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Proun |OT| Pay What You Want - Rotate Your Ball

Nabs

Member
Snuggler said:
So there is no 1080p option yet? It's still kinda fun to asd your ball across the tube but they should have proper rez support.


prount79s.jpg
 
Just found out that creator of Proun was part of the team that created De Blob before it was sold onto THQ. Makes sense when you think about it. They share an aesthetic style.
 

Red

Member
KevinCow said:
I hate to be Mr. Negative, but this is far more fun to look at than it is to actually play.
Says you. My only problem is the limited amount of tracks, but surely that will change in the future.
 

Balehead

Member
Looks very good and plays quite nice with a kb. Definitely worth trying for everyone. Took me a while to figure out which way some of the objects in the horizon were.
 
Cronox said:
Is the site down for anyone else?

Yeah. Bummer. Now I have to bookmark it and try throughout the weekend. Still, I hope it's because it's getting slammed, because I love it when it happens to games that deserve it.
 
Anyone tried 3d vision yet?

I downloaded the free version but something went wrong and I couldn't start the installation; it means that monday I'll pay for the complete version for greater justice.
 
Cronox said:
Is the site down for anyone else?
Yup. No Proun for me yet. Looks like it will go on the list of games I love to play but such incredibly at, like Wipeout HD. Deserves support in any case. Looks beautiful too.
 

Malfunky

Member
Cronox said:
Is the site down for anyone else?

Yeah, and I'm pretty sure this is affecting the game's playability. Every time I finish a level, the game stalls on the score upload screen. Can't get out of it. Anybody else have this problem or found a work around?
 

TheBez

Member
Using MotionJoy and a PS3 controller isn't working for me. I'll launch Proun press a button and then it crashes. Any ideas?
On the topic of level building I wanted to test a simple design to make sure I knew what I was doing. I made a basic line and tried to export it. However when I try to I get the error "--Runtime Error:file stream cannot create:" and then the file name. Anyone else having this problem?
 
Game is awesome, was playing split-screen with a friend earlier today. Hopefully user created levels really take off for this thing, I mean it seems to be more popular than the dev's thought, with the high score servers down and everything (really wish there was a more effective timeout built in).

But momentary technical issues aside, the game is a lot of fun and looks great. Great fun to play with friends.

Using MotionJoy and a PS3 controller isn't working for me. I'll launch Proun press a button and then it crashes. Any ideas?
On the topic of level building I wanted to test a simple design to make sure I knew what I was doing. I made a basic line and tried to export it. However when I try to I get the error "--Runtime Error:file stream cannot create:" and then the file name. Anyone else having this problem?

Have you tried the 360 controller emulation mode? I have yet to try that myself, but I was using my 360 controller for it earlier and that worked fine.
 

TheBez

Member
EchosMyron1 said:
Have you tried the 360 controller emulation mode? I have yet to try that myself, but I was using my 360 controller for it earlier and that worked fine.
Yeah I was using the 360 emulation mode. Super odd :(
 

shaowebb

Member
This is gonna sound bass akwards but can I use Maya instead of 3DS max?

I have Max, but I haven't cracked it open since I got trained for Maya first. If I can use Maya I can go into Zbrush and throwdown some sculpting onto some stuff before taking it back to Maya and into Proun, too. Fun times.
 
TheBez said:
Yeah I was using the 360 emulation mode. Super odd :(

Just played a level with my Dualshock 3 on 360 emulation mode and had no problems :( . I did just install these MotionJoy drivers a day or so ago, so maybe I got a newer version?
 

Dina

Member
I like it, but the 5 levels (3 normal, 1 unlock, 1 bonus when bought) sure are over fast. Also, the slowest speed is fast enough for me. It's fun, but it's just not as varied as say, Audiosurf.
 

The M.O.B

Member
shaowebb said:
This is gonna sound bass akwards but can I use Maya instead of 3DS max?

I have Max, but I haven't cracked it open since I got trained for Maya first. If I can use Maya I can go into Zbrush and throwdown some sculpting onto some stuff before taking it back to Maya and into Proun, too. Fun times.

Nope 3ds Max only, unless you can find someway to export your Maya Objects into 3ds max. I highly doubt Zbrush would work anyways either.
 

mclaren777

Member
I'm getting a strong Mirror's Edge vibe from the graphics so I'll definitely pay him something even if I don't download the game.
 
EchosMyron1 said:
Want to unlock some of these higher speeds, but the high-score servers are still down. :( I hope this all gets sorted soon.
aww. no wonder my game froze yesterday at the high score screen.
 

mclaren777

Member
It can't seem to connect to the high score server after a race and that basically locks up the game.

Is anybody else having this problem?
 

Unicorn

Member
Just played this. I haven't giggled that much in a while. The joy of just going along for the ride is insurmountable. Following the flow and form of the levels is something more big budget studios should learn from. I get paid Thursday and can't wait to give this my money. Loved that in the credits it showed artwork that inspired the game.

Here's to hoping that community support can whip up levels of equal quality, with perhaps different artwork as inspiration. I'm dying to see some Surrealism sets; Dali especially.

Also, Love the sort of optical illusions thrown in. That's mostly what gave me the idea of wanting some Surrealism.
 

Vinci

Danish
Sonic speed is even challenging - I'm not looking to the next levels. Am enjoying it though, however I occasionally get some weird optical effect going on where it's like I'm hypnotized and it takes smacking square into a wall to knock me out of it. Crazy.
 

chubigans

y'all should be ashamed
The sales results are in: "Proun Creator Disappointed With 'Pay What You Want' Results"

http://www.gamasutra.com/view/news/...sappointed_With_Pay_What_You_Want_Results.php

Though Proun creator Joost van Dongen has made nearly $20,000 off of his artistic, indie racing title, overall he says he's been disappointed by the results of the game's "pay what you want" distribution model.

Though over 4,400 people paid an average of $5.23 each to buy the game, Van Dongen says over 47,000 people downloaded the game for free from his site, with an estimated 200,000 more downloading the game from torrents and other sources, according to a post on his development blog.

The prevalence of free players means the game has averaged just 9 cents of revenue per download, Van Dongen said, well below what he thinks a successful game with a traditional sales model would have made.

"If I would not have done the Pay What You Want model and would have done a fixed price on Steam instead, I think I may have made 5 to 10 times as much money," Van Dongen wrote, even after taking into account the reduced buzz and smaller player base that would likely come from removing the free version.

"I dare claim that for the amount of success Proun had, it made a very meagre amount of money," he wrote of the title, which he estimates took the equivalent of nine months of full time work to complete.
 

Dina

Member
No, I disagree. I paid a fiver and it wasn't even worth that. Shortest game ever. Of those long five years, I would have done more levelbuilding.
 
The number of people who illegally downloaded it from a torrent site vs. the number who legally downloaded it from his site for free is kind of hilarious.
 
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