Hearts - 60 fps locked
Silpheed - 60 fps locked
Soul Reaver 2 - 60 fps locked
Star Oceean III - 60 fps 90% (bad slowdown in one snowy area)
TTT - 60 fps locked
Tenchu 3 - 60 fps 95%
Tomb Raider AoD - 60 fps 95%
THPS3 - 60 fps locked
Twisted Metal Black - 60 fps locked
VF4 and Evo - 60 fps locked
War of the Monsters - 60 fps locked
Wild Arms 3 - 60 fps locked
Wipeout Fusion - 60 fps locked
ZOE - 60 fps 99%

I don't give a shit if those games ran at 60 FPS or not! I want the games I like to run at a stable Frame rate!

I don't know where you are going with the whole "my pc couldn't handle that game" argument, because I played and beat Doom 3 and Hitman Contracts on my PC multiple times and the frame rate was really good.

I don't care what anyone says but Metal Gear Solid 2 doesn't run at 60 FPS 95% of the time!!!

I beat the game a few years back I can still recall bad fps in some areas: Tanker, front part of the ship (tearing and bad fps).

Screen tearing and slowdowns in any gunfight throughout the game (Tanker or big shell)/Slowdown at Harrier battle.

Throw a chaff/stun grenade in the area where soldiers are listening to the general and whole game will slow down to a crawl!

It's nice that certain PS2 games run at 60FPS or 30 FPS locked, I enjoy those games more,
 
tahrikmili said:
Alright.. This is the last post I'll make on this thread. I made this wallpaper for myself a while back. Take a look at this in-game screenshot and tell me your PS2 games still look good. I'm posting it as only a link because it's a bit too big for a forum post, but take the time to look at it.

http://img15.exs.cx/img15/4136/Doom3Wallpaper.jpg

kthxbye.


You know I was playing Dark Cloud 2 on the weekend. I had finished building a town (Luna labs) I was standing near the ocean with Monica and saw an awesome sun rise behind her (the town was behind her). It was truly one of the best most impressive scenes I have seen in any videogame. DC2 has such awesome lighting effects.

Much better than Doom 3 stuff (artistically) plus I don't like Doom 3 (it has incredible graphics) but the whole game is too dark and plasticy


"Doom3 is nowhere near stable framerate even on a 6800GT, don't go telling me that a 9800 runs it so smooth that a selfprophesed slowdown hater like yourself thinks it's perfectly stable while at the same time complaining about slowdowns in something like Burnout 3."

The game is not 60 FPS locked, thats all I said. It doesn't mean I don't enjoy the game or anything.
And Doom 3 ran at 40 - 60 FPS on my computer with some pauses while moving from room to room (problem with the engine or something)
 
I don't know where you are going with the whole "my pc couldn't handle that game" argument, because I played and beat Doom 3 and Hitman Contracts on my PC multiple times and the frame rate was really good.

...yet it wasn't 60 fps and is wasn't constant. That much is fact. A 9800 Pro can't do the job, and your CPU is an even larger bottleneck. The framerate was really good you say? That's fine, but it was not 60 fps and it was not constant. That's all there is to it. You complain about games that hold 60 fps almost the entire game, yet Doom 3 on a 9800 Pro is "really good"?

tahrikmili said:
Alright.. This is the last post I'll make on this thread. I made this wallpaper for myself a while back. Take a look at this in-game screenshot and tell me your PS2 games still look good.

Doom3Wallpaper.jpg


kthxbye.

Games don't need to be cutting edge to look good.

I think this kinda thing, though technically dated...

ico_gs15.jpg


ico_gs65.jpg


ico_ss3.jpg


sh3_screen006.jpg


...is more visually appealing than this...

469881_20040802_screen024.jpg


469881_20040802_screen035.jpg


371314_20040323_screen056.jpg


371314_20040323_screen098.jpg


Once the technology becomes dated on those newer PC games, they just aren't going to look all that hot anymore. However, great art direction can overcome technical limitations and produce something that will remain beautiful for ages.
 
dark10x said:
Games don't need to be cutting edge to look good.

I think this kinda thing, though technically dated...

ico_gs15.jpg


ico_gs65.jpg


ico_ss3.jpg


sh3_screen006.jpg


...is more visually appealing than this...

469881_20040802_screen024.jpg


469881_20040802_screen035.jpg


371314_20040323_screen056.jpg


371314_20040323_screen098.jpg


Once the technology becomes dated on those newer PC games, they just aren't going to look all that hot anymore. However, great art direction can overcome technical limitations and produce something that will remain beautiful for ages.


I agree 100%!!
 
Unison said:
ico_gs65.jpg


Ico doesn't look anywhere near that good in reality, though. These high-res screenshots are deceptive.

It looks exactly like that in everyway except for screen resolution. Some people are absolutely obsessed with image quality, though. I enjoy having a nice, high-resolution picture, but the lack of it does not destroy the visuals for me.
 
In a graphics discussion, posting renders is a bit dishonest. There's a huge gap between the screen you posted and this:

ico1.jpg
 
Unison said:
In a graphics discussion, posting renders is a bit dishonest. There's a huge gap between the screen you posted and this:

ico1.jpg


I know you are a nin10do fanboy but please don't diss Ico! And the screens dark posted aren't renders it's a ingame stuff.

;)
 
In a graphics discussion, posting renders is a bit dishonest. There's a huge gap between the screen you posted and this:

There is a world of difference between a render and a doctored screen. That ICO shot is no different than the high-res Ninja Gaiden shots that Team Ninja distributed. I don't think there is a world of difference between the two at all, though. Resolution is the only real difference.

However, this was in response to a guy that was also being rather dishonest. Those Halo 1 pics he posted were not accurate representations of the game. He posted a shot from a build that was never released, for example.
 
dark10x said:
There is a world of difference between a render and a doctored screen. That ICO shot is no different than the high-res Ninja Gaiden shots that Team Ninja distributed. I don't think there is a world of difference between the two at all, though. Resolution is the only real difference.

However, this was in response to a guy that was also being rather dishonest. Those Halo 1 pics he posted were not accurate representations of the game. He posted a shot from a build that was never released, for example.

3ninja1802.jpg


That doesn't look like ass though! :lol
 
You guys complain about the rendered Ico picture but fail to mention the high res Halo 1/2 cinematic "screenshots" up above. :lol :lol
 
Doom_Bringer said:
I know you are a nin10do fanboy but please don't diss Ico! And the screens dark posted aren't renders it's a ingame stuff.

;)

I'm really not a fanboy, for the record. My top five games last year were something like:

1. Half-Life 2
2. Metal Gear Solid 3
3. Ninja Gaiden
4. Zelda: Four Swords Adventure
5. World of Warcraft


.... and Re: those Halo shots... I think its screenshots look horrible in game and in cutscenes. To the extent that the game is graphically impressive it's because it's doing a lot at once... not because it's actually attractive to look at. Screenshots are lame for it.
 
Unison said:
3ninja1802.jpg


That doesn't look like ass though! :lol

ICO does run in a lower resolution than normal and that really hurts when you display screen shots, but in motion, it looks just fine (even on an HDTV).

I'm gathering that you're a resolution whore. :D

Thankfully, Wanda to Kyouzou seems to run in a higher resolution.
 
Ico looks like crap on my HDTV... it's gauzy and washed out. I guess Ico fans like to call those deficiencies its "style" though.

Fair enough, but it's not really impressive to me, even among its contemporary games...
 
I dunno, I think Ico will look crappy when games with similar art + good technical work come along...
Just curious, would you consider ICO "good technical work" if it ran at higher resolution?
 
Teddman said:
RE4 supposedly shows heavy dithering in pro-scan and has faked widescreen.
i can confirm both points. and using the zoom function, you'll notice a bit of aliasing too..

but it still looks incredible.
 
None.

Even the artsy games will fail because there will be artsy games next gen with true HD resolutions.
 
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