PS3-8Days Question???

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Hey GAF look at this video of the 8 Days car being shot down. Just taking a look at the quality of the car and the physics does this make you believe that part of the 8 Days video shown at E3 2006 could have been real? Just fast forward to 1:47 of the video that's where it begins.

http://youtube.com/watch?v=phZQWtTAP5Q&search=gdc tech demo

I mean to me it looks like the quality of the car and the physics of it being shot up are about the same quality of this screenshot.
eight-days-20060508112417419.jpg


What say you?


And here's the video of the same game (i.e. 8 Days) in 2005. It was a similar gas station at E3 2K5 demo that was shown exploding in real-time.

http://video.google.com/videoplay?docid=-8025980825115926132&q=gas+station+ps3


IGN said:
Originally known only for its breathtaking demo of an exploding gas station shown in video form at E3 2005(and later, a demo of a car being shot up in a different CES 2006 presentation) , this game eventually was revealed as Eight Days, a crime epic from SCE Studios London. Set in the desert of Arizona, the game features eight days in the bad times of the criminal element.




So after seeing basically all the evidence do you (GAF) believe that the final product will look as advertised at E3 2006?

If not please explain.
 
Speevy said:
8 Days is CG. Really.

My question is looking at the older videos of the games in REAL-TIME and comparing it to the supposed "CG" video of E3 2K6, do you think the game once finished will look like the E3 2K6 footage?
 
... I know this is GAF, and that means I'm not allowed to like that video since its CG, but that was pretty cool to watch. Bullet decay (Things getting shot, often to pieces) is one of my favorite things to watch
 
hah... look at the tail light... dont oyu think a tai-light would crack if it was shot?

and the license plate too... those are all just flat textures, neh?
 
meltpotato said:
hah... look at the tail light... dont oyu think a tai-light would crack if it was shot?

and the license plate too... those are all just flat textures, neh?


Did you see the real-time GDC video of this game?

Mmmkay said:
Target render with a couple of in-game assets.

So do you think they will reach that target?
 
meltpotato said:
hah... look at the tail light... dont oyu think a tai-light would crack if it was shot?

and the license plate too... those are all just flat textures, neh?
That picture isn't from the video. The head and tail lights crack and break to peices in the video. I mean if they can actually DO that in the game then hell yeah thats cool but... yeah
 
mckmas8808 said:
Did you see the real-time GDC video of this game?



So do you think they will reach that target?

yeh i saw the video... was it real time? if so, comendable

anyhow, destructible environments in next gen, so far, are pretty disappointing. i really don't think breaking glass/plastic is too much to ask
 
meltpotato said:
yeh i saw the video... was it real time? if so, comendable

anyhow, destructible environments in next gen, so far, are pretty disappointing. i really don't think breaking glass/plastic is too much to ask


Yes both of the videos are real-time. Now after knowing this information can you see 8 Days looking like the E3 2006 video?
 
Yeah I think the final game will reach the quality of the e3 2006 demo. the quality of the car shoot up is pretty much the exact same as the tech demo shown at gdc. you could even say the gdc part was even more impressive than the e3-06 car chase due to the car peices falling off. the gas station demo shown during e3 2005 isnt quite the quality of the explosions seen in e3 2006's video, but if you think for one second the tech demo couldnt be improved after 1+ year of development, you gotta be insane. In my opinion, I think the e3 2006 video is all ingame assets, just maybe sped up due to framerate, and of course edited to give it a more cinematic feel as it is just a trailer.
 
mckmas8808 said:
So do you think they will reach that target?
Not with the character models they used. I think they were what made it stand out the most as 'CGI'. Destruction I think is easily doable since they've already shown off their tech demos in realtime, and the 'in-diner' shootout looks pretty much achieved already in Stranglehold. They're obviously going with a more large scale destructibility though, in line with Mercenaries 2 probably. So it'll be interesting to see how this pans out. I just hope it's not going to be a Getaway clone.
 
meltpotato said:
yeh i saw the video... was it real time? if so, comendable

Everything they've shown before that E3 demo was known to be real time, in fact everything Sony London has shown has been real time.
 
meltpotato said:
hah... look at the tail light... dont oyu think a tai-light would crack if it was shot?

and the license plate too... those are all just flat textures, neh?
watch the tech demo again...
http://youtube.com/watch?v=phZQWtTAP5Q&search=gdc tech demo
the plastic falls off and not just bulletholes. not sure why that didnt appear in the e3 2006 trailer. maybe it needs to be shot multiple times before it falls out. look at how the driver side window is, it takes a few shots before it starts to shatter.
 
mckmas8808 said:
Yes both of the videos are real-time. Now after knowing this information can you see 8 Days looking like the E3 2006 video?

I'm pretty skeptical of all Sony promises at this point, but it seems achievable.

to be honest, that doesn't really meet what i'm hoping for in next gen destructible environment, but it's one of the better examples so far.

i'm far more interested in seeing if Stranglehold meets its targets as i find them more impressive and i'm just more hyped about the game :b

EDIT: for reference:

http://gamevideos.com/video/id/3767
 
meltpotato said:
i'm far more interested in seeing if Stranglehold meets its targets as i find them more impressive and i'm just more hyped about the game :b

Wait, assuming what we've seen of both is realtime, you think Strangehold is more impressive looking than 8days? I have to disagree. 8days, if realtime, looks amazing. Stranglehold looks good, but I wouldn't say it's a stunner.
 
meltpotato said:
I'm pretty skeptical of all Sony promises at this point, but it seems achievable.

to be honest, that doesn't really meet what i'm hoping for in next gen destructible environment, but it's one of the better examples so far.

i'm far more interested in seeing if Stranglehold meets its targets as i find them more impressive and i'm just more hyped about the game :b

Is Stranglehold even on the same scale as what they're planning for Eight Days? Everything i've seen from Stranglehold as it taking place in much more confined spaces while ED seems to be more about large scale destruction.
 
Well it's good to see that most people here thinks that 8 Days in achieveable. At GAF no less. It's one of my most wanted games for next-gen.
 
SolidSnakex said:
Is Stranglehold even on the same scale as what they're planning for Eight Days? Everything i've seen from Stranglehold as it taking place in much more confined spaces while ED seems to be more about large scale destruction.

yeh Stranglehold, as I understand it, is indoors for a good deal of it. The destruction they have shown looks a bit grittier to me though. I just rewatched the 8 Days footage to make sure. some of the destruction in it looks pretty good i.e. when they are hiding barricaded behind the cars, the cars looks spent. but lots of the action shots, not all of them, where you see things breaking apart it looks a lot like pre-determined surfaces breaking apart, whereas Stranglehold looks a bit more convincing to me. to each his own. and i am definitely biased, being a big John Woo fan, but both titles look promising to me.
 
So after seeing basically all the evidence do you (GAF) believe that the final product will look as advertised at E3 2006?
Of course. After all, every other PS3 trailer has been an accurate representation of the final game.
 
Draft said:
Of course. After all, every other PS3 trailer has been an accurate representation of the final game.

Of course. After all, there are final PS3 games out there that prove it. Oh, wait...
 
Draft said:
Of course. After all, every other PS3 trailer has been an accurate representation of the final game.

I didn't say trailer, I said real-time demo!!!
 
After Gundam, Tekken, Genji, Killzone and Motorstorm, is there any reason to blindly believe what you see in a trailer?
 
Speevy said:
After Gundam, Tekken, Genji, Killzone and Motorstorm, is there any reason to blindly believe what you see in a trailer?


AGAIN (for the 1,000th time) did you look at the REAL-TIME video shown at GDC and E3'05???
 
Draft said:
Of course. After all, every other PS3 trailer has been an accurate representation of the final game.

Heavenly Sword looks unchanged from its 2005 trailer, from what we saw of the playable demo at this year's E3.
 
Speevy said:
After Gundam, Tekken, Genji, Killzone and Motorstorm, is there any reason to blindly believe what you see in a trailer?

Motorstorm looks as good as any racer on the market. Gundam looks no different from the E3 2005 trailer, only now it runs at 5fps. Tekken? I don't think Namco ever pretended that was an actual realtime demonstration.
 
Amir0x said:
Why do you say that?

I'll make one other comment... this game will either never see the light of day or it'll suffer Getaway syndrome... huge noticeable graphic downgrade and broken gameplay.
 
DarienA said:
I'll make one other comment... this game will either never see the light of day or it'll suffer Getaway syndrome... huge noticeable graphic downgrade and broken gameplay.

Are you suggesting those graphics aren't achievable on the PS3?
 
mckmas8808 said:
The gas station explosion at E3'05 and the shot up car at GDC.

E3'05 gas station
http://video.google.com/videoplay?docid=-8025980825115926132&q=gas+station+ps3

GDC'06 car physics (start watching around 1:47)
http://youtube.com/watch?v=phZQWtTAP5Q&search=gdc tech demo







And do you think this is real-time?
naughty-dog-ps3-project-untitled-20060526040200187.jpg



I'm not sure the point you were trying to make. 8 Days was CG. Those 5 games I listed don't look like the footage that was originally shown. That's not to downplay the PS3's considerable power or its ability to show off impressive tech demos, only those games and those developers. And I have absolute confidence in Naughty Dog's game.
 
Pedigree Chum said:
Motorstorm looks as good as any racer on the market.

Illogical. You lose.


Gundam looks no different from the E3 2005 trailer, only now it runs at 5fps.


It looks nothing like the city demonstration.

Tekken? I don't think Namco ever pretended that was an actual realtime demonstration.


But everyone else thought it was a representation of the actual game.
 
Speevy said:
I'm not sure the point you were trying to make. 8 Days was CG. Those 5 games I listed don't look like the footage that was originally shown. That's not to downplay the PS3's considerable power or its ability to show off impressive tech demos, only those games and those developers. And I have absolute confidence in Naughty Dog's game.

So, by stating you have absolute confidence in Naughty Dog's ability to meet what they've shown, you're thereby conceding that the PS3 CAN achieve what those tech demos you now dismiss suggested, right? Because, with the exception of MGS4, Naughty Dog's game looks as good as anything we have seen from either system.
 
Pedigree Chum said:
So, by stating you have absolute confidence in Naughty Dog's ability to meet what they've shown, you're thereby conceding that the PS3 CAN achieve what those tech demos you now dismiss suggested, right? Because, with the exception of MGS4, Naughty Dog's game looks as good as anything we have seen from either system.


Bring Pedigree Chum back. He was fond of making sense.
 
Speevy said:
Illogical. You lose.

How so? What racers do we have on the market? NFS, PGR3, Test Drive, Burnout, and RR6. That's it, right?

I'd say that Motorstorm looks better than all of those. As well, depending on what segment of the E3 2005 trailer you're referencing, Motorstorm does match the trailer. There is one segment in particular, with the camera behind the buggy as it slices in between these mountains, where it's clear that the developers have met the target.





It looks nothing like the city demonstration.

Well, yeah, because it's running at 5fps and was in an entirely different setting. It also wasn't a scripted movie.
 
DarienA said:
I'll make one other comment... this game will either never see the light of day or it'll suffer Getaway syndrome... huge noticeable graphic downgrade and broken gameplay.

Target render versus the final game which still looked considerably better than ANYTHING in the genre at the time? And the broken gameplay was more of a matter of stubborness of Team Soho in refusing to do things that facilitate ease of gameplay over realism, on the first point, the PS3 isn't going to struggle with graphics like in the Eight Days footage unlike in Getaway they were target shots and frankly it was apparent the PS2 would have trouble rendering the quality of those shots with 100% fidelity, and it should be easier for Team Soho to get up and running on the new hardware this time, on the second point, we'll have to see how much backing the game has and whether the director has learned his lesson of gameplay first, realism second.
 
Pedigree Chum said:
Are you suggesting those graphics aren't achievable on the PS3?

Actually no I'm not because that particular sequence we saw is so devoid of other details that it probably IS achievable. I however don't believe for one second that was a gameplay sequence, more of some type of intro semi-active sequence that you play through to start the game. We just haven't seen enough to make any real comments on what this game is. Let me see a larger environment and I might be impressed.

Kittonwy said:
Target render versus the final game which still looked considerably better than ANYTHING in the genre at the time? And the broken gameplay was more of a matter of stubborness of Team Soho in refusing to do things that facilitate ease of gameplay over realism, on the first point, the PS3 isn't going to struggle with graphics like in the Eight Days footage unlike in Getaway they were target shots and frankly it was apparent the PS2 would have trouble rendering the quality of those shots with 100% fidelity, and it should be easier for Team Soho to get up and running on the new hardware this time, on the second point, we'll have to see how much backing the game has and whether the director has learned his lesson.

What has Team Soho done since that makes you think gameplay-wise this'll be any better?

Getting all worked over that heavily scripted CG sequence(but, but it's using in game assets!!!!) is just begging to be disappointed.

And please just because the movie had a HUD come up that doesn't suddenly make it real time... OMG it's impossible to put a HUD in a CG movie!!!!
 
Speevy said:
I'm not sure the point you were trying to make. 8 Days was CG. Those 5 games I listed don't look like the footage that was originally shown. That's not to downplay the PS3's considerable power or its ability to show off impressive tech demos, only those games and those developers. And I have absolute confidence in Naughty Dog's game.


So I take it you didn't look at the two videos I'm trying to link you too. Did you? ~_~

They were real-time partner.
 
The trailer shown at E3 2k6 was so obviously CG. It was hilarious when suddenly an HUD popped up. Didn't fool me, bitches.
 
Top Bottom