PS Now - 1 Month Membership for $1 to new subscribers - Ends 3/29 (NA only)

You might want to check for possible causes on your end then because the streaming works flawlessly for me and many others.
My internet is fine. I downloaded Doom without any problema at the expected rate. But when I try to stream something, specially at mid day, the services kicks me out. I can play at nights though
 
So I'm trying it because of this deal but don't see me going past that. Was expecting more in there lol. Searched a few games and was surprised they were not in there. Think it's probably worth 5-7. Wouldn't pay much more.
 
lol, spooked! Sure thing there.

They have occasional sales on PS Now and even offer a free 1 time 7 day trial to everyone who wants to use it. This is just a 1 month trial to let people in one region try it out for a buck and is only available for a short period of time. How that translates into being spooked is beyond me.
I say spooked because game pass is getting alot of positive headline lately and probably dont want to be too far behind on numbers should gamepass ever really take off. Sony is good TODAY and maybe even into next year but things can turn on a dime and this industry is cut throat. They appear complacent at the moment while MS keeps making big moves.
 
My internet is fine. I downloaded Doom without any problema at the expected rate. But when I try to stream something, specially at mid day, the services kicks me out. I can play at nights though
It is your ISP.
With Covid, internet is being more used, so in some countries for example, Portugal, the government gave permit for ISPs to cap the speed of streaming services , so that government services would not crash lol
 
I say spooked because game pass is getting alot of positive headline lately and probably dont want to be too far behind on numbers should gamepass ever really take off. Sony is good TODAY and maybe even into next year but things can turn on a dime and this industry is cut throat. They appear complacent at the moment while MS keeps making big moves.
Dude, nobody uses PS Now. It's a worthless service. I bet my ass they don't even have 5 million suscribers. The games available are just old games, the newest AAA game I could find there was from 2016. It costs the same as gamepass which doesn't even make sense since gamepass has way more quality games. Also availability tells you how much effort each company is putting on their services. Gamepass is available on 3x countries compared to PS NOW.

Sony launched PS NOW 3 years before Xbox, 3 fucking years. Look at them now. It reminds me to Apple when they launched Siri years before the competition even dreamt about a virtual assistant only to be completely leap frogged by even fucking amazon.
 
It is your ISP.
With Covid, internet is being more used, so in some countries for example, Portugal, the government gave permit for ISPs to cap the speed of streaming services , so that government services would not crash lol
Like I said, my internet is fine. Data caps? Lmao, that's illegal here. Every other service works flawlessly, this is just Sonys awful service.
 
Dude, nobody uses PS Now. It's a worthless service. I bet my ass they don't even have 5 million suscribers. The games available are just old games, the newest AAA game I could find there was from 2016. It costs the same as gamepass which doesn't even make sense since gamepass has way more quality games. Also availability tells you how much effort each company is putting on their services. Gamepass is available on 3x countries compared to PS NOW.

Sony launched PS NOW 3 years before Xbox, 3 fucking years. Look at them now. It reminds me to Apple when they launched Siri years before the competition even dreamt about a virtual assistant only to be completely leap frogged by even fucking amazon.
To me this just emphasizes the point that sony looked into the streaming service profit vs cost and came to the conclusion that its not worth putting a whole lot of effort into it. If MS was selling hardware at a decent clip and their first party games (sans minecraft) sold anything beyond the top 7, they wouldnt be trying to reinvent the wheel thats worked well enough for 30 some years now.
 
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Like I said, my internet is fine. Data caps? Lmao, that's illegal here. Every other service works flawlessly, this is just Sonys awful service.
Yeah that is what I though, I never understood why that thing happened here.
I never had problems PSnow, but my internet connection is now having problems with all streaming services , except after 9 pm.
So I though that streaming cap was being used on other countries.
 
To me this just emphasizes the point that sony looked into the streaming service profit vs cost and came to the conclusion that its not worth putting a whole lot of effort into it. If MS was selling hardware at a decent clip and their first party games (sans minecraft) sold anything beyond the top 7, they wouldnt be trying to reinvent the wheel thats worked well enough for 30 some years now.
It's not a simple cost/profit thing though, it's a complete restructuring of your entire way of selling. To go in all the way, it also requires the knowledge that giving away your game practically for free doesn't necessarily mean less sales, especially if you're also selling on PC. Hindsight is everything on that one and I'm not sure that's something even MS foresaw when they started all this.

You think if Sony couldn't sell millions of copies of Ghost of Tsushima, plus get millions more players paying subscriptions and, potentially, buying DLC, they wouldn't do it?

But it'd require day one releases on PC, it'd require the risk of it not working and it'd require a huge amount of amount of money to get set up.

That doesn't mean Sony aren't going to end up the same way, it's just the reason they didn't do it first. Like I say, hindsight is everything.
 
It's not a simple cost/profit thing though, it's a complete restructuring of your entire way of selling. To go in all the way, it also requires the knowledge that giving away your game practically for free doesn't necessarily mean less sales, especially if you're also selling on PC. Hindsight is everything on that one and I'm not sure that's something even MS foresaw when they started all this.

You think if Sony couldn't sell millions of copies of Ghost of Tsushima, plus get millions more players paying subscriptions and, potentially, buying DLC, they wouldn't do it?

But it'd require day one releases on PC, it'd require the risk of it not working and it'd require a huge amount of amount of money to get set up.

That doesn't mean Sony aren't going to end up the same way, it's just the reason they didn't do it first. Like I say, hindsight is everything.
Sony could easily do that. Im assuming they did the math and came to the conclusion that its not worth it in the long run.
 
Sony could easily do that. Im assuming they did the math and came to the conclusion that its not worth it in the long run.
Then you'd be assuming wrong. Sony didn't set up the download portion of PS Now until more than a year after Game Pass had been released. It was seen as a BC solution and nothing else, and not a particularly successful one at that.

Remember when it charged by the hour? I do.

They missed a trick, which isn't a bad thing because everybody in every industry missed a trick. Blockbuster doesn't exist anymore. Song buying websites no longer exist in any substantial way. Do you think more or less people pay for Photoshop now it's part of a cheap subscription?

It's so easy to downplay what Game Pass is doing, because it's a logical step forward. But it's the logical step forward today. It certainly wasn't four or five years ago.
 
Everything I expected fo happen, happened

I played for an hour and a half Ni No Kuni, with a note on top of screen (that stayed there for the most part of gameplay) saying ''Your Internet connection is too slow''
Quality image kinda sucked
Most gameplay was choppy as fuck

I have a 60mb intenet connection, which should be more than enough to play that old game normally

I got my dollar's worth 😆👍
 
Then you'd be assuming wrong. Sony didn't set up the download portion of PS Now until more than a year after Game Pass had been released. It was seen as a BC solution and nothing else, and not a particularly successful one at that.

Remember when it charged by the hour? I do.

They missed a trick, which isn't a bad thing because everybody in every industry missed a trick. Blockbuster doesn't exist anymore. Song buying websites no longer exist in any substantial way. Do you think more or less people pay for Photoshop now it's part of a cheap subscription?

It's so easy to downplay what Game Pass is doing, because it's a logical step forward. But it's the logical step forward today. It certainly wasn't four or five years ago.
They charged by the hour at one time? Wow.

I remember when the minimums were quarterly at $45 per quarter or $180/yr. There wasn't even an annual deal.
 
They charged by the hour at one time? Wow.

I remember when the minimums were quarterly at $45 per quarter or $180/yr. There wasn't even an annual deal.

"The service allows for rental for as little as four hours, or up to 90 days. It's $3-5 for the hourly fee, $5-8 for a week, and $8-15 for a month. The 90 day prices go as high as $30"

I remember seeing these prices, but I don't remember whether this had changed by the time it got out of beta. I get the feeling it hadn't, but might be wrong.
 
Then you'd be assuming wrong. Sony didn't set up the download portion of PS Now until more than a year after Game Pass had been released. It was seen as a BC solution and nothing else, and not a particularly successful one at that.

Remember when it charged by the hour? I do.

They missed a trick, which isn't a bad thing because everybody in every industry missed a trick. Blockbuster doesn't exist anymore. Song buying websites no longer exist in any substantial way. Do you think more or less people pay for Photoshop now it's part of a cheap subscription?

It's so easy to downplay what Game Pass is doing, because it's a logical step forward. But it's the logical step forward today. It certainly wasn't four or five years ago.
You can download games from PS Now as well as stream them. That was implemented well before Ghost came out.
 
Sony already explained that their games are too big and cost too much to be put on PSnow day one.

Game design and scope would have to change to accommodate millions of lost $60 to $70 sales.
 
You can download games from PS Now as well as stream them. That was implemented well before Ghost came out.
Yup. That's right. As I said, that feature was implemented a year after Game Pass was set up. Until then, Sony didn't have a Game Pass competitor at all.

But being able to download games isn't the problem. It's having the confidence to say "giving these games away will still make money". As it happens, that's true. Looking at the numbers, certainly Forza Horizon 4 and probably Sea of Thieves have outsold Ghost, on top of having millions more players and a subscription fee to boot.

Find me anyone saying that was possible from a gaming subscription service in 2017. It isn't a case of "run the numbers and it's no good."
 
Where is the data that Forza and sea of thieves sold more that ghost of tsushima? I hope player numbers aren't being used. That tells you nothing of game sales.

And even then those player numbers include PC.
 
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Yup. That's right. As I said, that feature was implemented a year after Game Pass was set up. Until then, Sony didn't have a Game Pass competitor at all.

But being able to download games isn't the problem. It's having the confidence to say "giving these games away will still make money". As it happens, that's true. Looking at the numbers, certainly Forza Horizon 4 and probably Sea of Thieves have outsold Ghost, on top of having millions more players and a subscription fee to boot.

Find me anyone saying that was possible from a gaming subscription service in 2017. It isn't a case of "run the numbers and it's no good."
What numbers?
 
What numbers?
We know Forza has been played by 24 to 30m players (24m last Nov). We know Sea of Thieves has been played by 20m players. We know there are officially 18m game pass subscribers.

Even if you presume every subscriber played these two games - impossible - and allow for gamesharing, there's an amount that must've paid for it.

That amount is obviously up for debate, but you'd be mad to think every subscriber had played Forza and the excess six million was just account sharing.
 
We know Forza has been played by 24 to 30m players (24m last Nov). We know Sea of Thieves has been played by 20m players. We know there are officially 18m game pass subscribers.

Even if you presume every subscriber played these two games - impossible - and allow for gamesharing, there's an amount that must've paid for it.

That amount is obviously up for debate, but you'd be mad to think every subscriber had played Forza and the excess six million was just account sharing.
You said sales numbers, not free demo numbers. What are the sales numbers?
 
Yeah just as I thought, people always use player numbers. Which include

demos
multiple accounts
sharing accounts
$1 gamepass try outs
PC platform which also has the same options to play the game.

Player numbers are meaningless to compare with actual sales. Anybody that can access the game, free or not, is counted as a player. Even if played for a few hours.
 
A down load on game pass is not a sale. It's a free trial of it's a first party game.
I'm pretty sure he's saying 6 mil is the bottom end of sales (24 mil players minus 18 mill GP subscribers = 6 mil) and that's assuming every single gamepass downloaded and played the game. In reality the sales are probably much higher as no game has reached even close to 100% subscriber penetration as far as we know.
 
I'm pretty sure he's saying 6 mil is the bottom end of sales (24 mil players minus 18 mill GP subscribers = 6 mil) and that's assuming every single gamepass downloaded and played the game. In reality the sales are probably much higher as no game has reached even close to 100% subscriber penetration as far as we know.
Not necessarily the bottom end of sales, but the start of the "unknown" stat.

If you presume every subscriber downloaded, that 6 million is either purchases or multiple accounts (or game sharing).

But you can't presume every subscriber downloaded. Even 75 per cent of 18 million seems insane. But if you call it 75 per cent, that's 13.5m gamepass players (or 10.5m by other means).

When you're on this sliding scale, it starts to get to a statistically significant amount of people who would have to be game sharing or have multiple people on the same console for it not just to be sales. Is it possible half of all Game Pass subscribers who downloaded Forza Horizon 4 also share the console with two other people? Yes. But it sounds pretty unlikely.

The bottom line is we don't know. But we don't have any other data and it doesn't seem too crazy to presume there's a significant amount of sales in there. How you take the figures from there depends on how you want to present it, but meh. To me, 7 million sales plus 4 million game sharing/extra accounts still seems like too many for the latter.

And the idea "people who played the demo" is in that 24m needs a source if anyone is going to take it seriously.
 
I'm pretty sure he's saying 6 mil is the bottom end of sales (24 mil players minus 18 mill GP subscribers = 6 mil) and that's assuming every single gamepass downloaded and played the game. In reality the sales are probably much higher as no game has reached even close to 100% subscriber penetration as far as we know.
6M and 1. I never downloaded or played Sea of Thieves, but I sure I must be the only one and every other last one of those 18M GP subscribers did, right?
 
I'm pretty sure he's saying 6 mil is the bottom end of sales (24 mil players minus 18 mill GP subscribers = 6 mil) and that's assuming every single gamepass downloaded and played the game. In reality the sales are probably much higher as no game has reached even close to 100% subscriber penetration as far as we know.
If sea of thieves was anywhere near 5 million, much less 6.5, MS would be screaming it from the highest mountain. No sales chart backs up Phils statement that people that play game pass games will purchase said game. Even more so for MS first party games that wont rotate out.
 
If sea of thieves was anywhere near 5 million, much less 6.5, MS would be screaming it from the highest mountain. No sales chart backs up Phils statement that people that play game pass games will purchase said game. Even more so for MS first party games that wont rotate out.
I was referring to Forza Horizon with the 24-18.

Sea of Thieves last known players number is 20 mil so it would leave us with a baseline of 2 mil to start.
 
If sea of thieves was anywhere near 5 million, much less 6.5, MS would be screaming it from the highest mountain.
Based on what? MS doesn't scream sales figures from the highest mountain for any of its products as far as I know.

Here's its annual report: https://www.microsoft.com/investor/reports/ar20/index.html

I'm not going all through it, but there are subscriber figures and OS usage, but no hard "WE SOLD 5M UNITS" as far as I can see with a quick browse for anything.

No sales chart backs up Phils statement that people that play game pass games will purchase said game. Even more so for MS first party games that wont rotate out.
Let's ignore that your argument here is "the head of Xbox is just lying".

Nobody is talking about people in Game Pass buying Game Pass games. That's a different discussion. The discussion is how many sales do titles that are in Game Pass get on top of the service. Some of those might have Game Pass, a significant number will not.
 
Says put people on ignore

Also *please grow the fuck up waaahhh

Take your own advice. I'm also sick of this console warrior bullshit but I've seen so many PS fans so triggered by gamepass threads and spreading FUD., that it's funny hearing it the other way around.

If PS now is anywhere near gamepass then $1 is a steal for the amount of games you can play.
Just ignore people who want to troll GamePass. It really is that simple. You're just adding to the avalanche of shit flowing through the fucking threads with your tit for tat bullshit posts.
The amount of times I see 'But they troll GamePass threads' is alarming and makes me question the age of some of these people who post this. You're not in kindergarten mate. Grow the fuck up.
 
You cut the last bit out where I praised ps now.... But well done for trying.
Both GamePass and PSNow have their own uses and benefits for their respective audiences. I wish i can say I have used PSNow as Sony's to fucking slow to roll it out in my region (or they just don't care, I dunno) but GamePass is fanastic value no matter which way you slice it.
Personally I'd like it if PS develops a GamePass competitor cause in the end we'll end up with a ton of games to play for a small monthly fee.
Some here hate that concept but I think its brilliant for those who want to just play whatever they want for a low fee. Saves you money to invest in other things than paying $60 for new release games.
 
So after trying it. I'm somewhat impressed.. I didn't like the controller lag on the PS4 but on my PC (which isn't anything fancy), everything runs smoothly.

That being said, no way I'd pay full for the service. Ok titles up there but I was expecting a bit more to choose from.
 
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