Which version of PS6 would you buy (based on leaks)?

Which version(s)


  • Total voters
    219
Console generations aren't dead evidently by the fact that they're launching a new generation in two years and are not relying on the PS5 for years to come (ironically, as many people here wish them to do), but the future is about cross-gen? Sure, not even something decided by Sony on a vacuum, but by the industry at large, and that's mostly for AAA heavy hitters in the case of Sony. If you think that this is what killed Xbox when PS5 was pretty much in the exact same position, welp.
BTW, over bolded, if you paid attention to how Sony has handled these things over the course of time, you will notice that this is not necessarily true. For more recent examples, look up the platforms for both LEGO Horizon Adventures and MLB The Show 25.

My opinion? Please explain to me how haptic feedback or 3D audio are more of an unique proposition over portability with the same library.
You made the argument that people bough the PS5 for these features in spite of a similar library to the PS4, I'm making the argument that people will buy the PS6 for this feature in spite of a similar library to the PS5.

Just accusing the other (who has addressed most of your points) of going 'defence force mode' or a similar dismissive remark is the last resort when you have nothing to say.

Launching new hardware is not the same thing as launching a new generation.
Microsoft will launch new hardware as well.
If a product hasn't distinctive games and big exclusives using the hardware strengths it's not a new generation, it's just one of the possible new hardwares where you can play multiplatform cross gen games.

I didn't say that people bought PS5 for 3D audio , they bought it because they thought the whole package was a new generation, because it had some compelling new features including instant loadings and it was a much more powerful hardware than the PS4 and PS4 Pro bringing real time ray tracing to consoles, it launched at an affordable 399$ base price before all the price increases.
Sony didn't mandate continued support for the PS4, there have been exclusives since launch although most people probably thought the cross gen phase would end much earlier, that there would be more exclusives and a much better first party support than what Sony delivered because they fucked up with their gaas ambitions.
Many people are disappointed with the PS5 gen for these reasons and next time Sony won't have the credit of the PS4 gen.

Next time people will know they can comfortably stick with their PS5 or PS5 Pro's because cross gen games is all they'll got and this will hurt hardware sales.
The moment you refuse to acknowledge all these risks, the obvious parallels with Microsoft's strategy and the elephant in the room that if this is the strategy, going full multiplatform with their games might indeed be around the corner, it's obvious that you're in full defence force mode.
I have more than enough to say as proved by my replies but it's useless you just want to defend them at all costs.

We'll see what happens in two years.
 
Launching new hardware is not the same thing as launching a new generation.
Microsoft will launch new hardware as well.
If a product hasn't distinctive games and big exclusives using the hardware strengths it's not a new generation, it's just one of the possible new hardwares where you can play multiplatform cross gen games.
That's the PS5, then?
I didn't say that people bought PS5 for 3D audio , they bought it because they thought the whole package was a new generation, because it had some compelling new features including instant loadings and it was a much more powerful hardware than the PS4 and PS4 Pro bringing real time ray tracing to consoles, it launched at an affordable 399$ base price before all the price increases.
And why wouldn't they buy a handheld/hybrid with the a full library of 2027-2034 games? The concept alone offers more of an unique proposition than the 'whole package' of the PS5 generation.
Sony didn't mandate continued support for the PS4, there have been exclusives since launch although most people probably thought the cross gen phase would end much earlier, that there would be more exclusives and a much better first party support than what Sony delivered because they fucked up with their gaas ambitions.
Many people are disappointed with the PS5 gen for these reasons and next time Sony won't have the credit of the PS4 gen.
And they won't mandate continued support for the PS5, either. AAA heavy hitters will still release on it, third-party publishers will support it for a long time. All of that happened on this generation.
And let's not kid ourselves, Sony purposefully made all of its biggest series launching early on the PS5 lifecycle (Spider-Man, Horizon, Gran Turismo, God of War) cross-gen with the PS4, so using GAAS as the scapegoat (which mostly consisted of newer or smaller studios that wouldn't have fully used the hardware strength anyway, just like many SP titles like Rise of the Ronin or Stellar Blade) is funny when you look at their tentpole releases afterwards and it's nothing that couldn't have run on the PS4 as well; from Spider-Man 2 to Astro Bot, Death Stranding 2 and Ghost of Yotei. At this point, Sony isn't supporting the PS4 anymore because they want to move on and not exactly because the hardware is not up to the task. We can look at this and point out that they will have a similar strategy on the PS5 to PS6 transition, even when taking the PS6P into account.
BTW, many are disappointed with the PS5? That certainly isn't reflected on Sony just having its single best quarter on all of its history.
Next time people will know they can comfortably stick with their PS5 or PS5 Pro's because cross gen games is all they'll got and this will hurt hardware sales.
The moment you refuse to acknowledge all these risks, the obvious parallels with Microsoft's strategy and the elephant in the room that if this is the strategy, going full multiplatform with their games might indeed be around the corner, it's obvious that you're in full defence force mode.
I have more than enough to say as proved by my replies but it's useless you just want to defend them at all costs.

We'll see what happens in two years.
Yup, Icon Era-tier argument. The existence of the PS6P leading to Sony going full-on multiplatform support is some weird as fuck discussion.
Stop using the cross-gen argument as it's been proved enough already that it wasn't, even at an unprecedented level, enough to deteriorate the market reach of the PS5.
 
Last edited:
is funny when you look at their tentpole releases afterwards and it's nothing that couldn't have run on the PS4 as well; from Spider-Man 2 to Astro Bot, Death Stranding 2 and Ghost of Yotei. At this point, Sony isn't supporting the PS4 anymore because they want to move on and not exactly because the hardware is not up to the task. We can look at this and point out that they will have a similar strategy on the PS5 to PS6 transition, even when taking the PS6P into account.
Honestly, why isn't Death Stranding 2 or Ghost of Yotei on Ps4 as well when they can clearly run with reduced resolution and fps?
 
Top Bottom