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Project Gotham Racing 3 video from near final version

GhaleonEB said:
Okay, finally got to watch the vid from 1up.

I'm not a big racing game fan. I like a good race from time to time, but I'm not into cars and only a few racing games have ever really appealed to me enough to buy them. Monoco GP on the Genesis was one. Daytona on the Saturn was another.

Sega Rally on the Saturn was the last racing game I bought. I still remember the sense of vertigo - and euphoria - when I took off on those first jumps. Only four tracs and four cars, but the game was perfection.

I never bought another racing game after that because they all seemed to offer a 'more cars, more tracks' but not really anything new to the experience. I'm not into cars, so too much customizing is actually a little intimidting.

All that said - this was the first racing game video that gave me the same sense of exhilaration that I got the first time I played Sega Rally.

I can't pin it down - the video is low quality, dark and a little shaky. But my heart was pumping HARD at the end of it.

If MS wants this game to appeal to casual racing fans and propel the 360, I think it will succeed.

This will be the first racing game I buy in eight years. Can't freaking wait. (60fps or not. That's how hard this sold me.)

i was thinking today about why they limited the car selection to super cars, and i realized that untill GT hit the scene, most car games only featured FAST cars. GT changed everyones mind set, and (arguably) the racing genre has shifted quite a bit into "car collecting" ever since. i mean, even at home arcade racing games (msr and pgr for example) have since offered slow (shit) cars.

sure, racing as mini's has its place, but its nice to see bizarre focusing on real racing machines IMO. especially being that they have limited themselves to ~80 cars (cause of all the crazy detail and of course making launch).
 
op_ivy said:
i was thinking today about why they limited the car selection to super cars, and i realized that untill GT hit the scene, most car games only featured FAST cars. GT changed everyones mind set, and (arguably) the racing genre has shifted quite a bit into "car collecting" ever since. i mean, even at home arcade racing games (msr and pgr for example) have since offered slow (shit) cars.

sure, racing as mini's has its place, but its nice to see bizarre focusing on real racing machines IMO. especially being that they have limited themselves to ~80 cars (cause of all the crazy detail and of course making launch).

That might have a lot to do with my reaction, and the sound as well. It just felt like the guy was driving a beast, and the way the car sounded, moved and rocked around those corners all fed into it. Simply amazing.
 
op_ivy said:
sure it would. i'm assuming the wheel movement in the game would be the same as the wheel in real life. unless you smoke crack, playing the game with a wheel, you probably wouldnt snap the wheel back to dead center so quick ;)

if it just replicates the steering input, then its going to turn when the analogue is pushed (or even worse, the d-pad) and would snap back to center if not pushed in a direction.

reminds me of the good old days when people used to bitch about the funky motion front tires would do while steering in replay videos... back towards teh start of the analogue age
Well, you do have a point about the steering wheel but the animation is still a bit jerky. Even when moving from left to right. Whether it's a hard turn, or a slower, easier turn. The entire steering animation is jerky but of course, it's only minior issue that bugged me.

trmas said:
You are right the steering wheel motion is rather jerky. Maybe they will clean that up, but it's a minor issue.
Yeah, it could easily be cleaned up. Just a little bit of tweaking could make it much smoother and natural but it is a minor issue. Slight nitpicking if you will, especially when compared to who great the game looks.
 
I really like the small details about this game...

It seems like the in-dash gauges work (Tach)

The semi-transparent rotating track monitor on the left hand side

I especially love how they simulate g-forces in all directions....not just side to side, but there is a very subtle "dip" to the camera when braking and a "rise" on hard acceleration.....

And is goes without saying, the engine sound in this game is the new benchmark for consoles...

Crappy licensed muzak??

Who cares when you are listening to the rapture of your BMW V12 roaring in the background when you're double-clutching your McLaren F1 LM :D
 
Ironclad_Ninja said:
Well, you do have a point about the steering wheel but the animation is still a bit jerky. Even when moving from left to right. Whether it's a hard turn, or a slower, easier turn. The entire steering animation is jerky but of course, it's only minior issue that bugged me.


Yeah, it could easily be cleaned up. Just a little bit of tweaking could make it much smoother and natural but it is a minor issue. Slight nitpicking if you will, especially when compared to who great the game looks.

i dont want to keep discusing this (much longer :P), but i really think it just depends on who was playing. maybe the guy DID crank the analogue from center to L or R? i see plenty of people play racing games with the stick just like its a d-pad. most people certainly dont finese and use all the "analogue" of the control to full effect, let alone smooth motions.

i'm not sure who it could be improved, as it needs to reflect accurately the steering input given to it. for the most part, you see "jerkiness" when using anything but a wheel, and it would definitely be the worst with a d-pad, where the steering is all or nothing.
 
Kleegamefan said:
I especially love how they simulate g-forces in all directions....not just side to side, but there is a very subtle "dip" to the camera when braking and a "rise" on hard acceleration.....

oh and if you pay really close attention... you can see the car shaking more the faster it goes
 
DopeyFish said:
oh and if you pay really close attention... you can see the car shaking more the faster it goes

i do hope we get the gt4 "sound of wind" when we reach high speeds
 
op_ivy said:
i do hope we get the gt4 "sound of wind" when we reach high speeds

I hope not, I want to here the sound of the engine ;)
ok maybe when i reach 300Km turn the engine off and glide to the finish line then YES I too want the wind.
 
+Aliken+ said:
I hope not, I want to here the sound of the engine ;)
ok maybe when i reach 300Km turn the engine off and glide to the finish line then YES I too want the wind.

ok, i like that compromise :)
 
What everybody likes about this video is the in cockpit view. It adds a realism to the game which I have never seen before.
In most racing games you get your drivers perspective view with a bonnet in front, but never an in cockpit view with the tachos like we have here.

Maybe Bizarre will also be adding windscreen reflections and dirt/water e.t.c for even more realism.
Rallisport Challenge 3 is going to rock on the 360
 
its the lighting that makes my head spin. Not only does it bounce off the dashboard relistically, it manages show off the smudges/watermarks while reflecting the steering wheel and hands on the windscreen

This level of detail is mind blowing.
 
Blim to the rescue. Saw the original video, and it looks fucking hot. Love the smudges on the windshield. This game is just plain beautiful. I assume there's a cockpit view, and then this, the driver's view. I can't imagine the camera always swaying like that for the inside-the-car view. I don't know if everyone will appreciate the look as much as some of us do. But it still looks very useable. I still think there should be a wider field of view, though. You can always see the rearview in your view, even when cramped up against a steering wheel like in a racing car. This game has to be on every 360 launch list. I don't know if I'll get a launch system, but it'll be one of the first games I get. Hopefully by Xmas. HOT!!! PEACE.
 
I'll see your MGS4, and raise you PGR3!

All kidding aside, that looks phenomenal!! Next-gen is here!!

I can't wait to see what next-gen Burnout looks like.
 
Reflections on the windshield? Am I hallucination or do I see a sign or something reflecting on the top left corner of the windshield at 48-49seconds?
 
OMG. Thats really freaking hot. Those sounds are just unbelievable, trust these guys to get it right again.
 
I wish graphics still excited me like they did back in the day.

I admit the video looks great, the in car view really adds a lot to the experience, but for some reason it doesn't really do anything for me. I felt the same way when everyone was raving over the MGS4 trailer, I watched it and felt... nothing.

Woe is me.
 
the bright version YUM

i love the look, can't wait to actually race from a cockpit view WOW

i want this badly and now
 
After seeing this video, I would like to remind everybody 2 things:



The McLaren F1 LM is one of the playable cars in PGR3


Nurburgring Nordschleife is one of the playable tracks in PGR3


Have a nice day :)
 
Despite the low quality sound...it sounded awesome!

Looks great too!

PGR2 was awesome over Live...this game with it's create your own track feature is going to be digital crack I tells ya!
 
If you're a racing fan that is. :)

These 2 and Forza (which IMO has dethroned the GT series) makes the 360 the ultimate racing console.
 
Fight for Freeform said:
If you're a racing fan that is. :)

These 2 and Forza (which IMO has dethroned the GT series) makes the 360 the ultimate racing console.

now, ms should pick up warthog and the wrc license and get them to work on a fully licensed, crazy sim, awesome-as-fuck, next gen rally game :D
 
op_ivy said:
now, ms should pick up warthog and the wrc license and get them to work on a fully licensed, crazy sim, awesome-as-fuck, next gen rally game :D

I would divorce my wife for you.
 
Disagree. PS3 has GT (the BEST driving game), WRC, will have Ridge Racer as well, etc...

360 is getting better at racing, but PGR3 is the only one that looks next gen. Ridge Racer looks like the PSP version with a higher res, and the EA game looks like so much garbage. I'm sure Forza will look good eventually, though.
 
trmas said:
Disagree. PS3 has GT (the BEST driving game), WRC, will have Ridge Racer as well, etc...

360 is getting better at racing, but PGR3 is the only one that looks next gen. Ridge Racer looks like the PSP version with a higher res, and the EA game looks like so much garbage. I'm sure Forza will look good eventually, though.

I think the Xbox is pretty on par with what PlayStation offers in terms of racing. I don't think either has a clear advantage.

Also, I don't think we can assume Ridge Racer 6 will come to PS3. Or any Ridge Racer for the time being.
 
trmas said:
Disagree. PS3 has GT (the BEST driving game), WRC, will have Ridge Racer as well, etc...

360 is getting better at racing, but PGR3 is the only one that looks next gen. Ridge Racer looks like the PSP version with a higher res, and the EA game looks like so much garbage. I'm sure Forza will look good eventually, though.

sony doesnt have the wrc license any longer (or its expiring soon) and as far as i know, ridge racer hasnt been announced for ps3.

if next-gen is anything like this gen, MS will have plenty of incredible racers. shit, i'd say xbox destroyed ps2 as far as racing games went this gen
 
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