I was and I'm still a Dreamcast nut, in fact I still don't own a PS2, and so the period between mid-1999 until late 2000 was a bit disappointing for me, seeing how the absolutely fantastic Dreamcast games that were released, were practically being ignored by the mass market in favour of the hype and (at that time) unproven promises of the PS2.
However, now when I remember that time, I think the Sony marketing department did a great job that must be recognized (and I'm completely serious, no sarcasm here). Everything, from the wonderful design of the console, to the design of the console front-end, the logo and all the branding stuff, even the aesthetics of the first (otherwise so-so) games and their intros, like Tekken Tag or RRV, fit perfectly and built one of the best launch moods I can remember. I really think neither Microsoft nor Gamecube surpassed it, and I think it will be difficult for even Sony themselves to replicate such a fantastic job.
At least for me, that TTT intro song is one of the elements that immediately come to mind when I think of that period (an all that millennium crazyness that went around those months).
However, now when I remember that time, I think the Sony marketing department did a great job that must be recognized (and I'm completely serious, no sarcasm here). Everything, from the wonderful design of the console, to the design of the console front-end, the logo and all the branding stuff, even the aesthetics of the first (otherwise so-so) games and their intros, like Tekken Tag or RRV, fit perfectly and built one of the best launch moods I can remember. I really think neither Microsoft nor Gamecube surpassed it, and I think it will be difficult for even Sony themselves to replicate such a fantastic job.
At least for me, that TTT intro song is one of the elements that immediately come to mind when I think of that period (an all that millennium crazyness that went around those months).