Mr Moose
Member
Robert Downey Gunior.Who is RDG?
Robert Downey Gunior.Who is RDG?
oh it's definitely RDNA 2.0. You dont hit 2.23 ghz on a rdna 1.0 GPU. The CUs also have RT hardware so it's RDNA 2.0, but the PS5 doesnt support mesh shaders or vrs, and hopefully this diagram will let us figure out just how big these CUs are compared to the xsx and PC rdna 2.0 gpus.Cerny and Lu (AMD) said it's RDNA2, so the CUs are RDNA2. There would be hell to pay in the courts if not (market abuse, false statements, etc).
This will confirm that RedGamingTech and other bullshit insiders were jerking us off all this time. No unified CPU cache (potential zen 3 feature), no rdna 3.0 features.
It will also confirm whether or not the PS5 is using RDNA 1.0 CUs and has more in common with RDNA 1.0 than RDNA 2.0.
Cerny and Lu (AMD) said it's RDNA2, so the CUs are RDNA2. There would be hell to pay in the courts if not (market abuse, false statements, etc).
What matters is the actual delivered result,
This will confirm that RedGamingTech and other bullshit insiders were jerking us off all this time. No unified CPU cache (potential zen 3 feature), no rdna 3.0 features.
It will also confirm whether or not the PS5 is using RDNA 1.0 CUs and has more in common with RDNA 1.0 than RDNA 2.0.
Very rough sketch :
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He's never claimed to be an insider. He speculated it possibly could have 4mb of L3 cache. He didn't say it did. He made that clear.This will confirm that RedGamingTech and other bullshit insiders were jerking us off all this time. No unified CPU cache (potential zen 3 feature), no rdna 3.0 features.
It will also confirm whether or not the PS5 is using RDNA 1.0 CUs and has more in common with RDNA 1.0 than RDNA 2.0.
just "Robert Downey Gunior" do ahahah ))Does anyone here know what features RDNA 3.0 introduces?
I agree with all his info here... the FP units is not the same as Zen 2 it is smaller.
There is a big pet of the silicon that we don’t know what is and it is too big for I/O only... Tempest Engine should be of the size of a CU so there is a lot of unknown space yet.
check post #232He's never claimed to be an insider. He speculated it possibly could have 4mb of L3 cache. He didn't say it did. He made that clear.
He also never said there were any RDNA3 features in PS5. He said if Sony had a customisation like the GE that could make it to future AMD GPU tech. Sometimes Collaborations are beneficial to both parties. I don't know how that can be interpreted as PS5 having RDNA3 features
Why are you thinking that? Basing on this tweet?
What is in the middle of GPU? ACEs, L caches???
oh it's definitely RDNA 2.0. You dont hit 2.23 ghz on a rdna 1.0 GPU. The CUs also have RT hardware so it's RDNA 2.0, but the PS5 doesnt support mesh shaders or vrs, and hopefully this diagram will let us figure out just how big these CUs are compared to the xsx and PC rdna 2.0 gpus.
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Cerny did talk about RDNA2 CUs specifically so I would imagine they would be in the PS5. But let's assume he did lie about that. There would definitely be a lawsuit for false marketing if that happened. Cerny didn't promise VRS, SFS or Mesh Shaders during his presentation but he did push RDNA2 CUs pretty hard with it. I don't see how Sony could win a lawsuit after that presentation.
I'm going with that they are RDNA2 CUs. However reading through some comments here there still seems to be some doubt on that.
It's actually 40 CUs. 4 are shut down for yield reasons.Very rough sketch :
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Tempest Engine is a CU unit outside the 40 for GPU... so actually PS5 has 41 CUs if you count Tempest Engine as one... 40 for GPU (4 disabled for yields) and 1 modified for Tempest Engine.The Boxes dieshot for this post clearly shows the original Zen 2 FPU missing on the PS5. Even people that don't know shit about this can compare with the annotated PS5 dieshot and notice the difference.
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PS5 Die Shot has been revealed
Can someone please explain to me what is going on, by using worlds like when talking to a preschooler? None of us understand what we are seeing but we're speculating based on our bias would be a quick way to explain.www.neogaf.com
About the CUs, on that annotated PS5 dieshot I can count 40 CUS.
2 are generally for yields, leaving us with 38CUs. Remove 2 Dual CU for the Tempest Engine and we have the 36CUs for the graphics.
The rest is all there somewhere. All those custom accelerators are really tiny things.
exactly, in terms of altering or changing something that was percieved as a "must" in last gen having the ram pool not only split up again but even one fast and one slow one comes across as ,from all partys involved , the compromise with the biggest performance impact.
And People need to understand that Cerny was not realy beaten by Xbox One X. PS4 Pro came out an entire year earlier for 100Dollar less. There was no goal or even need to be competitive with Xbox One X .
So some Xbox Fanboys saw the almost 2 Tflop more on Xbox one X and thought that the MS Team "beat" Cerny and suspected that they will repeat that with Series X.
This DIE Shot will finaly proofe that PS5 APU is more sophisticated than the Series X one. And that this is even true if something from RDNA2 Featureset is not there as it is in Series X. If Cerny gets rid of something in your Next Gen Architecture - you dont ask why - you fire the one who implemented it in first place.
Have trust ..
That's the only thing that matters to be honest.
It will also confirm whether or not the PS5 is using RDNA 1.0 CUs and has more in common with RDNA 1.0 than RDNA 2.0.
It was never gonna be 128mb. Probably 4mb of L3 cache which was pure speculation.
Why are you thinking that? Basing on this tweet?
What is in the middle of GPU? ACEs, L caches???
Tempest Engine is a CU unit outside the 40 for GPU... so actually PS5 has 41 CUs if you count Tempest Engine as one... 40 for GPU (4 disabled for yields) and 1 modified for Tempest Engine.
But these results come from the potential the hardware offers. Having a FPU of the same gen as the PS4 will hurt this potential in the long run.
As fAr as I remember yes Series X uses RDNA1 CUs.But these results come from the potential the hardware offers. Having a FPU of the same gen as the PS4 will hurt this potential in the long run.
The FPU yes, but the RDNA CUs are impossible to know by eye.
Comparing the dieshots, the PS5's CUs are IDENTICAL to the ones we can see in the SeX. Is the SeX using RDNA1 too?
"We" where expecting 32MB, would make sense for 36CUs and lack of space.
But this expectation was more in the field of "if we could have one dream come true". What was reasonable to expect was the unified L3 cache. Clients of AMD Semi Custom division must be able to peak into the company's near future, it was very well possible that both Sony and Microsoft could request AMD to unified the cache like in Zen 3. This is an guaranteed improvement with guaranteed benefits for gaming and would stress the transistor budget.
Old engines ? Ported engines .. higher clocks compensating, tales from the ass? Who knows . What I know is , that both Nvidia and AMD are designing engines with VRS , mesh shading and SF.So why haven't we seen the damage yet?
absolutly not - since it was clear that Sonys price goal was 399 - wich imposes restrictions of course. Cerny would have something more powerfull developed if 499 was realistic . MS on the other hand was loosing hard in sales and at that point they could have released a 1000Dollar console - What they did , and as a note - they did it good , was to achieve a victory in the mindgames.Bro, The Pro came out earlier weaker and cheaper the X came out later stronger and more expensive... the Pro was beaten doesn't matter how you word it.
Man the garbage PS5 just can't catch a break can it?.
No games, No Gamepass equivalent, Controllers failing left and right, Overheating, Coil whine that is so loud it makes the original 360 sound whisper quiet, Hideous design, Extremely Weak GPU and Weak CPU compared to the MASSIVE power difference of the Series X... And now the die has finally confirmed that we was lied too it's all just inferior RDNA1 tech... What next more lies about specs... I bet the ram is not as good as the series X either.
All these Lord Cerny posts on the web are cringe when we all know the true facts are that he is a fraud and him and Sony cheaped out making an inferior machine and are masquerading a lie that the PS5 is actually much better than a PS4 Pro...The amount of exclusives MS have on their superior machine is amazing... The age of Sony is done.
/s
Old engines ? Ported engines .. higher clocks compensating, tales from the ass? Who knows . What I know is , that both Nvidia and AMD are designing engines with VRS , mesh shading and SF.
It's called sarcasm
No, it isn't, just like PS5 isn't RDNA1 based.As fAr as I remember yes Series X uses RDNA1 CUs.
Look closer, there is an hidden sarcasm tag at the endThis has to be satire. I could swap ps5 for sx and it still be true on the outlier experience. Zero problems with my ps5 console or accessories. Just like most people haven't had a problem with their sx/a, there are always going to be a minority with problems. It's the same for both green and blue. Take off your tinfoil hat.
I’m not sure about that Cerny says they copied 1 CU and customized it to works as Tempest Engine.Isn't there a reason why it's called "DUAL"? It may be "1 Custom/Reserved CU" for TE, but this "1" count was "2CU", physically, no?
Does anyone here know what features RDNA 3.0 introduces?
This has to be satire. I could swap ps5 for sx and it still be true on the outlier experience. Zero problems with my ps5 console or accessories. Just like most people haven't had a problem with their sx/a, there are always going to be a minority with problems. It's the same for both green and blue. Take off your tinfoil hat.
Get fucked ya fucking idiot.
Nice. Good to finally know, what the PS5 SOC is
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Will be interesting to see how the PS5 SoC compares to the upcoming AMD Navi22 GPU (6700 XT) that also has 40 CUs.
RDNA1 and RDNA2 GPUs seem fairly similar besides the addition of RT hardware and the infinity cache.
Also, it seems like the PS5 SoC and XSX SoC are fairly similar, just arranged differently and have diff CU counts and clocks.
I know, was good to use tommy wiseau.It's called sarcasm![]()
Sony works in mysterious ways...
Also, it seems like the PS5 SoC and XSX SoC are fairly similar, just arranged differently and have diff CU counts and clocks.
A poor collage to show what's missing from the PS5 FPU:
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Sony works in mysterious ways...
Isn't there a reason why it's called "DUAL"? It may be "1 Custom/Reserved CU" for TE, but this "1" count was "2CU", physically, no?