baphomet
Member
So should I set the PSTV to 720p, or 1080i on my 1080p TV (47" size)?
Which would give the better picture?
Depends on the TVs scaler. I would personally set mine to 720p.
So should I set the PSTV to 720p, or 1080i on my 1080p TV (47" size)?
Which would give the better picture?
So should I set the PSTV to 720p, or 1080i on my 1080p TV (47" size)?
Which would give the better picture?
For those that have one, can you just swap memory cards between a regular Vita and PS TV? Would be cool to play some of a game on the go, then come home and play some on the TV.
Also, will the PS4 controller work from day one?
I've read that this works fine, I think as long as both the Vita and PSTV are using the same PSN account.
DS4 should be working right out of the box, if not, when you update the firmware, it will work (the firmware update came out a few months ago).
That list has some solid titles on it. ThanksThe PS TV compatibility list has the PSP and PS1 games that are playable on it. I doubt the PS4 will get the ability to play PSP games, but I would think PS1 is definitely a possibility.
I would think that Vita games would scale better to 1080i. Seems like 544p->1080i->1080p would be better than 544p->720p->1080p.
So what's a good [read: cheap] HDCP stripper that I can use to record footage on the PSTV?
So what's a good [read: cheap] HDCP stripper that I can use to record footage on the PSTV?
Why is Disgaea 3 not on the list but Disgaea 1, 2 and 4 are?
I'm guessing because of the flicking trophy. The trophy requires you to use the touch screen.Why is Disgaea 3 not on the list but Disgaea 1, 2 and 4 are?
I have this, and it works great, but it might not be cheap enough.
Those look great. Thanks!This guy worked well with my PS4 before the HDCP patch came out: http://www.amazon.com/gp/product/B005HXFARS/ref=oh_aui_detailpage_o00_s00?ie=UTF8&psc=1.
This has probably been done before, but here's a list of games I personally own that are not compatible with PSTV.
* indicates it makes no sense to me, control-wise
*Mortal Kombat (want you to buy console version?)
*Ys: Memories of Celceta
Gravity Rush (haven't really played it, but I think it should be fine w/o touch screen, right?)
*Disgaea 3 (console version)
*Uncharted: Golden Abyss
*Wipeout 2048
*OlliOlli (console version)
*Hot Shots Golf: World Invitational (console version)
*Soul Sacrifice
*Silent Hill: Book of Memories
*Metal Gear Solid HD Collection (console version)
*Sly Cooper Collection (console version)
*Injustice (console version)
*Lumines Electronic Symphony
*PlayStation All-Stars Battle Royale (console version)
*Street Fighter X Tekken (console version)
Of the 16 games I own that won't work, there's only one I could potentially see there being control issues -- though I didn't play it enough to find out anyway.
Of those, 9 had console versions. Even that's not a good excuse -- just a cynical one. But at least it's something. What's with the other 8 games? Why would they not get a small touch-up to be compatible? Especially the in-house Sony ones!
It's just weird. I'll likely get one eventually to be able to play PSP games on my TV and to futz around with, but man, they could've tried a bit harder on the compatibility side.
What they could do is use the touch pad to emulate the touchscreen for (some) games. Then hold down L2 for example to have it emulate the back touch instead.i don't know about the others, but uncharted, gravity rush, wipeout, and mgs hd all use the touch screen quite a bit, and would need to be patched. they probably want to see the install base at a certain number before they devote resources to patching some of these games
i don't know about the others, but uncharted, gravity rush, wipeout, and mgs hd all use the touch screen quite a bit, and would need to be patched. they probably want to see the install base at a certain number before they devote resources to patching some of these games
MGS HD is originally a console game, so porting that should be pretty damn easy. What did Wipeout use the touchscreen for? Only thing I can remember is for the menus, and it's pretty much a port of Wipeout HD anyway. Uncharted is 99% non-touchscreen, with it only being necessary to wipe off some crap from artifacts randomly. They could port that to the analog stick or, if necessary, to the PS4 touchpad.
I can't really speak on Gravity Rush.
Again, it's not that there are no touch-screen functions in those games; it's that getting around them would be dirt easy. For games where it wouldn't, like Little Deviants, I wouldn't expect a "port."
MGS HD is originally a console game, so porting that should be pretty damn easy. What did Wipeout use the touchscreen for? Only thing I can remember is for the menus, and it's pretty much a port of Wipeout HD anyway. Uncharted is 99% non-touchscreen, with it only being necessary to wipe off some crap from artifacts randomly. They could port that to the analog stick or, if necessary, to the PS4 touchpad.
I can't really speak on Gravity Rush.
Again, it's not that there are no touch-screen functions in those games; it's that getting around them would be dirt easy. For games where it wouldn't, like Little Deviants, I wouldn't expect a "port."
It would have been easy if those games had been developed for Playstation TV from the beginning, they weren't.
Going back to a codebase that hasn't been touched in years, by a team that in some cases doesn't even exist anymore, to make a patch and go through QA again... that's not a small touch up, you're looking at hundreds of thousands of dollars in cost. It's just not worth it.
Uncharted is definitely not 99 percent non touchscreen. Most puzzles uses the touchscreen, you cut obstacles using the touch screen, and melee is done using the touch screen. You also fight boss battles with it. The game is not completable without using touch, unless significant work is done on it.
Does the DS4 work with everything? Can I use it to play every compatible Vita game, every PSOne Classic, and every PSP game?
Also does COD Black Ops Declassified work too?
If the success of this device hangs solely on its ability to play Vita games, it's already dead.TBH, especially if it's first party, Sony needs as many compatible titles as possible to give this thing any chance of success.
My question is why you would want cod to work. Its fucking awful.
It needs marketing even more. It could have a million playable titles and the best version of Call of Duty on the planet and it's still wouldn't sell worth a damn, because no one knows it exists.*snip*
TBH, especially if it's first party, Sony needs as many compatible titles as possible to give this thing any chance of success. So if it costs them a bit to get flagship games for the system up and running, they should be willing to invest in it. If they need to have that include free patches for pubs to make games compatible, then so be it.
I'm gonna call baloney on that, considering many games only cost that much to make in their entirety. I'm not saying it's free, but I doubt it would cost "hundreds of thousands of dollars."
Any devs want to chime in?
Its the best handheld FPS game to be released so far. Quick missions, decent enough controls (only made terrible by the woeful Vita analogue sticks) as well and the multiplayer actually being kinda fun. COD and Uncharted were the two games I was looking forward to most as the handicap of the shit vita sticks will be removed, looks like only one of them will work.
Killzone is leagues and leagues better than that cod is. Hell, resistance is also better in my opinion, and it was mediocre at best.
MGS HD is originally a console game, so porting that should be pretty damn easy. What did Wipeout use the touchscreen for? Only thing I can remember is for the menus, and it's pretty much a port of Wipeout HD anyway. Uncharted is 99% non-touchscreen, with it only being necessary to wipe off some crap from artifacts randomly. They could port that to the analog stick or, if necessary, to the PS4 touchpad.
I can't really speak on Gravity Rush.
Again, it's not that there are no touch-screen functions in those games; it's that getting around them would be dirt easy. For games where it wouldn't, like Little Deviants, I wouldn't expect a "port."
I'm gonna call baloney on that, considering many games only cost that much to make in their entirety. I'm not saying it's free, but I doubt it would cost "hundreds of thousands of dollars."
Any devs want to chime in?
I'm curious about proximity. How far can you get from the PS4 and still have a quality experience? If the range is limited, then this might not be as useful as I originally thought.
I'm curious about proximity. How far can you get from the PS4 and still have a quality experience? If the range is limited, then this might not be as useful as I originally thought.
Are there any notable PSP games that aren't compatible with the vita TV?
I have this, and it works great, but it might not be cheap enough.
Because I have the game and want to know ow if I can get any more value out of it.My question is why you would want cod to work. Its fucking awful.