PS4 System Software Preview – USB Music Player, New Home Screen Colors, More

Back in the early PS3 days I remember there was an interview with a couple of guys from the PS3 OS team, they were indeed Japanese based on their responses from the interview the team seemed to be small and really not pressured at all, one the developers when asked about mkv or avi support (I don't remember which one) said that he doesn't understand the appeal of such feature himself, go figure.
 
My guess is that they are working on a system where you can mark friends as favorites or something to that effect. Only showing notifications for select people on your list.
I really hope that they can sort this. I would also like to favorite joined a party notifications.
 
Sony really should follow the ms model. Keep working on the big shit, but release small updates once a month that address small concerns. This once a year firmware bullshit isn't going to fly for long.

So they are working on the first firmware update still? Wow, I had it in my mind that the PS4 had received a half dozen or so already. Keep it honest...
 
So they are working on the first firmware update still? Wow, I had it in my mind that the PS4 had received a half dozen or so already. Keep it honest...
There have been a number of them, but they have all been stability updates except for one. We got one "feature" firmware update back at the end of April that added a few things, but most of it was just tweaking features that were already in place. It was also the update that came with Share Factory, but that is a separate program and not actually part of the OS as far as I can tell.
 
There have been a number of them, but they have all been stability updates except for one. We got one "feature" firmware update back at the end of April that added a few things, but most of it was just tweaking features that were already in place. It was also the update that came with Share Factory, but that is a separate program and not actually part of the OS as far as I can tell.

What you think of each update is irrelevant, there is not one per year.

http://en.wikipedia.org/wiki/PlayStation_4_system_software
 
Isn't the technical side of pause/resume gameplay a nightmare? I mean, I don't see how they could getting it working across all games without fucking with games made by other devs. I'm guessing each game will need to be built with that functionality in mind and some won't support it.
 
Back in the early PS3 days I remember there was an interview with a couple of guys from the PS3 OS team, they were indeed Japanese based on their responses from the interview the team seemed to be small and really not pressured at all, one the developers when asked about mkv or avi support (I don't remember which one) said that he doesn't understand the appeal of such feature himself, go figure.

I'm not implying this is the logic of the slow uptake for PS3 (and indeed Ps4) of this feature, but not understanding the appeal should not translate to should a sheltered view of 'then it's obviously not important to others'.

I've 240 approx DVD's ripped to HDD, and I'm sad Xbox features have this and are now indeed enjoying the Nov preview programme whilst we're still talking about 2.0 in the same way we were two months ago with still no release date other than "not long guys"!
 
Isn't the technical side of pause/resume gameplay a nightmare? I mean, I don't see how they could getting it working across all games without fucking with games made by other devs. I'm guessing each game will need to be built with that functionality in mind and some won't support it.

if that's the case, the longer they leave it, the harder it's gonna be right?
 
Isn't the technical side of pause/resume gameplay a nightmare? I mean, I don't see how they could getting it working across all games without fucking with games made by other devs. I'm guessing each game will need to be built with that functionality in mind and some won't support it.

They've already implemented it on the Vita, so they know what needs to be done.
 
Isn't the technical side of pause/resume gameplay a nightmare? I mean, I don't see how they could getting it working across all games without fucking with games made by other devs. I'm guessing each game will need to be built with that functionality in mind and some won't support it.

The console already does it. If you have a game running, and then start something like Netflix, the game is suspended. It's still in RAM, but no longer actively running. Suspend/resume would be the same thing extended to work in standby mode. This could either be done by keeping the RAM powered or by writing the RAM data to the HDD (like sleep/hibernation on a PC). So I don't really see why this feature is taking so long to materialize.
 
Isn't the technical side of pause/resume gameplay a nightmare? I mean, I don't see how they could getting it working across all games without fucking with games made by other devs. I'm guessing each game will need to be built with that functionality in mind and some won't support it.
I'm pretty sure they don't need a single modification of the games.

What the underlying operating system basically has to do when you suspend the game, is to save the game's system context (memory image, processes/threads, file handles, ...) in some kind of file, and recreate all these resources by loading the file again when restoring the game state.
All the game really has to know when it's coming out of suspend state is that it's got paused.

Suspending/restoring full system images to/from disk is common technology today (and the fact the game OS on the XB1 is a virtual machine certainly helped Microsoft implementing it), but in the case of the PS4, this has to be done at an application (game) level, which is certainly trickier to implement properly.

Edit : My understanding of the suspend/resume feature on the XB1 is that it's not just suspended to RAM (unlike on the Vita). Am I wrong?
Edit 2: Yes I am, so forget about the disk part.
 
People did nothing but complain when PS3 was updated often with small stability updates.

corrected

People we annoyed with Sony as the updates were generally meaningless on the front end level and the process was a pain in the ass. My 360 would have an update that changed the entire freaking UI and it took way less time to implement than a single Sony update that did jack shit at the user level
 
corrected

People we annoyed with Sony as the updates were generally meaningless on the front end level and the process was a pain in the ass. My 360 would have an update that changed the entire freaking UI and it took way less time to implement than a single Sony update that did jack shit at the user level

That exaggeration eh?

Anyway I dont know why there are a lot of Xbox update comparisons here as this thread is only for 2.0

To be honest 2.0 update seems bigger than all of MS updates till now considering not everything is fully confirmed, with shareplay being very important

You will notice most Xbox One updates mostly contain very tiny or not particularly game changing or useful, The DLNA, Custom Background, Suspend and Resume will be the important ones in an update among a load of tiny changes

BTW, It seems the Xbox doesnt allow for music to be stored on the HDD and operates basically the same way Sony has said to be implemented yet everyone is complaining like Sony are doing absolutely nothing

The exaggeration of complaints and twist of words to suit an agenda on neogaf is on another level
 
What are you talking about? I never said we only got one update a year, I said we have only gotten one feature update up to this point. Would you prefer I use the phrasing "major update" instead.

Did you read through that list? There's more than one feature update so far
 
he exaggeration of complaints and twist of words to suit an agenda on neogaf is on another level

I was using context as why people were annoyed with the PS3 updates

I was not comparing to the XB1, which if you want to bring it up is absolutely making Sony look foolish in the UI update department

Your post mentions Suspend/Resume for the XB1

This was announces as a launch feature during the PS4 unveiling, why is this not the first thing they worked on or at the least given an update on when/if it will ever come out?

There is no need to cheerlead, the updates coming are nice but way way too slow
 
Well the majority is definitely not in Japan anymore so...
So? Any logical reason the OS team should be US based?
Back in the early PS3 days I remember there was an interview with a couple of guys from the PS3 OS team, they were indeed Japanese based on their responses from the interview the team seemed to be small and really not pressured at all, one the developers when asked about mkv or avi support (I don't remember which one) said that he doesn't understand the appeal of such feature himself, go figure.
I also don't understand it. I never used this feature on PS3. Possibility not even once. I'm not Japanese either.
 
That exaggeration eh?

Anyway I dont know why there are a lot of Xbox update comparisons here as this thread is only for 2.0

To be honest 2.0 update seems bigger than all of MS updates till now considering not everything is fully confirmed, with shareplay being very important

You will notice most Xbox One updates mostly contain very tiny or not particularly game changing or useful, The DLNA, Custom Background, Suspend and Resume will be the important ones in an update among a load of tiny changes

BTW, It seems the Xbox doesnt allow for music to be stored on the HDD and operates basically the same way Sony has said to be implemented yet everyone is complaining like Sony are doing absolutely nothing

The exaggeration of complaints and twist of words to suit an agenda on neogaf is on another level

Yea, this update is bigger than those MS puts out... but if you combine 2 MS updates, then it becomes very debatable. Seeing as the MS ones are monthly, you'd get quite a few of them in before they qualify for a direct comparison to 2.0.

As for the bolded... the only reason why people aren't commenting on MS playing music from USB instead of the console itself, is because it came along with DLNA.. and nobody's using the USB option (much like how people don't want to have to use it on PS4). If the X1 media player came as USB only, with no DLNA in sight, it'd probably be received much the same way.
 
From what I'm reading there's no timetable save "later this fall" ... around Christmastime I would guess.

I was really hoping today was the day. They've been saying "soon" or "around the corner" for weeks now. If not today then next Tuesday I hope.They did say they want us to have it for this fall's big releases and CoD is fast approaching. I seriously doubt they want to release this in the midst of the fall rush when the servers will likely be hammered.
 
I was using context as why people were annoyed with the PS3 updates

I was not comparing to the XB1, which if you want to bring it up is absolutely making Sony look foolish in the UI update department

Your post mentions Suspend/Resume for the XB1

This was announces as a launch feature during the PS4 unveiling, why is this not the first thing they worked on or at the least given an update on when/if it will ever come out?

There is no need to cheerlead, the updates coming are nice but way way too slow


Again trying to twist Sony just unveiling features that will be on the PS4 then claiming they meant it would be at launch. Sony never said Suspend and Resume at launch but the Vita has the functionality so am sure it will be on the PS4 "Soony" but it is really all about Sony prioritizing

If you take a look at the PS share blog, there are at least 10 other most requested features ahead of Suspend and Resume and DLNA that supposedly is claimed to be a very requested feature when it really isnt

Sony have come in with a gaming console first perspective this year and am sure they will want to stick to that by introducting gaming related features first and add in the most requested features on with that

Their updates are slow but in a huge bulk which might be a preference for Sony maybe due to the teams they have working on updates or their OS architecture, we don't really know
 
I'm glad more people are seeing that having a Japanese OS team just makes no sense at all and that the team just cant cut it. I used to complain all the time and get shit for it. But now that the PS4 is attracting ex-Xbox fans and more casuals into the userbase, instead of simply diehard PS fans, I think thats starting to change. It can only be a good thing if Sony sees more and more people criticize their processes.

Like I've always said, blind praise does nothing to improve what you love. If you love Playstation give praise where its due, but more importantly call out the shit for what it is so that we make it clear when something is unacceptable.

PS online reliability? Shit
DC situation? Shit, that the game is awesome is irrelevant
How they handle firmware? Complete shit
 
Yea, this update is bigger than those MS puts out... but if you combine 2 MS updates, then it becomes very debatable. Seeing as the MS ones are monthly, you'd get quite a few of them in before they qualify for a direct comparison to 2.0.

As for the bolded... the only reason why people aren't commenting on MS playing music from USB instead of the console itself, is because it came along with DLNA.. and nobody's using the USB option (much like how people don't want to have to use it on PS4). If the X1 media player came as USB only, with no DLNA in sight, it'd probably be received much the same way.

Features of 2.0 arent fully confirmed, which means DLNA can still be part of it but even without DLNA, both implement the music player feature the same way and Sony getting flak for it while MS is doing the same thing is still ridiculous
 
The console already does it. If you have a game running, and then start something like Netflix, the game is suspended. It's still in RAM, but no longer actively running. Suspend/resume would be the same thing extended to work in standby mode. This could either be done by keeping the RAM powered or by writing the RAM data to the HDD (like sleep/hibernation on a PC). So I don't really see why this feature is taking so long to materialize.

i've always just assumed that power consumption was the sole issue, and they've yet to get it down to an acceptable level. why? i have no idea, but there's really no other logical reason. the system already has a suspend feature
 
Features of 2.0 arent fully confirmed, which means DLNA can still be part of it but even without DLNA, both implement the music player feature the same way and Sony getting flak for it while MS is doing the same thing is still ridiculous

They weren't revealed the same way though. Although the Media Player went out with USB only at first (during the preview phase) the day it was announced, they also said DLNA would be coming with it, along with the ridiculous codec support. There was no room to assume that USB was going to be your only option for any real length of time.

You think if Sony had also said "USB music playback for now, with DLNA in the coming weeks" the reception here wouldn't be different?
 
Again trying to twist Sony just unveiling features that will be on the PS4 then claiming they meant it would be at launch. Sony never said Suspend and Resume at launch but the Vita has the functionality so am sure it will be on the PS4 "Soony" but it is really all about Sony prioritizing

If you take a look at the PS share blog, there are at least 10 other most requested features ahead of Suspend and Resume and DLNA that supposedly is claimed to be a very requested feature when it really isnt

Sony have come in with a gaming console first perspective this year and am sure they will want to stick to that by introducting gaming related features first and add in the most requested features on with that

Their updates are slow but in a huge bulk which might be a preference for Sony maybe due to the teams they have working on updates or their OS architecture, we don't really know

Doesn't matter what perspective they came in with, Sony revealed the PS4 on Feb 20th, 2013 and touted the suspend and resume feature. Almost 2 years after that and almost a year after launch and the feature is still not here. People are understandably upset.
 
Doesn't matter what perspective they came in with, Sony revealed the PS4 on Feb 20th, 2013 and touted the suspend and resume feature. Almost 2 years after that and almost a year after launch and the feature is still not here. People are understandably upset.

ding ding ding!


As my PSA for whenever DLNA is brought up as I am pretty sure we might not ever see it on the PS4 natively.
The Plex client works quite well in the web browser:

http://www.extremetech.com/gaming/185896-how-to-use-your-ps4-as-a-media-streamer-without-dlna
 
i've always just assumed that power consumption was the sole issue, and they've yet to get it down to an acceptable level. why? i have no idea, but there's really no other logical reason. the system already has a suspend feature
I'm pretty sure I've come across a Jeff Rigby thread last year where he explained that keeping the GDDR5 RAM powered on in standby mode would probably consume too much power to pass EU requirements.
So, they probably have to find another way (suspend to disk, maybe) which may cause them some hurdle to implement.
 
I'm glad more people are seeing that having a Japanese OS team just makes no sense at all and that the team just cant cut it. I used to complain all the time and get shit for it. But now that the PS4 is attracting ex-Xbox fans and more casuals into the userbase, instead of simply diehard PS fans, I think thats starting to change. It can only be a good thing if Sony sees more and more people criticize their processes.

Like I've always said, blind praise does nothing to improve what you love. If you love Playstation give praise where its due, but more importantly call out the shit for what it is so that we make it clear when something is unacceptable.

PS online reliability? Shit
DC situation? Shit, that the game is awesome is irrelevant
How they handle firmware? Complete shit

that makes no sense at all, since DC is developed in EU, and PS store issues are localized to specific countries.

So how exactly would that help?

When it comes to DLNA, people need to realize that Sony's priorities are definitely on gaming part... so you will see a lot more work on Share Play and Remote Play before they do more with DLNA.

Considering how cheap Chrome Cast is and how much better is than PS3 it is, I dont have problem with that personally. Ever since I got my Chrome Cast, I have no desire whatsoever to ever use PS3 or any other console for media playback.
 
What are you talking about? I never said we only got one update a year, I said we have only gotten one feature update up to this point. Would you prefer I use the phrasing "major update" instead.
You said one feature?

That's strange, I could have sworn playing 3D Blu-rays was a new feature. Hmmm :)
 
Yea, this update is bigger than those MS puts out... but if you combine 2 MS updates, then it becomes very debatable. Seeing as the MS ones are monthly, you'd get quite a few of them in before they qualify for a direct comparison to 2.0.

As for the bolded... the only reason why people aren't commenting on MS playing music from USB instead of the console itself, is because it came along with DLNA.. and nobody's using the USB option (much like how people don't want to have to use it on PS4). If the X1 media player came as USB only, with no DLNA in sight, it'd probably be received much the same way.

It's definitely debatable how much development time it will take for MS OS devs to come up with a Share-Play equivalent - which sooner or later MS will implement. There is nothing more convenient than allowing a friend demo a game so he can honestly make up his mind about a purchasing decision. Along with the other benefits like co-op/boss progression etc. If we go by what fans are asking, the changing of user-names and logitech wheel support are top. A media player follows that and I would expect it to come bundled with DLNA...which the more I keep hearing about DLNA 2.0 - Sony might be trying to implement it in some unique way - maybe not.

I am USB guy - I have like 4 in my desk. So, the idea that nobody would prefer it over DLNA - nope.
 
It's definitely debatable how much development time it will for MS OS devs to come up with a Share-Play equivalent - which sooner or later MS will implement. There is nothing more convenient than allowing a friend demo a game so he can honestly make his mind about a purchasing decision. Along with the other benefits.

I am USB guy - I have like 4 in my desk. So, the idea that nobody would prefer it over DLNA - nope.

Yea didn't actually mean absolutely nobody. I'm just talking in absolutes, much like how "everyone is complaining like Sony are doing absolutely nothing". :)

I'm definitely not going to hold my breathe for MS to match SharePlay. Like the Twitch interactivity, it's not something I'm even confident they're working towards.
 
that makes no sense at all, since DC is developed in EU, and PS store issues are localized to specific countries.

So how exactly would that help?

When it comes to DLNA, people need to realize that Sony's priorities are definitely on gaming part... so you will see a lot more work on Share Play and Remote Play before they do more with DLNA.

Considering how cheap Chrome Cast is and how much better is than PS3 it is, I dont have problem with that personally. Ever since I got my Chrome Cast, I have no desire whatsoever to ever use PS3 or any other console for media playback.

Im not saying all of those things are related. Im just saying people need to call a spade a spade and let Sony know we wont stand for some of these things instead of always just making excuses for them.
 
It's definitely debatable how much development time it will take for MS OS devs to come up with a Share-Play equivalent - which sooner or later MS will implement.

MS is not even hinting at ever having such feature.

It is basically as if we would say that Sony is no-doubt going to implement TV features, sooner or later.
 
MS is not even hinting at ever having such feature.

It is basically as if we would say that Sony is no-doubt going to implement TV features, sooner or later.

With no HDMI pass through why would Sony implement a TV DVR kind of thing? Better to support apps like HBO Go, Netflix, Hulu, you name it, as well as exclusive partnerships for content than the TV DVR thing. I am not saying there is no usefulness to the feature on MS console but it's inconsequential to modern distribution of content via apps etc. I should rewatch Sony's E3 conference to talk with more info but they are doing quite a few things content wise.
 
With no HDMI pass through why would Sony implement a TV DVR kind of thing. Better to support apps like HBO Go, Netflix, Hulu, you name it, as well as exclusive partnerships for content than the TV DVR thing.

Torne/Nasne for PS3/PS4 is very popular in Japan though, and it offers all DVR functionality anyone would need.
 
With no HDMI pass through why would Sony implement a TV DVR kind of thing. Better to support apps like HBO Go, Netflix, Hulu, you name it, as well as exclusive partnerships for content than the TV DVR thing.

well honestly, considering how many devices today support media streaming, usb playing, I dont think any of those features should be their priority.

But sure, let me answer you - Sony has sold PS3 DVR device in Japan and Europe since 2008.

So that has a much bigger possibilities of success than MS releasing remoteplay/shareplay that works with all of the games released so far.
 
It's definitely debatable how much development time it will take for MS OS devs to come up with a Share-Play equivalent - which sooner or later MS will implement. There is nothing more convenient than allowing a friend demo a game so he can honestly make up his mind about a purchasing decision. Along with the other benefits like co-op/boss progression etc. If we go by what fans are asking, the changing of user-names and logitech wheel support are top. A media player follows that and I would expect it to come bundled with DLNA...which the more I keep hearing about DLNA 2.0 - Sony might be trying to implement it in some unique way - maybe not.

I am USB guy - I have like 4 in my desk. So, the idea that nobody would prefer it over DLNA - nope.

It's convenient if your friend wants to demo a game with a ton of input lag added.

I don't say that trying to be a dick, it's just the truth. There is no way to stream a game and not have a noticeable amount of input lag. The further you are from that person the worse it's gonna be.
 
MS is not even hinting at ever having such feature.

This isn't entirely true, as they did mention that it was something the could technically offer through Skype. If they'd ever choose to however is a different matter. Although, they have said that they'll at least be bringing Skype screen sharing to Xbox One eventually, so that'd only leave the input handling at that point.

Like I said though, not something to hold your breath for.
 
I don't know why some of you get hung up on the OS devs likely being based in Japan.
Being japanese is not an issue here, but developing at sub-glacial speeds certainly is.
 
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