Project Scorpio to be shown off next week according to Jez C... (READ MOD POST)

Okay there is a misunderstanding ongoing. Dynamic resolution helps unpatched games to benefit from performance improvements on the Xbox Scorpio but they don't support 4K resolution out of the gate, they still need a patch.
True, but the wincentral piece makes a caveat that some games used dynamic res using a system method and those games will be 4k on Scorpio without a patch.

Edit to clarify, back in 2015 or so I guess, when the xdk leaked there was indeed a method for dynamic resolution that was handled by the system. It was strange because that was the default method of handling resolution but many developers seemed to skip it even when doing dynamic res.
 
It seems like it would require the teeny tiniest input and patch on the part of a dev to unhook the cap limiting the dynamic resolution. Like one value.

And QA testing for two systems, certification etc. The older the game is the less likely it's going to happen, especially for single player games that have a code base that hasn't been touched for months/years and aren't going to sell many more copies.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.
 
It seems like it would require the teeny tiniest input and patch on the part of a dev to unhook the cap limiting the dynamic resolution. Like one value.

Hope so but who knows how complicated the games are and what unknown things might happen. Maybe Microsoft tools are better for this sort of upgrade, I dunno.

Would be great if 900p games could go beyond the ceiling. Tomb Raider Definitive Edition is one early one I remember that didn't have great performance at locked 900p.

Crystal Dynamics couldn't be bothered fixing Rise of the Tomb Raider like Bluepoint Games did on their version so I wouldn't hold out hope.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.

With a statement like that, you can't have played a 360 game very recently.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.

Gears of War 4 maxed out on PC looks like a "hires" 360 game now?

The hyperbole is real.
 
True, but the wincentral piece makes a caveat that some games used dynamic res using a system method and those games will be 4k on Scorpio without a patch.

Dynamic resolution means somewhere in the render pipeline it has to be decided which resolution the next frame(s) has. There are several ways to achieve that.

a) you can define certain trigger points that point to a predefined resolution (no 4K possible)
b) you can retrieve the info of your max output, define trigger points as well and point to a percentage of the max resolution (4K possible)

In other words: it depends on the game and method was used. Dynamic resolution != Dynamic resolution.

The way Windows Central is talking about it it may be possible for games that are UWP and use method b) which are for me Gears4, FH3, HaloWars2 and Recore.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.
I'd question if MS has a studio to achieve something like a Horizon or a Uncharted 4. Scorpio's timing is really bad unless they've got some exclusive second party we've never heard of or a ton of Scorpio patches ready for all the third party games coming out.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.
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I would hope that "Pro" is completely off the table here. Regardless of how Scorpio actually works, I don't think Microsoft wants people to equate it to PS4 Pro.

I think they should stay as far away from a Pro branding as possible. The system didn't really wow anybody and the reveal was boring.

I think MS wants to excite more people around this console. Both 4K tv owners and early system adopters.
 
I think they should stay as far away from a Pro branding as possible. The system didn't really wow anybody and the reveal was boring.

I think MS wants to excite more people around this console. Both 4K tv owners and early system adopters.

The Pro is selling with Sony current projection and in some cases exceeded expectations in terms of new people who didn't own a PS4 buying the system. Something Microsoft has struggled with this generation.

https://www.gamespot.com/articles/sony-comments-on-ps4-pro-sales-and-how-they-compar/1100-6447489/
 
Dynamic resolution means somewhere in the render pipeline it has to be decided which resolution the next frame(s) has. There are several ways to achieve that.

a) you can define certain trigger points that point to a predefined resolution (no 4K possible)
b) you can retrieve the info of your max output, define trigger points as well and point to a percentage of the max resolution (4K possible)

In other words: it depends on the game and method was used. Dynamic resolution != Dynamic resolution.

The way Windows Central is talking about it it may be possible for games that are UWP and use method b) which are for me Gears4, FH3, HaloWars2 and Recore.
Yeah, but I mean you could have the first method with a variable determined by the system so that variable would return 1080p on xbone and 4k on Scorpio.

Or even a system api for handling the scaling itself, like you input your frame times and the api gives you the resolution you should be running.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.

That may be your perspective, but I for one would buy a Scorpio just for a drastically improved UI and higher resolution presentation. To each their own ;)
 
Dynamic resolution means somewhere in the render pipeline it has to be decided which resolution the next frame(s) has. There are several ways to achieve that.

a) you can define certain trigger points that point to a predefined resolution (no 4K possible)
b) you can retrieve the info of your max output, define trigger points as well and point to a percentage of the max resolution (4K possible)

In other words: it depends on the game and method was used. Dynamic resolution != Dynamic resolution.

The way Windows Central is talking about it it may be possible for games that are UWP and use method b) which are for me Gears4, FH3, HaloWars2 and Recore.

It will be a huge win for MS if they did in fact design a system-level dynamic rendering solution that devs have used which allows them to get to 4K without patches. Very curious to see how this plays out, but I remain skeptical
 
The Pro is selling with Sony current projection and in some cases exceeded expectations in terms of new people who didn't own a PS4 buying the system. Something Microsoft has struggled with this generation.
I should ask how many pros did Sony sell over the holidays?

I ask because I think it would be good for MS to get some more hype around this and exceed the percentage of PS4 pro numbers that were sold last year. That's good for Sony that they are exceeding their expectations but I think MS would like to have better with the marketing and all.
 
And QA testing for two systems, certification etc. The older the game is the less likely it's going to happen, especially for single player games that have a code base that hasn't been touched for months/years and aren't going to sell many more copies.

I think it would be awesome if they could forgo all that and just call it an "experimental" opt-in mode in the dashboard the way boost mode is on Ps4 Pro. I'd gladly take a miniscule chance of a render resolution change causing instability over maybe not having the feature because it would require independent QA of every title.
 
It will be a huge win for MS if they did in fact design a system-level dynamic rendering solution that devs have used which allows them to get to 4K without patches. Very curious to see how this plays out, but I remain skeptical

Not saying I have any investment either way, but I wouldn't be too surprised if they found a way to do this. Microsoft seems capable of pulling off some serious magic when they really put their mind to something. That said, they're also entirely capable of completely botching things that should be easy.
 
I think they should stay as far away from a Pro branding as possible. The system didn't really wow anybody and the reveal was boring.

I think MS wants to excite more people around this console. Both 4K tv owners and early system adopters.

Sony and MS have different goals with their hardware refreshes anyway. For MS offering the best hardware out there is critical. You know they'll plaster "strongest console in the world" on EVERYTHING. And they should, that's not cheap. That's why they'll avoid the Pro branding. That just asks for direct comparisons and while Scorpio should be stronger, MS wants it to be more than the PS4 Pro. Like a sort of soft reboot. That's not what Pro means.
 
if there was a big unveiling this week, wouldnt they have announced it like weeks ago?

Rumors point to it being a bit of a final tech unveiling with the potential for in-depth analysis thanks to Digital Foundry. Honestly, I think that's the smart way to go for the technical talk at least. Sony tried to implement that into their Pro reveal and it just... didn't work well. That's not the kind of stuff you want to focus on during a presentation unless you're giving a lecture.
 
I'd say it depends on how they acquired them. If Microsoft reached out to them directly, they don't want to just take the information and run. That's a good way to ruin a relationship.

[If it is in fact DF MS has partnered with] Yea, it's likely MS worked out an agreement that DF gets exclusive access to their hardware. DF would then have to maintain embargos and NDAs.

This would also mean that DF probably won't be overly critical of the hardware, and MS is likely very selective with the material they allowed DF to work with. As part of the coverage I'll bet we'll see a 3rd party game from the last 6 months running a beta Scorpio patch, which will then be compared against the same game PS4 Pro.

When the Xbox One was revealed, MS teamed up with Wired for exclusive reveal coverage. In this case, I think it was smart focus on DF, which has received a lot of attention this gen regarding the topic of console power.
 
Rumors point to it being a bit of a final tech unveiling with the potential for in-depth analysis thanks to Digital Foundry. Honestly, I think that's the smart way to go for the technical talk at least. Sony tried to implement that into their Pro reveal and it just... didn't work well. That's not the kind of stuff you want to focus on during a presentation unless you're giving a lecture.

But still, why not mention that news is incoming this week? As far as i saw, no one from MS is even talking about it publicly.
 
This thread made realize Microsoft does not have any exclusive games that can make the Scorpio worth it. I have a Nvidia 1070 and even games like gears of war while maxed out, just look like hires versions of the 360 games. Microsofts needs something on the level of Horizon. A game that basically needs the unique hardware of Scorpio. If it just 4k Forza they are going to have a hard sale.

?

Gears 4 maxed out at 1080/60 is a gorgeous game. If they can get that running on the Scorpio (very possible) then it will look stunning. Seriously, play Gears 3, which is a good looking game, then go to Gears 4. The difference is huge.
 
But still, why not mention that news is incoming this week? As for as i saw, no one from MS is even talking about it publicly.

Maybe it isn't big news?

an interview with scorpio team and their ambitions for the hardware and maybe spec talk doesn't deserve a countdown clock in my opinion anyway
 
I think it would be awesome if they could forgo all that and just call it an "experimental" opt-in mode in the dashboard the way boost mode is on Ps4 Pro. I'd gladly take a miniscule chance of a render resolution change causing instability over maybe not having the feature because it would require independent QA of every title.

I might be wrong but I don't think that would be possible. If it were it would be much more involved than boost mode.
 
Maybe it isn't big news?

an interview with scorpio team and their ambitions for the hardware and maybe spec talk doesn't deserve a countdown clock in my opinion anyway

It most certainly deserves a GAF countdown clock.

EDIT: And if this thing has Ryzen for some reason, the board is gonna go nuts.
 
Maybe it isn't big news?

an interview with scorpio team and their ambitions for the hardware and maybe spec talk doesn't deserve a countdown clock in my opinion anyway

If this isn't big news then they should get ahead of it and say so to temper expectations. As it is a lot of people who are specifically in the market to get a pro and also their target audience are getting excited and if it is nothing big it is just going to piss a lot of people off.
 
But still, why not mention that news is incoming this week? As for as i saw, no one from MS is even talking about it publicly.

If I had to guess, I'd say it's just to avoid confusion. You don't want Major Nelson teasing Scorpio when the actual "news" is an in-depth technical explanation. The people who will care most about that sort of thing don't need to be teased. The people who don't care about that would most likely be disappointed when it isn't a reveal event.

If this isn't big news then they should get ahead of it and say so to temper expectations. As it is a lot of people who are specifically in the market to get a pro and also their target audience are getting excited and if it is nothing big it is just going to piss a lot of people off.

I'd agree with they were actively teasing us here! If anything, we're the ones creating unnecessary hype.
 
I think it's big news. MS needs some positive coverage lately with SB being canned and Sony and Nintendo releasing potential game of the year games recently. They need to get this hype train rolling.
 
Perhaps they (MS) feel this will have more weight if it just hits with no build up.

I don't think it's working out that way when you have websites saying "Xbox scorpio reveal incoming!?"

Even the Xbox France president had to come out and there isn't a scorpio reveal this week and that the websites are misleading people
 
If this isn't big news then they should get ahead of it and say so to temper expectations. As it is a lot of people who are specifically in the market to get a pro and also their target audience are getting excited and if it is nothing big it is just going to piss a lot of people off.

I don't know a single person outside of GAF who even knows anything about this supposed detail drop this week. And I know a lot of big time gamers. You are in a gaming bubble on this site.
 
?

Gears 4 maxed out at 1080/60 is a gorgeous game. If they can get that running on the Scorpio (very possible) then it will look stunning. Seriously, play Gears 3, which is a good looking game, then go to Gears 4. The difference is huge.

Common problem that you remember graphics better then they were ;-)
 
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