Project Scorpio to be shown off next week according to Jez C... (READ MOD POST)

I dunno there are a several reasons why 40gb patches are troublesome (storage space, bandwidth caps, etc.). All of those don't necessarily become non-issues if you're an "enthusiast"

I agree it's a big problem and size of game installs is increasing quicker than the cost per/GB is going down. It's not sustainable.

Halo 5 is 92GB~, that's a fifth of most user's hard drive space. How much space will Halo 6 need if it's going to have high res textures?

one of the biggest (or maybe the biggest?) german xbox site
and as mentioned before, this is a list of titel with dynamic resolution, so it's possible they will upscale to 4k without any (major) change and update

That's not going to happen.
 
wowzers. I wonder if any of these games that are currently missing Pro support will get Pro patches as well since they're doing the work

Would be surprised if the developers are doing the work. This is either a result of UWP, Dynamic Res, MS paying for or doing the work or....complete bullshit.

Edit read the translation seems a mix. They say some games will be automatic and others need little work. Seems like they have been blessed officially for 4K?
 
Why not? I am sure Witcher 3 on Xbox One uses dynamic resolution, and those games will be able to achieve 4K on Scorpio as Microsoft said.

Well I do recall a report recently that said dynamic resolution games would automatically scale to 4K or something like that and Witcher 3 has a dynamic resolution doesn't it?

Can we really expect games programmed for the Xbox One would know how to go dynamically all the way up to 4k without a patch?

Spencer said "effectively is going to run at its max resolution the whole time" which seems to me is never dropping from 1080p as these games were designed to run on 1080p gaming machines.
 
I've got the space. I'm good with it.

its the bandwidth thats the problem.....and no way am I dealing with games that will soon hit 10% of my monthly bandwidth.

Halo 5 if freshly put into an xbox one has an update of like 40GB (91GB total storage space required, roughly 42GB was on disc if I remember).....now imagine 4k textures with that sucker......fffuuuuccckkkkk that.


I remember downloading 3 9GB patches in a single week by the 2k team because they couldn't do incremental updates but instead had to put all previous ones in the newest patch. I think that needs to be looked at first
 
That list ... feels more like a list of potential games that would receive a 4k update. Mt gut tells me they made that article to get clicks on people excited about scorpio. well done.
 
Excited if true

Waited on seeing the Scorpio before I chose which midgenerational console I wanted to upgrade to

This! Or if I can hold out and see what the PS5 offers before moving on. I was Xbox 360 diehard and then got a PS4 this gen. could well go back to Xbox next gen. I can neither afford or have the time for 2 consoles so always have to chose one unfortunately.
 
Can we really expect games programmed for the Xbox One would know how to go dynamically all the way up to 4k without a patch?

Spencer said "effectively is going to run at its max resolution the whole time" which seems to me is never dropping from 1080p as these games were designed to run on 1080p gaming machines.


We don't know that yet, it's just speculation, but I wouldn't be surprised if it was the case with Witcher 3.
 
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?
 
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?

its possible some more recent games already are scorpio aware (FH3 maybe?) but either way most games will need patches
 
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?

Dynamic res means the game locks the settings and adjusts the resolution to the output that the box can handle to maintain framerate. So when a lot of effects are going on, rather than dropping the frame rate it drops the resolution. Theoretically, you could just increase the max resolution to 4K instead of 1080p and that's the only code change you have to make. The dynamic resolution coding is already in the game. This isn't upscaling, it's actually outputting more pixels as the resolution increases.
 
How many XB1 games have dynamic resolution that goes all the way up to 1080p? A lot of games are capped at 900p or even if they have a dynamic solution don't quite hit 1080p. Just curious what to really expect.

Halo 5 and the Witcher 3 I know but any others?
 
Dynamic res means the game locks the settings and adjusts the resolution to the output that the box can handle to maintain framerate. So when a lot of effects are going on, rather than dropping the frame rate it drops the resolution. Theoretically, you could just increase the max resolution to 4K instead of 1080p and that's the only code change you have to make. The dynamic resolution coding is already in the game. This isn't upscaling, it's actually outputting more pixels as the resolution increases.

right but the the max resolution is most likely hard coded to 1080p. games would need a patch to compensate for 4k
 
I don't think those games will naturally upscale to 4k without a patch. Surely a threashold was put in place for the original Xbox One which would have been up to 1080p.

How many XB1 games have dynamic resolution that goes all the way up to 1080p? A lot of games are capped at 900p or even if they have a dynamic solution don't quite hit 1080p. Just curious what to really expect.

Halo 5 and the Witcher 3 I know but any others?

The Division is slightly under outside but I believe certain indoor areas are 1080p. We also have Battlefield 1, Call of Duty: Advanced Warfare, DOOM and Overwatch. Maybe a few more as well.
 
My gosh!! Let the news begin!!

I can't wait to see Quantum Break at 4k native res

Going off folk with the PC version I doubt Quantum Break would be able to pull off a native 4k on Scorpio; stuff like global illumination is a big resource hog. I'd love to be wrong though. The artifacting that would sometimes popup from the 720p temporal reconstruction could be distracting at times, so it'd be nice to have that toned town for my alternate playthrough whenever I go for it.
 
Why are people bothering with that list, it says in the article

"We have compiled a list of all the games you might need for a 4K upgrade for the Xbox Scorpio. Please note that this list is not official and has been officially approved for a 4K Xbox Scorpio upgrade except for a few exceptions."

It's literally just a random list of games they want a 4k upgrade for. Move on.
 
Why are people bothering with that list, it says in the article

"We have compiled a list of all the games you might need for a 4K upgrade for the Xbox Scorpio. Please note that this list is not official and has been officially approved for a 4K Xbox Scorpio upgrade except for a few exceptions."

It's literally just a random list of games they want a 4k upgrade for. Move on.

This is how rumors and hype gets started lol

relax folks!
 
Why are people bothering with that list, it says in the article

"We have compiled a list of all the games you might need for a 4K upgrade for the Xbox Scorpio. Please note that this list is not official and has been officially approved for a 4K Xbox Scorpio upgrade except for a few exceptions."

It's literally just a random list of games they want a 4k upgrade for. Move on.

how long until its on polygon?
 
Tweet tweet ...
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How many XB1 games have dynamic resolution that goes all the way up to 1080p? A lot of games are capped at 900p or even if they have a dynamic solution don't quite hit 1080p. Just curious what to really expect.

Halo 5 and the Witcher 3 I know but any others?

The ones I know:

Final Fantasy XV
The Division
DOOM
Halo 5
Witcher 3
Wolfenstein
Overwatch
 
Since they're still going hard with the native 4K thing, I suspect all software shown at the reveal to be runny at native 4K on Scorpio. That should be a given at this point, right?


True which is why I believe that checkerboard 4K on Scorpio will also be the way to go for freeing up resources for more bells & whistles. It would be the smarter choice, development wise no?

Unless the machine is capable of doing 4k and adding some bells and whistles. As someone who does game at 4k, it is the better textures being at 4k and texture filtering which makes things look a lot better. Go look at Elder Scrolls Online on PS4 PRO at 4k and compare to a similar image on PC at 4k and there is a stark difference due to higher texture detail and texture filtering amongst other things. Perhaps Scorpio being a closed system and not having OS overhead can get them to do it...not 100% sure/sold until we get the specs.
 
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.
 
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.

Not to 4K, but for games that aren't pure 1080p, they'll surely run always at 1080p and have stable framerate.
 
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.

Right. So a game like Halo 5 or The Witcher 3 (they both max the dynamic res at 1080p) would likely reach 1080p most of the time (or all of the time?) on Scorpio. At least that's what I got from Phil Spencer's words on the topic.
 
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.

Here's the tweet I was referencing.
For clarification's sake I think he's probably just talking about how it will output on your screen? There's no way this would actually work the way described.

https://twitter.com/JezCorden/status/847930599998402565

I'll see if he detailed it in one of his articles.

Here it is
Games that use dynamic 900p to 1080p resolution scaling on Xbox One (reducing visual quality to remain stable during intensive scenes) will be able to scale all the way up to 4K on Project Scorpio. This should give Project Scorpio the content it needs to be a worthy purchase proposition as soon as it goes on sale in the during the holiday season of 2017.
http://www.windowscentral.com/forza-motorsport-7-4k-project-scorpio-xbox
 
I'd be surprised if there's a total hardware blowout this week, but then that would mean that they're trying to save as much time at E3 as possible for games...
 
I'd be surprised if there's a total hardware blowout this week, but then that would mean that they're trying to save as much time at E3 as possible for games...

No it's rumored to just be a specs analysis and potentially Forza 7 used to show off what the hardware can do. Not a true hardware unveiling. Remember this isn't a typical console launch, it's still in the Xbox One family so it doesn't need a full roll out.
I expect Phil to open E3 with a hardware unveiling and pricing. And then games, games, games.
 
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?

If a game is set to dynamicly scale up to 1080p, I see no reason it can't also be set to scale up to 4K by adding extra instruction to tie back to those higher resolutions. Seems the underlying mechanism would already be in place in a game that already dynamically scales. So yea, I fully believe that to be possible. If no extra instructions are added and the game is left as is, however, then it will obviously just max out its existing max resolution.
 
Here's the tweet I was referencing.
For clarification's sake I think he's probably just talking about how it will output on your screen? There's no way this would actually work the way described.

https://twitter.com/JezCorden/status/847930599998402565

I'll see if he detailed it in one of his articles.

Here it is

http://www.windowscentral.com/forza-motorsport-7-4k-project-scorpio-xbox

It might be a misunderstanding on his side. Or maybe 140 chars not the right medium to discuss those things. Not of a big deal imo. I just wanted to level some expectations before they get out of range ;)

If a game is set to dynamicly scale up to 1080p, I see no reason it can't also be set to scale up to 4K by adding extra instruction to tie back to those higher resolutions. Seems the underlying mechanism would already be in place in a game that already dynamically scales. So yea, I fully believe that to be possible. If no extra instructions are added and the game is left as is, however, then it will obviously just max out its existing max resolution.

Dynamic resolution means somewhere in the render pipeline it has to be decided which resolution the next frame(s) has. There are several ways to achieve that.

a) you can define certain trigger points that point to a predefined resolution (no 4K possible)
b) you can retrieve the info of your max output, define trigger points as well and point to a percentage of the max resolution (4K possible)

In other words: it depends on the game and method was used. Dynamic resolution != Dynamic resolution.
 
No it's rumored to just be a specs analysis and potentially Forza 7 used to show off what the hardware can do. Not a true hardware unveiling. Remember this isn't a typical console launch, it's still in the Xbox One family so it doesn't need a full roll out.
I expect Phil to open E3 with a hardware unveiling and pricing. And then games, games, games.

Not forza 7 according to jez


Just to clarify, we have no evidence that Forza Motorsport 7 itself will be revealed this week, only that Scorpio's internals have been examined with the view of preparing coverage. It seems more likely that Forza Motorsport 7 itself won't be the focus of any coverage this week, with the focus, instead, being on Project Scorpio and its technical details. Stay tuned for more information as we get it.
 
Yeah... That's not entirely surprising. At most, I'd expect that DF has an exclusive of sorts on the final specs. I'm not really expecting any games.

That makes sense to me. If we get a video footage, I think it'll be something like Gears 4 running in 4K at best. I really hope we get a full specs breakdown along with an interview explaining some new graphics techniques too or something.
 
It seems like it would require the teeny tiniest input and patch on the part of a dev to unhook the cap limiting the dynamic resolution. Like one value.
 
I hope we don't have to wait until the end of the week for this.

I mean, if DF has already been provided the details, why sit on it?
 
It seems like it would require the teeny tiniest input and patch on the part of a dev to unhook the cap limiting the dynamic resolution. Like one value.

I wonder if this is something MS could do on their own given permissions by the developers/publishers.

I hope we don't have to wait until the end of the week for this.

I mean, if DF has already been provided the details, why sit on it?

Well they have to write the article, and edit the video footage if there is any. And if this is something coordinated by MS, executives there might want to see the material before it goes to press.
 
Like I said before, Forza would be a pretty boring reveal anyways. (Tech wise at least). A good detailed description of the tech would be enough for me.
 
I hope we don't have to wait until the end of the week for this.

I mean, if DF has already been provided the details, why sit on it?

I'd say it depends on how they acquired them. If Microsoft reached out to them directly, they don't want to just take the information and run. That's a good way to ruin a relationship.
 
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