Hey all, been a while since I posted in here but I'm hoping some of you wouldn't mind sharing some knowledge and insight with me. I'm a self taught programmer learning mostly from courses like those offered at udacity,code academy and challenges at hackerrank.com. My goal was to be an indie game developer and have since released my first mobile game in the godot engine(
Plink Tactics) and have been working on a much more sophisticated game for my second release in the unity engine (shown here:
untitled game in development). The problem being, the first game has made me all of $10 in ad revenue and the 2nd game of course isn't making me any money while I'm slowly developing it. Being I'm self taught, I don't have any accreditations to show employers on a resume. I'm honestly hoping to to do contract work here and there that would get some cash-flow in while leaving me to spend the remainder of my time pursuing my passion. Because I find it unlikely I'd be hired as a game developer at this point.
So I guess my real question is with all that previous info in mind, what skills/languages are often sought after for people to do contract work and how could I get some jobs under my belt so that my lack of experience and empty resume stops being such an issue? Thanks all for reading this mess, looking forward to your responses.
Edit: If it's of any relevance the 2 languages I feel most comfortable in are python and c# as I started in the pygame game engine and then migrated to unity which uses c#. I have a remedial understanding of c++ from a beginner's course I took somewhere and a brief stint in the unreal engine. I also have limited experience with javascript thanks to a
screeps addiction I recently conquered.