PS6 Portable - what would you like to see?

What would you like to upcoming PS6 Portable to be like?

For me...


Compatibility

Rumours point to all PS4, PS5, PS6 games running on it, so a PSVita situation looks like it will be avoided.

I'd also like to see more PSP, PSVita, PS1, PS2 and PS3 games added to the PlayStation Store. I don't have a huge PSP games collection, so will happily download some.



Screen

While I'm enjoying my Switch 2 the LCD screen ruins the handheld experience for me, an OLED as per the Vita is a must.



Design

I absolutely adored the design of the original PSP and still do, it's arguably the slickest looking gaming device ever created

Obviously PS6P is going to be the same size as Switch 2, SteamDeck etc, but I'd like the styling to be much more like PSP.

03.jpg
 
Last edited:
Motherfuxking HAL or TMR sticks.

Wi-fi 7

The ability to also stream games from the cloud as to save space on the most probably limited storage capacity that it will have.

Not an LCD screen

Battery that doesn't die in 1.5/2 hours
 
Last edited:
I'd like to see it to exist. Unless Sony already has orders put in for manufacturing, the cost of RAM will kill any potential this system has out of the gate.

This AI ram situation may single handedly kill this system before it even gets revealed.
 
Last edited:
Dedicated games instead of watered down console ports.

This likely won't have any ports as it would play everything the main PS6 console can.

What kind of dedicated games would suit a handheld these days though. Something that makes use of location?
 
Last edited:
What kind of dedicated games would suit a handheld these days though.

Something that makes use of location?

Gotta know all the specs and features of the device in the first place.

But if it's just a device that will run cut-back versions of games that'll be playable in their full glory on a PS5/6, it's probably gonna go the way of the PS Vita after a couple of years. Cause outside of novelty, no one (who has both devices) will choose to primarily play the worse version.
 
Last edited:
Gotta know all the specs and features of the device in the first place.

But if it's just a device that will run cut-back versions of games that'll be playable in their full glory on a PS5/6, it's probably gonna go the way of the PS Vita after a couple of years.

The only difference will be performance.

This will work the same way Xbox Series X games run on Series S.

We're talking about a PS6 here that plays PS6 games.
 
Dedicated games instead of watered down console ports.
Of course this came from you. "oh but there aren't native games on that thing". Are there native games on Steam deck?

Sony tried native portable games with PSVita and failed. We know there won't be native games on that thing, and nobody, except disappointed MS fans with XSS and their lack of true handheld xbox, would expect otherwise.
 
Last edited:
But if it's just a device that will run cut-back versions of games that'll be playable in their full glory on a PS5/6, it's probably gonna go the way of the PS Vita after a couple of years. Cause outside of novelty, no one (who has both devices) will choose to primarily play the worse version.
It's a good thing then that not everyone will have both devices.
 
Of course this came from you. "oh but there aren't native games on that thing". Are there native games on Steam deck?

Sony tried native portable games with PSVita and failed. We know there won't be native games on that thing, and nobody, except disappointed MS fans with XSS and their platry handheld projects, would expect otherwise.


Needlessly catty, lol.

The MLiD report says they want to get support up with the low power mode, it didn't say this will *only* run PS6 games.

If you think there won't be dedicated games for this, I don't know what to tell you.
 
By your logic companies should just not make anything that contains RAM at all for the next few years.
Nah, that's not my logic. They should continue with PS6 and Nintendo should continue with Switch 2. I do think it is a shakey proposition to introduce new types of hardware or expand your ecosystems with new hardware at this current moment in time, though.

Not only does Sony need to build up a userbase and reclaim trust for an ecosystem they literally abandoned in the past (dedicated handhelds), they also need to do it in a market that will gouge the prices due to RAM costs. This is definitely something that may give them pause to even go forward with the product rather than just sticking with what they know works, which is consoles.

Since you're clearly a fanboy, I will throw you a bone to wag your tail. I think Valve is insane to release the Steam Machine now if RAM costs add hundreds to the MSRP. The value proposition just isn't there.
 
Last edited:
Needlessly catty, lol.

The MLiD report says they want to get support up with the low power mode, it didn't say this will *only* run PS6 games.

If you think there won't be dedicated games for this, I don't know what to tell you.

Why develop a PS6 game only to restrict usage to the portable version only?

Unless it has features like location/camera that just makes no sense.

Give me an example of what an ideal handheld game is.
 
Last edited:
Why develop a PS6 game and restrict usage to the portable version only?

I don't know what you mean by that?

If you're saying all PS6 games will have a portable version, I don't think that's gonna be the case either. The MLiD report itself says there's some internal frustration at the lack of developers utilizing the low-power mode in the first place.
 
Game key cards.

Serious post. Sony should ditch Blu-ray discs and use them as the unified physical game delivery method for the PS6 generation so the same game carts works with the stationary and handheld console. And since something with high-speed/capacity NAND chips is unfeasible from a cost point of view a game key card-type approach is the only option if you want physical games.
 
Last edited:
I don't know what you mean by that?

If you're saying all PS6 games will have a portable version, I don't think that's gonna be the case either. The MLiD report itself says there's some internal frustration at the lack of developers utilizing the low-power mode in the first place.

What do you mean by "portable version"? There's no separate libraries here like we saw with games released on PS2 and PSP. This will be an Xbox Series S/X situation, Series S had different modes, not entire game versions.

The only issue I see is some PS5 games developed before power-saver mode released not running on it.
 
Last edited:
Needlessly catty, lol.

The MLiD report says they want to get support up with the low power mode, it didn't say this will *only* run PS6 games.

If you think there won't be dedicated games for this, I don't know what to tell you.
Nobody cares about native games on this thing. You are not excited about it as you'll never own one.

You are just inventing some imaginary goalpost to make it fail. People are excited about playing all their PS4/PS5 and many PS6 games on it.
 
Nobody cares about native games on this thing. You are not excited about it as you'll never own one.

You are just inventing some imaginary goalpost to make it fail. People are excited about playing all their PS4/PS5 and many PS6 games on it.


Topic title: PS6 Portable - what would you like to see?

Adam: *states what he would like to see in it*

Physiognomonics: Why are you saying that?


Come On What GIF by MOODMAN




If you think me simply saying it should have dedicated games is an 'imaginary goal post to make it fail', then you probably didn't have enough confidence in the device in the first place.




What do you mean by "portable version"? There's no separate libraries here like we saw with games released on PS2 and PSP. This will be an Xbox Series S/X situation, Series S had different modes, not entire game versions.

The only issue I see is some PS5 games developed before power-saver mode released not running on it.

Based on what's online, or at least what I can find, it says PS4 (and PS5) libraries are intended to be retained, and that it will launch reportedly alongside PS6. I'm not sure if any of the leaks have said definitively that it will do all PS6 games.
 
Last edited:
Topic title: PS6 Portable - what would you like to see?

Adam: *states what he would like to see in it*

Physiognomonics: Why are you saying that?

If you think me simply saying it should have dedicated games is an 'imaginary goal post to make it fail', then you probably didn't have enough confidence in the device in the first place.

Based on what's online, or at least what I can find, it says PS4 (and PS5) libraries are intended to be retained, and that it will launch reportedly alongside PS6. I'm not sure if any of the leaks have said definitively that it will do all PS6 games.

BIB... I think you're responding to someone else there.

All rumours of a PS6 Portable come from MLID, he said this will play all PS6 games.

Again, define a dedicated handheld game. Something that mandates use of a touch screen maybe?
 
Last edited:
If I ever got interested in whatever the heck is this, I would demand to be a classic machine to play PS1, PS2, PSP and PS3 games.
 
Last edited:
BIB... I think you're responding to someone else there.

Yes that's to Physiognomonics.



Again, define a dedicated handheld game. Something that mandates use of a touch screen maybe?

Sure, multi-touch, robust gyro, things that make it unique.

Vita didn't do well but it had some quaint software that were only available there and nowhere else. That Uncharted game is still locked to it.

There's gonna be at least a few Japanese developers who will try to make unique portable-only experiences.
 
Last edited:
Yes that's to Physiognomonics.

Sure, multi-touch, robust gyro, things that make it unique.

Vita didn't do well but it had some quaint software that were only available there and nowhere else. That Uncharted game is still locked to it.

There's gonna be at least a few Japanese developers who will try to make unique portable-only experiences.

I'd expect DualSense 2 (as per DualSense and DualShock 4) to have that base covered.
 
Last edited:
Disc compatibility with all PlayStation games from PS1 up, via PS6 non-portable.

If I have a disc in the drive of my home PS6, I want to be able to play it on the PS6 portable.
 
Not being made. I think it's a bad move for Sony. They either make it a down-specced PS6 and therefore create the same situation Microsoft did with Xbox Series S, about which the people on this very forum cried like little bitches (and it goes against Sony's positioning of Playstation right now as the "most powerful console"). Or they make it its own dedicated platform and have no fucking games for it, because Sony can barely support PS5 as it is and have completely forgotten about PSVR2.

Keep refining and making PS Portal the best it can be. That's what Sony should be doing.
 
Last edited:
I'd like to see it abandoned
Same. There's zero reason for this thing to exist.

The market is already flooded with handhelds, and the only one to be remotely successful is the Steam Deck, because it was the first and it was the most affordably priced.

I'm not counting the Switch/Switch 2 in this because it also functions as a docked console - I've never played either my Switch or Switch 2 in handheld mode.

Now, if Sony wants to go that route - one unified machine, under one SKU that works as both a full-powered console and a handheld, then that's great, but there's absolutely no reason for them to release a PS6 and a PS6 handheld.
By your logic companies should just not make anything that contains RAM at all for the next few years.
If you listen to influencers and the average forum poster, the tech apocalypse is upon us because of AI.

Why not slow things down a bit until prices stabilize?

Besides, we're no longer back in the 80s and 90s, where there were giant leaps (2D to 3D, for example) in technology between generations. The differences aren't that great. I'd even go so far as to say that the average consumer, just looking at two games on a screen, wouldn't be able to tell the difference between a PS4 and PS5 game.

We don't need any new consoles until 2029/2030 at the earliest.
 
I don't really think that there is an easy market to get here with the Switch and Switch 2 existing. Either they make an ugly overpriced PC brick and nobody will buy it, or they make a tablet sized device and go against Nintendo. Good luck.
 
Last edited:
The market is already flooded with handhelds, and the only one to be remotely successful is the Steam Deck, because it was the first and it was the most affordably priced.

Switch? Switch Lite? Switch 2?

I want a handheld I can play my PlayStation library on, fuck rebuying my games on Steam.
 
Switch? Switch Lite? Switch 2?

I want a handheld I can play my PlayStation library on, fuck rebuying my games on Steam.

Honestly when you put it like that, it actually sounds reductive.

I would rather have a proper set-top console to play those games at their max potential instead of playing them on a portable with cut-backs.

I understand some people prefer portability, I guess I'm not one of them. PSP was my last portable.
 
Last edited:
Same. There's zero reason for this thing to exist.

The market is already flooded with handhelds, and the only one to be remotely successful is the Steam Deck, because it was the first and it was the most affordably priced.

I'm not counting the Switch/Switch 2 in this because it also functions as a docked console - I've never played either my Switch or Switch 2 in handheld mode.

Now, if Sony wants to go that route - one unified machine, under one SKU that works as both a full-powered console and a handheld, then that's great, but there's absolutely no reason for them to release a PS6 and a PS6 handheld.

If you listen to influencers and the average forum poster, the tech apocalypse is upon us because of AI.

Why not slow things down a bit until prices stabilize?

Besides, we're no longer back in the 80s and 90s, where there were giant leaps (2D to 3D, for example) in technology between generations. The differences aren't that great. I'd even go so far as to say that the average consumer, just looking at two games on a screen, wouldn't be able to tell the difference between a PS4 and PS5 game.

We don't need any new consoles until 2029/2030 at the earliest.
All the people asking for a more power console only Switch, and those buying a PS Portal aren't reason enough for two different SKUs?

You have no need for a handheld and will never use it? Great buy the more powerful console and play on your TV.

Someone else only does plays on portable? Great, they buy the portable and play that way.

Having a single device would be horrible, you aren't getting a disk drive in a portable. And you're paying for a screen, battery, and getting lower performance to support a handheld mode.

The only way consoles used to work has been dead for years. It's time to get with the program.
 
Did you not read my full post, where I said I wasn't counting the Switch/Switch 2 because it works as a fully docked console?
But the millions of people buying the Switch Lite are only playing handheld. And there's are way more people that never docked their Switch and Switch 2s to a TV than number of Steam Decks sold.

It sounds like you want the separate SKUs. Wouldn't you have preferred a Switch console without the handheld stuff that had better performance?
 
The only way consoles used to work has been dead for years.
Which is arguably why the console market sucks now.

Time to go back to the old way of doing things. One SKU for a generation, with maybe a few hardware refreshes - "slim" version, etc... while keeping the performance specs the same.



Having a single device would be horrible,
It seemed to work perfectly fine for the Switch/Switch 2.
 
Honestly when you put it like that, it actually sounds reductive.

I would rather have a proper set-top console to play those games at their max potential instead of playing them on a portable with cut-backs.

I understand some people prefer portability, I guess I'm not one of them. PSP was my last portable.

After developing a few health issues the last couple of years I plan to spend a hell of a lot of time outside going forward getting vitamin D.

I just want to be able to play my PlayStation (existing and future) library in the garden without the cloud/streaming bollocks.

I'd probably get PS6 Portable before I get the home version.
 
Last edited:
It sounds like you want the separate SKUs.
Don't put words in my mouth.

That's the exact opposite of what I want.

Wouldn't you have preferred a Switch console without the handheld stuff that had better performance?
Again, don't try to put fucking words in my mouth.

I specifically said that if Sony followed the Switch route with one console that could work docked or handheld, that would be great, but there is zero reason for a PS6 and a PS6 Handheld as two different SKUs
 
-Feature complete Dualsense controls.
-Good ergonomics.
-10 inch screen.
-4 back buttons.

I wonder if this takes over streaming capabilities if the Portal gets retired.
 
The issue is this "low power mode" is below the performance of the PS5.

The PS6 should perform worse than the PS5 and be a hybrid? I guess anyone that only wants a console will just stick to the PS5 and PS5 Pro.

Considering PS6 devices will be based on RDNA5 that's a bit of an oversimplification.
 
I'd rather they just focus on the console. Steam Deck and Portal is enough for me.
I don't need to install games on a Portal like device to take on a plane or whatever. I can switch to Steam Deck for that hour.
 
  • No dedicated games / ports
  • Compatible with basically all PS4 & PS5 games, including PS1, PS2, PSP classics (some PS5 games may require low power mode patch to have a great performance there)
  • Compatible with Sony's mobile games
  • Compatible with remote play & cloud gaming day one
  • Seamless cross-buy, cross-save, cross-play with PS4, PS5, PS6 plus the upcoming PC PSN and mobile PSN stores
  • Other OS feature is back, allowing you to install there Steam OS, Linux, Windows or Android if desired via dual boot
  • 16:9 1080p 120Hz HDR VRR screen not bigger than 8"
  • $499 with 1TB SSD, $699 with 2TB SSD
  • Detachable left and right half sides, which when attached together would make a DualSense 2, that would also be attachable to any smartphone or tablet, or used as PSVR3 controllers or as PS6 or PC controller
  • TV out with up to 4K and up to 120Hz, HDMI 2.1
  • Latest wifi, 5G, bluetooth tech available
The issue is this "low power mode" is below the performance of the PS5.

The PS6 should perform worse than the PS5 and be a hybrid? I guess anyone that only wants a console will just stick to the PS5 and PS5 Pro.
I assume their idea is:
  • PS6 home console: very powerful next gen stuff but all its games until PS7 launch will be PS5+PS6 crossgen+crossbuy+crossplay+crosssave
  • PSP2 (maybe marketed as PS6 portable): basically a PS5 portable being crossbuy+crossplay+crosssave with virtually all the PS5+PS6 games
Pretty likely the horsepower of the handheld would be slightly higher than a base PS5 in low power mode at 1080p, meaning all PS4, PS Classics and many PS5 games would run well or decently, while many old PS5 games would need a low power mode patch (somewhat equivalent to the Steamdeck verified for PC games or a Series S version for Xbox games) to perform optimally. That low power mode patch would be a requirement for upcoming PS5+PS6 games.
 
Last edited:
Top Bottom