I've played through God Hand multiple times with PCSX2 at full speed.
Game Info and Performance
Title (Region): God Hand (PAL)
Completion: 100%
Default FPS: 60
Frame drops from fullspeed: No
Widescreen option available in game: No
Issues:
- Must be set to 60 hertz mode or there will a bunch of lines and stuff on the screen.
Build and Plugins Used
Build: SVN r3878 and r4572
Graphics: GSdx
Sound: SPU2-X
Emulation Settings
Graphics Plugin Settings
Renderer: Direct3D11 (Hardware)
Interlacing: None
D3D Upscaling: D3D internal res - See below, Scaling - 2-3x, Native resolution - no
Hardware Mode Settings: Texture Filtering - yes, Allow 8-bit textures - no, Logarithmic Z - n/a, Alpha Correction (FBA) - n/a
Hacks: N/A
NOTE: 4x upscaling is out of the question. Setting the internal resolution to 1920x1080 also works fine and is generally what I use.
Sound Plugin Settings
Mixing Settings: Interpolation - Linear, Reverb Boost Factor - 1X
Output Settings: Module - XAudio 2, Latency - 150 ms, Synchronizing Mode - TimeStretch, Audio Expansion Mode - Stereo
Enable Debug Options: no
Use a Winamp DSP Plugin: no
Computer Specs
OS: Windows 7 64-bit
CPU: Intel i7-950 at 4.0GHz
GPU: 1GB ATI 5870
RAM: 6GB
I'll try and get some decent screenshots at some point, sorry if it looks a bit lazy right now.
Also, I use the exact same settings with
Yakuza and it runs fine. Only halfway through but not had any problems outside of blurry cutscenes. They can apparently be fixed with the skipdraw hack.