I was just going to say that this was already discussed but people OF COURSE had to make it only about Bloodborne, and then I read this.8K Bloodborne here we go.
Itwasalwaysbloodborne.gifI was just going to say that this was already discussed but people OF COURSE had to make it only about Bloodborne, and then I read this.![]()
You're probably looking at a jpeg on a phone. I hope that on a large 4K display this makes a difference. It has to.The leaked bloodborne pics don't really look much different
I did yes, but zooming in heavily also didn't help.You're probably looking at a jpeg on a phone. I hope that on a large 4K display this makes a difference. It has to.
Not possible from my understanding. Game needs to be designed with it in mind.Is it just applying PSSR to the ps4 games? where is DF when you need them? This is more interesting than BLOPS 6.
Not designed. You can patch it in quite easily. But these PS4 games use or benefit from something else.Not possible from my understanding. Game needs to be designed with it in mind.
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Post in thread 'Insider Gaming: PS5 Super Resolution will be aiming for 4K120FPS (future console iterations)' https://www.neogaf.com/threads/insi...ure-console-iterations.1668568/post-269047318
I prefer the term "up picture betterer", myself.It isn't "up rendering", it's upscaling.
It isn't "up rendering", it's upscaling.
Which we've known.
I fucking knew there was a technical term for 'Telly be clearer!'I prefer the term "up picture betterer", myself.
Pfft why you make it all scientific now.I prefer the term "up picture betterer", myself.
It's says unexpected behavior during gameplay... honestly anything could fall under that, it's a catch all statement.Please explain how upscaling could cause glitches in some games & need a off & on toggle?
Please explain how upscaling could cause glitches in some games & need a off & on toggle?
this feature probably wont do much and apply to certain ps4 games only, just my guessing.I wish they would give us some details already. What's the point of new features if they don't advertise them.
Maybe they just port some of their incredible AI upscaling for TVs to the AI chip of the PS5 Pro?Maybe its just like the LS1 upscaler with Lossless Scaling that does ML upscaling but its on a more generic level instead of optimised per game.
PiSSeRThe dream: PSSR on PS4 games
The reality: Sharpening Filter