PS3 Home Official Thread

maybe its been covered here already but apparently the security of HOME is.. lacking :lol

http://streetskaterfu.blogspot.com/

seems they werent expecting anyone to have a look at what the console is sending back and forth.

the 'upload any file you want to the SCEE server' part is particularly worrying.
 
Lord Error said:
Home really needs some kind of actual loading streaming engine implemented. It feels so awkward when you walk up to a door of the bowling alley, you can see what's inside, but as soon as you step in - 10 seconds of loading. Trailers that need to download fully before they start playing is a complete joke as well. There should be another, faster, running speed as well. I guess this is not much of a problem as you can teleport anywhere, but still it feels sluggish.

That's just on a technical side. It of course needs more content as well, particularly more game spaces and arcade games to play.

I liked the implementation of the voting radio and the flying saucer game with the actual world. They should do more of that kind of thing.

Trailers don't download fully, they stream a bit then start playing. For example in the theater, it loaded for about 30 seconds, then it played two full back to back near HD quality trailers, there is no way it downloaded two trailers in 30 seconds.

I agree to the loading of the various spaces, and I hope they reduce that loading more and more. They cant really background load, as it doesnt know where you will go next, and the doors of everything are so close to each other in the plaza, that you could enter any 2-3 within 3-5 seconds run.
 
This might sound like a stupid question, but... how does one get HOME? I just got my PlayStation 3 from Dell on Monday and, apart from signing up for PSN and playing Conan I haven't done a whole lot yet.
 
Spike Spiegel said:
This might sound like a stupid question, but... how does one get HOME? I just got my PlayStation 3 from Dell on Monday and, apart from signing up for PSN and playing Conan I haven't done a whole lot yet.

Update to the latest firmware. Then restart the PS3. home icon is next to the store icon.
 
AndyD said:
Update to the latest firmware. Then restart the PS3. home icon is next to the store icon.
Mine's version 2.53, is that the latest? I think the system update's one of the first things I did when I went online with it. I don't see a HOME icon, just "Account Management" and the store.
 
mio said:
Almost every single Sony published software in portugal is translated/dubbed to portuguese, but Home is in spanish >:(
How close are the two languages? Can you semi understand Spanish if you know only Portuguese? I've heard people speak both and while I can't understand anything in Portuguese I can sometimes catch a word that sounds somewhat Spanish. I'm not fluent in Spanish but I can follow along sometimes.
 
AndyD said:
Trailers don't download fully, they stream a bit then start playing. For example in the theater, it loaded for about 30 seconds, then it played two full back to back near HD quality trailers, there is no way it downloaded two trailers in 30 seconds.
That may well be the case, but every time I visited the main square or the theatre in the last year of beta, even when there was almost noone there so no possilble lag or anything, it would always take too much time to load any of the trailers. Those trailers look like they are in some very low resolution as well, with progressive download on Apple's site, I wait less for a 1080p trailer to start playing. With trailers as low quality as they are and with the inability to rewind them, they should probably be streaming them instantly, not waiting for progressive download anyways. But that's really the least of my pet peeves

I agree to the loading of the various spaces, and I hope they reduce that loading more and more. They cant really background load, as it doesnt know where you will go next, and the doors of everything are so close to each other in the plaza, that you could enter any 2-3 within 3-5 seconds run.
I'm unfamiliar with MMORPG games, but I was under impression that they all stream-load their worlds. Home should have been the same, even if that would mean (much) lower graphical fidelity for each individual space.
 
Lord Error said:
I'm unfamiliar with MMORPG games, but I was under impression that they all stream-load their worlds. Home should have been the same, even if that would mean (much) lower graphical fidelity for each individual space.

Some do, a lot don't.
 
panda21 said:
maybe its been covered here already but apparently the security of HOME is.. lacking :lol

http://streetskaterfu.blogspot.com/

seems they werent expecting anyone to have a look at what the console is sending back and forth.

the 'upload any file you want to the SCEE server' part is particularly worrying.

It looks more like this person just recently learned about packet sniffing. These techniques can be done on any network based system. A lot of pretending in that article.
 
Gowans007 said:
nope, just Account management.


  • I'm in the UK.
  • I updated my firmware.
  • I had the old beta so deleted it from that location pressing triangle.
  • Then went to the PlayStation store and not there hmmm..
  • Redownloaded the beta from account history, didn;t work. so deleted it again.
  • No sign of Home
NOT UK, but US.
same here, reboot 4 times already and nothing.
 
Couldn't resist to share this glich with you guys :lol
HD version posted on Youtube (Sorry, no sound 'cause my Playstation was set to output 5.1 witch I can't yet digitize properly)


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Lord Error said:
I'm unfamiliar with MMORPG games, but I was under impression that they all stream-load their worlds. Home should have been the same, even if that would mean (much) lower graphical fidelity for each individual space.
You have the entirety of a MMO on your hard-drive at all times.
The upcoming Scope of Home makes this totally unfeasible.

Home is modular. Sony isn't the only ones providing content, it's up for any approved developer. They can't take down Home every time new areas are added to patch the client (a client that could potentially be a terrabyte+ in a couple of years). Ergo, it has 3GB worth of cache that stores the most recent and the most used content.

Second Life is being streamed (as in, you can walk and walk) but the pop-ins, the flow of the world (or lack of it) and so forth is terrible. Home is the best example yet of doing a modular MMO where you don't have or can store all the content on your HDD.
 
panda21 said:
maybe its been covered here already but apparently the security of HOME is.. lacking :lol

http://streetskaterfu.blogspot.com/

seems they werent expecting anyone to have a look at what the console is sending back and forth.

the 'upload any file you want to the SCEE server' part is particularly worrying.

I can trash MANY web sites/applications using these same techniques.
Its hardly Sony specific.
 
Piper Az said:
So, what's the consensus on Home? Awesome? Good? OK? or Meh?

So bad it's good. Seriously. It's pretty awful and unpolished right now but it makes for some hilarious times.

Such as... clumps of guys standing around a girl (who is probably also a dude) and molesting her by way of unintentionally lewd animations and arms and legs clipping into her character model.

Huge trains of guys standing in the public plaza doing the running man dance ad nauseum.

I cracked up pretty hard at the whole spectacle. Also, pool and bowling is fun with a friend, but YMMV.

The game spaces are just awful. They're empty, look like shit, and here's the mind boggler... you have to WAIT IN LINE to play the little arcade games in there. Like... BUH? WHY? Virtual standing in line! This goes for pool tables and bowling alleys too. :P

The videos that play in the environment actually look pretty good if you don't blow them up full screen. The microtransaction items in the mall are a SCAM.

That's about it in a nutshell.
 
3102171483_e2befb9fca_o.jpg


Get ready for a big surprise!



anyone getting issues with the server? I was on the previous beta, just updated to the new version (with strangely two progress bars which I've never seen before), and its not letting me in.
 
there was a glitch where a guy was walking around, as only a head. The head was on the ground, moving around.
 
i wasn't in the closed beta


but i was impressed.

so much potential

please Sony! don' micro-transaction us to hell!

I just want some crazy customization options and some crazy body movements.
 
chespace said:
So bad it's good. Seriously. It's pretty awful and unpolished right now but it makes for some hilarious times.

Such as... clumps of guys standing around a girl (who is probably also a dude) and molesting her by way of unintentionally lewd animations and arms and legs clipping into her character model.

Huge trains of guys standing in the public plaza doing the running man dance ad nauseum.

I cracked up pretty hard at the whole spectacle. Also, pool and bowling is fun with a friend, but YMMV.

The game spaces are just awful. They're empty, look like shit, and here's the mind boggler... you have to WAIT IN LINE to play the little arcade games in there. Like... BUH? WHY? Virtual standing in line! This goes for pool tables and bowling alleys too. :P

The videos that play in the environment actually look pretty good if you don't blow them up full screen. The microtransaction items in the mall are a SCAM.

That's about it in a nutshell.
Well that and the awful invite to game with Warhawk. The Hog Dog and I just tried it a few hours ago and damn it's awful. It works yes, but you can't choose the map, mode or anything like that. It just launches into some random shit.

Still no cross-game invites for ALL games. Still no cross-game voicechat for ALL games. I sort of understand why I have to pay for Live gold now (and trust me, I hate paying for it, acutally have been gold member for 3 months now).
 
djtortilla said:
i wasn't in the closed beta


but i was impressed.

so much potential

please Sony! don' micro-transaction us to hell!

I just want some crazy customization options and some crazy body movements.

You will get them!

After you pay $.99 per option.
 
chespace said:
The game spaces are just awful. They're empty, look like shit, and here's the mind boggler... you have to WAIT IN LINE to play the little arcade games in there. Like... BUH? WHY? Virtual standing in line! This goes for pool tables and bowling alleys too. :P

I still can't get over how utterly retarded this is.

I popped in to check out the FC2 and Uncharted game spaces last night. Not only can one person at a time play each of the 3 arcade games, but apparently only one or two people at a time can access the keypads to the "locked rooms" as well. W-T-F?

I spent several minutes of my life standing in line waiting to get into each of those rooms AND FOR WHAT!? NOTHING but another decorated empty room with either a shitty slideshow trailer or to look at some "artifacts" of questionable interest (and rendering quality).

I downloaded the Namco Beta that allows you to "win" arcade games for your personal space. "Cool" I thought. Problem is that, unlike the arcade games in the rest of home, when you go to play these, it totally dumps you out of home and into a separate application to play the game. When you quit, you have to wait on Home to load back up again.

Basically it's the same thing as playing the game from the XMB except there is twice as much loading.

The best thing about the new stuff last night was that Flying Saucer game in the fountain in the plaza. It held my interest for at least 5 minutes.

IMO, home needs to have more GAME(s) to it. Lots more. There were a LOT more racist/cursing a-holes on last night too. And many of them had mikes. Some of them were so loud and booming it sounded like the voice of God throughout the space.

I am sorry to be so negative. Just needed to vent.
 
is that invisible man thing a glitch or due to a shirt from another region or something?



Dr. Zoidberg said:
I am sorry to be so negative. Just needed to vent.


at least Zoidberg is meeting new people!
 
decon said:
Well that and the awful invite to game with Warhawk. The Hog Dog and I just tried it a few hours ago and damn it's awful. It works yes, but you can't choose the map, mode or anything like that. It just launches into some random shit.

Still no cross-game invites for ALL games. Still no cross-game voicechat for ALL games. I sort of understand why I have to pay for Live gold now (and trust me, I hate paying for it, acutally have been gold member for 3 months now).

That has nothing to do with the reason you pay for Live. Cross-game invite doesn't cost more than the messaging functionality to Microsoft. It's all in the game code. All 360 games adhere to some basic rules when it comes to net coding which allow this cross-game thing. It's not the same on PS3 where every game works by its own rules so to speak.
 
Why is there only one person allowed to play the arcade machines? Could they not allow multiple versions to be ran/played at one time? Or am I doing it wrong?
 
Dr. Zoidberg said:
I still can't get over how utterly retarded this is.

I popped in to check out the FC2 and Uncharted game spaces last night. Not only can one person at a time play each of the 3 arcade games, but apparently only one or two people at a time can access the keypads to the "locked rooms" as well. W-T-F?

I spent several minutes of my life standing in line waiting to get into each of those rooms AND FOR WHAT!? NOTHING but another decorated empty room with either a shitty slideshow trailer or to look at some "artifacts" of questionable interest (and rendering quality).

I downloaded the Namco Beta that allows you to "win" arcade games for your personal space. "Cool" I thought. Problem is that, unlike the arcade games in the rest of home, when you go to play these, it totally dumps you out of home and into a separate application to play the game. When you quit, you have to wait on Home to load back up again.

Basically it's the same thing as playing the game from the XMB except there is twice as much loading.

The best thing about the new stuff last night was that Flying Saucer game in the fountain in the plaza. It held my interest for at least 5 minutes.

IMO, home needs to have more GAME(s) to it. Lots more. There were a LOT more racist/cursing a-holes on last night too. And many of them had mikes. Some of them were so loud and booming it sounded like the voice of God throughout the space.

I am sorry to be so negative. Just needed to vent.

Well, so much for fanboy theories that racist assholes gravitate only to Xbox Live.

Yeah, I saw/heard a lot of awful shit last night. Seems only idiots had mics. :P
 
decon said:
Still no cross-game invites for ALL games. Still no cross-game voicechat for ALL games. I sort of understand why I have to pay for Live gold now (and trust me, I hate paying for it, acutally have been gold member for 3 months now).

I'm totally with everyone else here on the disappointment of what's actually made it into the launch, but I don't get the expectation that Home was going to give you cross-game invites and cross-game voicechat, outside of general "omg this is going to be so much better than xbl" nonsense.

Cross-game invites mean, "I'm in R2 and someone sends me an invite to play LBP. I can accept and it prompts to put in the right disk and puts me in the lobby as soon as it's loaded."

Cross-game voice chat means "I'm in R2, my friend is in LBP, and sends me a voice chat request. We can both talk without leaving our game."

Neither of these functions include anything that resembles Home in the middle. How would Home fix Burnout's invite system? Or R2s? Or games that don't currently have invites?

Home is, at this point in time, another piece of software on your PS3, just like Life With Playstation, the Playstation Store, and Mainichi Issho. It doesn't replace the XMB or the core OS functionality. It doesn't do what XBL does, it's a new/different interface for finding people for a game and starting that game - so long as that game is Warhawk, for the time being.

What Sony has to fight with right now is that what most gamers seem to want is not what Home provides. It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.
 
Home might suck, but don't throw out your PS3 because of it. Despite what GT Bonus Round might lead you to believe, Home IS NOT the be all end all of the Playstation 3 experience. Yes, they will continue to add functionality to the core XMB. If you don't like Home, you most definitely do not have to use it. I never use Life with PlayStation and I'll probably rarely use Home either.
 
Remy said:
It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.

I totally agree, but if you look at Home from the casual gamer perspective you can easily see its potential. We are talking people that do not have the habit of digging the community aspects of the games they play. They don't visit forums. They probably don't even know a playstation blog even exist. So, for them, Home is like an eye opener on what's out there. The people. The content. And within a day in Home they can make more "friends" than they would ever do in a month, hence creating a new, casual gamer community. In that sense, it's far ahead of Live as far as "expanding the market" goes, if you get what I mean.

The only problem is, at this point, casual gamers are probably 10% of the total PS3 user base.
 
Dr. Zoidberg said:
IMO, home needs to have more GAME(s) to it. Lots more. There were a LOT more racist/cursing a-holes on last night too. And many of them had mikes. Some of them were so loud and booming it sounded like the voice of God throughout the space.

I am sorry to be so negative. Just needed to vent.

I'm so glad I didn't get any of those loud D-bag where I was last night. More games would help. I like the game rooms. Uncharted doesn't have an online component, so the rooms doesn't appeal to me as much. I want and R2 room and a LBP room so I can find people to play with.
 
Remy said:
I'm totally with everyone else here on the disappointment of what's actually made it into the launch, but I don't get the expectation that Home was going to give you cross-game invites and cross-game voicechat, outside of general "omg this is going to be so much better than xbl" nonsense.

Cross-game invites mean, "I'm in R2 and someone sends me an invite to play LBP. I can accept and it prompts to put in the right disk and puts me in the lobby as soon as it's loaded."

Cross-game voice chat means "I'm in R2, my friend is in LBP, and sends me a voice chat request. We can both talk without leaving our game."

Neither of these functions include anything that resembles Home in the middle. How would Home fix Burnout's invite system? Or R2s? Or games that don't currently have invites?

Home is, at this point in time, another piece of software on your PS3, just like Life With Playstation, the Playstation Store, and Mainichi Issho. It doesn't replace the XMB or the core OS functionality. It doesn't do what XBL does, it's a new/different interface for finding people for a game and starting that game - so long as that game is Warhawk, for the time being.

What Sony has to fight with right now is that what most gamers seem to want is not what Home provides. It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.

that's prety much the gist of it. the main problem is that sony did not enforce any kind of standard API for games to adhere to which would have ultimately made them all "compatible" with one another.

that's more evident now than ever before when you have a service like Home which is trying to bring all these games together, but is ultimately going to be hamstrung because of all these games that do their own thing with regard to voice, invites, matchmaking, etc...

they would need to retrofit those games or somehow have a shim in between that's custom made for each game to make everything seemless. seems like a tall order.

maybe the plan is to worry more about new games and do what MS has been doing all along with its certification rules and common API. but it seems like an awful lot of catch-up
 
Remy said:
I'm totally with everyone else here on the disappointment of what's actually made it into the launch, but I don't get the expectation that Home was going to give you cross-game invites and cross-game voicechat, outside of general "omg this is going to be so much better than xbl" nonsense.

Cross-game invites mean, "I'm in R2 and someone sends me an invite to play LBP. I can accept and it prompts to put in the right disk and puts me in the lobby as soon as it's loaded."

Cross-game voice chat means "I'm in R2, my friend is in LBP, and sends me a voice chat request. We can both talk without leaving our game."

Neither of these functions include anything that resembles Home in the middle. How would Home fix Burnout's invite system? Or R2s? Or games that don't currently have invites?

Home is, at this point in time, another piece of software on your PS3, just like Life With Playstation, the Playstation Store, and Mainichi Issho. It doesn't replace the XMB or the core OS functionality. It doesn't do what XBL does, it's a new/different interface for finding people for a game and starting that game - so long as that game is Warhawk, for the time being.

What Sony has to fight with right now is that what most gamers seem to want is not what Home provides. It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.
I think part of the thinking was that if you are all sitting around your "Home" space then maybe you could jump into games together and talk while you're playing other games just like you were sitting in the same room with each other in real life. I'm hoping they add this in the future.
 
Lord Error said:
unfamiliar with MMORPG games, but I was under impression that they all stream-load their worlds. Home should have been the same, even if that would mean (much) lower graphical fidelity for each individual space.

Well you dont know what your talking about. All MMOs install everything on your hard drive. Thats why all mmos take up gigs and gigs for harddrive space.
 
Remy said:
I'm totally with everyone else here on the disappointment of what's actually made it into the launch, but I don't get the expectation that Home was going to give you cross-game invites and cross-game voicechat, outside of general "omg this is going to be so much better than xbl" nonsense.

Cross-game invites mean, "I'm in R2 and someone sends me an invite to play LBP. I can accept and it prompts to put in the right disk and puts me in the lobby as soon as it's loaded."

Cross-game voice chat means "I'm in R2, my friend is in LBP, and sends me a voice chat request. We can both talk without leaving our game."

Neither of these functions include anything that resembles Home in the middle. How would Home fix Burnout's invite system? Or R2s? Or games that don't currently have invites?

Home is, at this point in time, another piece of software on your PS3, just like Life With Playstation, the Playstation Store, and Mainichi Issho. It doesn't replace the XMB or the core OS functionality. It doesn't do what XBL does, it's a new/different interface for finding people for a game and starting that game - so long as that game is Warhawk, for the time being.

What Sony has to fight with right now is that what most gamers seem to want is not what Home provides. It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.
Well just inviting in generel then.
Pretty much this:
I think part of the thinking was that if you are all sitting around your "Home" space then maybe you could jump into games together and talk while you're playing other games just like you were sitting in the same room with each other in real life. I'm hoping they add this in the future.

And I remember Phil H. has been talking about these features. Who at Sony thought that it would be smart to have this home thing instead of the other features that's on live. They should just have putted all their resources into that instead.

God just a normal invite system for all games would be great. Can you even invite people to play LBP with you, if they aren't in the game already? I know you can in Super Turbo HD Remix, just forgot (sort of off-topic, sorry).
 
Remy said:
I'm totally with everyone else here on the disappointment of what's actually made it into the launch, but I don't get the expectation that Home was going to give you cross-game invites and cross-game voicechat, outside of general "omg this is going to be so much better than xbl" nonsense.

Cross-game invites mean, "I'm in R2 and someone sends me an invite to play LBP. I can accept and it prompts to put in the right disk and puts me in the lobby as soon as it's loaded."

Cross-game voice chat means "I'm in R2, my friend is in LBP, and sends me a voice chat request. We can both talk without leaving our game."


Neither of these functions include anything that resembles Home in the middle. How would Home fix Burnout's invite system? Or R2s? Or games that don't currently have invites?

Home is, at this point in time, another piece of software on your PS3, just like Life With Playstation, the Playstation Store, and Mainichi Issho. It doesn't replace the XMB or the core OS functionality. It doesn't do what XBL does, it's a new/different interface for finding people for a game and starting that game - so long as that game is Warhawk, for the time being.

What Sony has to fight with right now is that what most gamers seem to want is not what Home provides. It's feature development, sure, but it's also convincing people that their vision for how you interact with friends and other PS3 owners is the right one. And they haven't done anything resembling a good job at that for this launch.

It would be ridiculous to make this only possible through Home while these things really need to be in the XMB. I however can see it work even with older game not supporting it. Older games don't really have to adhere to a cross game invite system as long as the XMB allows the game to be closed after the player gets an invite from a person playing a game supporting this feature. Okay, you won't be able to invite someone to an older game, but inviting buddies to new games that are plugged in to the XMB cross game invite should work.
 
Adding unnecessary overhead to functionality that's been around for years ISN'T the right way to implement an online community? Color me shocked!
 
Dr. Zoidberg said:
I still can't get over how utterly retarded this is.

I popped in to check out the FC2 and Uncharted game spaces last night. Not only can one person at a time play each of the 3 arcade games, but apparently only one or two people at a time can access the keypads to the "locked rooms" as well. W-T-F?

I read this and it reminds me of the early days of Star Wars Galaxies, the last SOE MMO I'll ever play.

Let's release a non-instanced dungeon and only spawn the NPC that gives you the entry key when no one else is in said dungeon. Waiting is fun!
 
I wonder how cross invites are so important. I never cared seriously since there's messaging.
The only thing you save on the 360 is that you're not writing the message yourself (holyshitmegatonawesomelet'spay50$forthat!)
 
Ranger X said:
I wonder how cross invites are so important. I never cared seriously since there's messaging.
The only thing you save on the 360 is that you're not writing the message yourself (holyshitmegatonawesomelet'spay50$forthat!)

More than cross game invites, what I miss on PS3 is cross game chatting as well as voice messaging. These are the features the XMB desperately needs.

I'm quite ok with not having cross game invites to be honest (I hate when I log in to play my game and have like dozens of invites from friends in other games) but I love the cross game party system.
 
chespace said:
So bad it's good. Seriously. It's pretty awful and unpolished right now but it makes for some hilarious times.

Such as... clumps of guys standing around a girl (who is probably also a dude) and molesting her by way of unintentionally lewd animations and arms and legs clipping into her character model.

Huge trains of guys standing in the public plaza doing the running man dance ad nauseum.

I cracked up pretty hard at the whole spectacle. Also, pool and bowling is fun with a friend, but YMMV.

The game spaces are just awful. They're empty, look like shit, and here's the mind boggler... you have to WAIT IN LINE to play the little arcade games in there. Like... BUH? WHY? Virtual standing in line! This goes for pool tables and bowling alleys too. :P

The videos that play in the environment actually look pretty good if you don't blow them up full screen. The microtransaction items in the mall are a SCAM.

That's about it in a nutshell.
:lol i've had Home since way back when in the beta and never felt an urge to play with it past one or two updates, but your post kinda makes me want to login and see the spectacle
 
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