it is pure speculation
the title of the page is
"
List of 100 games that could get a 4K upgrade"
Maybe PM a mod to get it put into the OP lol
it is pure speculation
the title of the page is
"
List of 100 games that could get a 4K upgrade"
I dunno there are a several reasons why 40gb patches are troublesome (storage space, bandwidth caps, etc.). All of those don't necessarily become non-issues if you're an "enthusiast"
one of the biggest (or maybe the biggest?) german xbox site
and as mentioned before, this is a list of titel with dynamic resolution, so it's possible they will upscale to 4k without any (major) change and update
I knew about that, I thought it was something more recent.
wowzers. I wonder if any of these games that are currently missing Pro support will get Pro patches as well since they're doing the work
Why not? I am sure Witcher 3 on Xbox One uses dynamic resolution, and those games will be able to achieve 4K on Scorpio as Microsoft said.
Well I do recall a report recently that said dynamic resolution games would automatically scale to 4K or something like that and Witcher 3 has a dynamic resolution doesn't it?
^ The above list is speculation.
My gosh!! Let the news begin!!
I can't wait to see Quantum Break at 4k native res
I've got the space. I'm good with it.
We should hope it is DF because if it's someone like IGN would you really trust them to provide the gritty tech details ?
Excited if true
Waited on seeing the Scorpio before I chose which midgenerational console I wanted to upgrade to
Can we really expect games programmed for the Xbox One would know how to go dynamically all the way up to 4k without a patch?
Spencer said "effectively is going to run at its max resolution the whole time" which seems to me is never dropping from 1080p as these games were designed to run on 1080p gaming machines.
I knew about that, I thought it was something more recent.
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?
Dynamic res means the game locks the settings and adjusts the resolution to the output that the box can handle to maintain framerate. So when a lot of effects are going on, rather than dropping the frame rate it drops the resolution. Theoretically, you could just increase the max resolution to 4K instead of 1080p and that's the only code change you have to make. The dynamic resolution coding is already in the game. This isn't upscaling, it's actually outputting more pixels as the resolution increases.
How many XB1 games have dynamic resolution that goes all the way up to 1080p? A lot of games are capped at 900p or even if they have a dynamic solution don't quite hit 1080p. Just curious what to really expect.
Halo 5 and the Witcher 3 I know but any others?
My gosh!! Let the news begin!!
I can't wait to see Quantum Break at 4k native res
Why are people bothering with that list, it says in the article
"We have compiled a list of all the games you might need for a 4K upgrade for the Xbox Scorpio. Please note that this list is not official and has been officially approved for a 4K Xbox Scorpio upgrade except for a few exceptions."
It's literally just a random list of games they want a 4k upgrade for. Move on.
Why are people bothering with that list, it says in the article
"We have compiled a list of all the games you might need for a 4K upgrade for the Xbox Scorpio. Please note that this list is not official and has been officially approved for a 4K Xbox Scorpio upgrade except for a few exceptions."
It's literally just a random list of games they want a 4k upgrade for. Move on.
How many XB1 games have dynamic resolution that goes all the way up to 1080p? A lot of games are capped at 900p or even if they have a dynamic solution don't quite hit 1080p. Just curious what to really expect.
Halo 5 and the Witcher 3 I know but any others?
Since they're still going hard with the native 4K thing, I suspect all software shown at the reveal to be runny at native 4K on Scorpio. That should be a given at this point, right?
True which is why I believe that checkerboard 4K on Scorpio will also be the way to go for freeing up resources for more bells & whistles. It would be the smarter choice, development wise no?
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.
Tweet tweet ...
Not to 4K, but for games that aren't pure 1080p, they'll surely run always at 1080p and have stable framerate.
Right. So a game like Halo 5 or The Witcher 3 (they both max the dynamic res at 1080p) would likely reach 1080p most of the time (or all of the time?) on Scorpio. At least that's what I got from Phil Spencer's words on the topic.
Not to 4K, but for games that aren't pure 1080p, they'll surely run always at 1080p and have stable framerate.
Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.
http://www.windowscentral.com/forza-motorsport-7-4k-project-scorpio-xboxGames that use dynamic 900p to 1080p resolution scaling on Xbox One (reducing visual quality to remain stable during intensive scenes) will be able to scale all the way up to 4K on Project Scorpio. This should give Project Scorpio the content it needs to be a worthy purchase proposition as soon as it goes on sale in the during the holiday season of 2017.
I'd be surprised if there's a total hardware blowout this week, but then that would mean that they're trying to save as much time at E3 as possible for games...
Tweet tweet ...
If the ceiling is 1080p. If the ceiling is 900p they will run at 900p.
In what way can dynamic res games up to 1080p be auto converted to 4K? Is this just the console upresing to 4K instead of the tv or something more funky?
Here's the tweet I was referencing.
For clarification's sake I think he's probably just talking about how it will output on your screen? There's no way this would actually work the way described.
https://twitter.com/JezCorden/status/847930599998402565
I'll see if he detailed it in one of his articles.
Here it is
http://www.windowscentral.com/forza-motorsport-7-4k-project-scorpio-xbox
If a game is set to dynamicly scale up to 1080p, I see no reason it can't also be set to scale up to 4K by adding extra instruction to tie back to those higher resolutions. Seems the underlying mechanism would already be in place in a game that already dynamically scales. So yea, I fully believe that to be possible. If no extra instructions are added and the game is left as is, however, then it will obviously just max out its existing max resolution.
No it's rumored to just be a specs analysis and potentially Forza 7 used to show off what the hardware can do. Not a true hardware unveiling. Remember this isn't a typical console launch, it's still in the Xbox One family so it doesn't need a full roll out.
I expect Phil to open E3 with a hardware unveiling and pricing. And then games, games, games.
Just to clarify, we have no evidence that Forza Motorsport 7 itself will be revealed this week, only that Scorpio's internals have been examined with the view of preparing coverage. It seems more likely that Forza Motorsport 7 itself won't be the focus of any coverage this week, with the focus, instead, being on Project Scorpio and its technical details. Stay tuned for more information as we get it.
Yeah... That's not entirely surprising. At most, I'd expect that DF has an exclusive of sorts on the final specs. I'm not really expecting any games.
It seems like it would require the teeny tiniest input and patch on the part of a dev to unhook the cap limiting the dynamic resolution. Like one value.
I hope we don't have to wait until the end of the week for this.
I mean, if DF has already been provided the details, why sit on it?
Like I said before, Forza would be a pretty boring reveal anyways. (Tech wise at least). A good detailed description of the tech would be enough for me.
I hope we don't have to wait until the end of the week for this.
I mean, if DF has already been provided the details, why sit on it?