Which version of PS6 would you buy (based on leaks)?

Which version(s)


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Looks like the plan is to launch everything at the same time, the 3 SKUs.
I highly doubt it.

I think it makes more sense to release them separatedly on time, so people can more easily double or triple dip, they get more marketing bullets over time, manufacturing costs would have more time to be reduced and devs would have more time to adapt.

It also eases their marketing messaging talking about one product at a time.
 
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I highly doubt it.

I think it makes more sense to release them separatedly on time, so people can more easily double or triple dip, they get more marketing bullets over time, manufacturing costs would have more time to be reduced and devs would have more time to adapt.

It also eases their marketing messaging talking about one product at a time.
I don't see Sony launching a PS6 Switch without a more powerful option day 1… Doesn't make any sense and is too risky.
 
I don't see Sony launching a PS6 Switch without a more powerful option day 1… Doesn't make any sense and is too risky.
I think conceptually won't be a Switch, but instead a PS Player that also can play the games natively, without requiring cloud gaming. Meaning, a premium portable that would play modern AAA console games that you wouldn't need to buy again if you have a high end home console.

I think the release dates would make sense to be:
  • November 2027: base PS6
  • November 2028: DualSense 2
  • November 2029: PSP 2 (making it both a sucessor of both PSP and PS Player)
  • November 2030: PSVR3
  • November 2031: PS6 Pro
 
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I think conceptually won't be a Switch, but instead a PS Player that also can play the games natively.

I think the release dates would make sense to be:
  • November 2027: base PS6
  • November 2028: DualSense 2
  • November 2029: PSP 2 (making it both a sucessor of both PSP and PS Player)
  • November 2030: PSVR3
  • November 2031: PS6 Pro
PS6 and the handheld are launching at the same time.
 
PS6 and the handheld are launching at the same time.
Who knows, I'll believe it once Sony announces it.

But it would be nice, I'd buy both if the portable really plays all PS5 or PS6 games without requiring a port/patch and you don't need to buy them again thanks to crossbuy. Or if it's a PC handheld with full crossbuy of the Sony PC PSN store plus allows me to run there Steam and emulators.
 
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I think conceptually won't be a Switch, but instead a PS Player that also can play the games natively, without requiring cloud gaming. Meaning, a premium portable that would play modern AAA console games that you wouldn't need to buy again if you have a high end home console.

I think the release dates would make sense to be:
  • November 2027: base PS6
  • November 2028: DualSense 2
  • November 2029: PSP 2 (making it both a sucessor of both PSP and PS Player)
  • November 2030: PSVR3
  • November 2031: PS6 Pro
Is basically the same as the Switch concept. A handheld with two graphics profiles and a dock.
 
I think conceptually won't be a Switch, but instead a PS Player that also can play the games natively, without requiring cloud gaming. Meaning, a premium portable that would play modern AAA console games that you wouldn't need to buy again if you have a high end home console.

I think the release dates would make sense to be:
  • November 2027: base PS6
  • November 2028: DualSense 2
  • November 2029: PSP 2 (making it both a sucessor of both PSP and PS Player)
  • November 2030: PSVR3
  • November 2031: PS6 Pro
I doubt we'll see PSVR3 anytime soon. It seems even less popular than the PSVR1.
 
How many people have a VRR TV?

But I was more thinking about the PS5 games that have a stable 60fps framerate that could drop frames on the handheld. We could even dream of having freesync on this thing instead of (HDMI) VRR.

A lot less have VRR than you'd think, every time I google info on it, I find an article from Sony showing around 10% of PS5 owners having a VRR capable HDTV.

I really don't think in reality people would really notice or care about it on the handheld, hell look at the Switch 2 selling with a 120hz VRR screen that isn't capable of accurately showing more than 30fps without blur, and doesn't have the VRR on in most games, and people still love it.

VRR would be great, but I think it's HUGELY over valued by the vocal minority.
 
Who knows, I'll believe it once Sony announces it.

But it would be nice, I'd buy both if the portable really plays all PS5 or PS6 games without requiring a port/patch and you don't need to buy them again thanks to crossbuy. Or if it's a PC handheld with full crossbuy of the Sony PC PSN store plus allows me to run there Steam and emulators.
Is going to be the same version of the game, just different graphics profiles.
 
Isn't it funny.

You know when I came here 11 months ago, and I said;

'I'll drink everyone's cum on this entire forum if it breaks the 8m mark.'

You all laughed at me.

Well I have to say, you're not laughing now are you?


We haven't had a GTA 6 moment on it either. I'd at least wait to see how that goes.
 
We haven't had a GTA 6 moment on it either. I'd at least wait to see how that goes.
My prediction following GTA6 drop :
Kurt Angle Sport GIF by WWE
 
The difference will be much bigger. Canis has 16CUs, Orion 40-48CUs clocked almost twice faster.
We need to see if this technical difference will translate into a practical difference in experience.

The PS5 is what, 10x or more faster than the PS4, right? But we will never see a game that looks or plays 10x better.

But I have another question: how can Sony launch a new console cheaper than the current PS5? In the last 5 years prices have only been going up, so how will this change by the time the PS6 launches?
 
I see no reason to buy a PS6 as of right now. PS exclusives this gen have been downright terrible

I'll stick with PC only until further details
 
Sony's hardware strategy going into next gen is on point (as opposed to their software strategy). If they want to expand their share of the market, they need to have multiple entry points into their hardware, both in terms of form factor and price. Just having a $599 stationary console and an even more expensive pro version is limiting their reach.

Nintendo should also be doing this with Switch 2 (making a $250 stationary version) but Sony might beat them to the punch here.
 
Diminishing returns.. the ps5 pro is barely better than base ps5 (I have both), specially with the low effort support is getting from third party and even some second party partner.

With the probably already expensive (599-699) ps6 the diminished return from a even more expensive ps6pro is posed to be even bigger.

Speaking for myself... if they launched a ps6 and a ps6 pro from the beginning I might consider buying the pro right away when I decide to upgrade...but Im definitely not buying two consoles ever again like I did for ps4/pro and ps5/pro.


I have both as well and I think the Pro is significantly better. Let's you play the quality mode at double the frame rate, I wouldn't call a 100% gain "barely better" at all. Maybe framerate and image quality don't matter to you, but they do to me.

You say you won't do it again but you did it twice already... If they only release 1 model at launch you're gonna keep it for 7-8 years? I actually don't mind getting the Pro mid gen, because it doesn't cost that much if you resell the base model and you get a new warranty which is 2 years where I live, you also get a new controller free of drift as a bonus


Someone is coping.

What exactly am I coping with? It won't play PS6 games natively, I can guarantee you that. Sony does not want a Series S situation (which would be 10 times worse here) that would piss off all the devs. PS Portal has been surprisingly successful and streams PS5 games pretty well, so streaming PS6 games would be the way to go for the new portable. Many games will be cross-gen the first few years of the PS6 so there will be plenty of PS5 versions that the handheld will be able to play natively.

If there is a dock, it would be cool if it had a disc drive to authenticate PS5 and PS4 games you own on disc, but I doubt Sony will be that generous, they will want you to rebuy your games digitally.
 
I have both as well and I think the Pro is significantly better. Let's you play the quality mode at double the frame rate, I wouldn't call a 100% gain "barely better" at all. Maybe framerate and image quality don't matter to you, but they do to me.

You say you won't do it again but you did it twice already... If they only release 1 model at launch you're gonna keep it for 7-8 years? I actually don't mind getting the Pro mid gen, because it doesn't cost that much if you resell the base model and you get a new warranty which is 2 years where I live, you also get a new controller free of drift as a bonus




What exactly am I coping with? It won't play PS6 games natively, I can guarantee you that. Sony does not want a Series S situation (which would be 10 times worse here) that would piss off all the devs. PS Portal has been surprisingly successful and streams PS5 games pretty well, so streaming PS6 games would be the way to go for the new portable. Many games will be cross-gen the first few years of the PS6 so there will be plenty of PS5 versions that the handheld will be able to play natively.

If there is a dock, it would be cool if it had a disc drive to authenticate PS5 and PS4 games you own on disc, but I doubt Sony will be that generous, they will want you to rebuy your games digitally.
Sorry .. the ps5pro dosent play quality mode at 60 fps for most games, and its not by any metric 100% better including offical data from sony ... just with this two delusional statements this conversation lost its point.
 
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I've previously bitched about how a portable would hamstring their flagship console, much like the Series S did to the X this gen. However i've since realized that cutting edge visuals on consoles don't actually matter any more.

Sony first party don't seem to give a shit about pushing them (see the graphical fidelity thread). Just look at Ghost of Yotei, Death Stranding 2 and Intergalactic. Not uglies by any stretch, but also not moving the needle at all, unlike Sony games in previous generations.

Then there is the fleeting nature of any advances made on console. PS5 Pro came out less than a year ago, "world's most powerful console", and already we're seeing PC versions of games like F1 25, Doom and Resident Evil Requiem run rings around it with radically better looking path tracing. If you care at all about having the best visuals, PC is the place to be.

Both Sony and Microsoft's software strategy have seen them bend the knee to PC, so the old dichotomy of having your PC for graphics but still keeping consoles around for the exclusives is ending. We can have both now, even if you need to wait a few months. Sony/MS also aren't afraid to boost PC visuals above even their own console offerings.

So to me the idea of having the so-called cutting edge console has lost all of the meaning it once had.

Where does the desire for a portable PS6 fit into all this? Thinking about how I actually play games, and where, has led me to re-evaluate. If I want the cutting edge, I go with PC. But not everything is (or needs to be) cutting edge. Something like Astro Bot, and a bunch of other IP which Sony are resurrecting like Patapon and Everybody's Golf, are good fits for a portable. Even a Gran Turismo 8 would be.

I imagine GTA6 on the thing would be an insane leap from Liberty City Stories on PSP. Consoles might have stopped impressing me but what is possible on portables nowadays keeps stunning me.

I had concerns about Sony's ability to deliver a portable focused game lineup, but I think that ends up being a sort of moot point if it's the end user picking the sorts of games they want to play on it. I assume everything that comes to the PS6 console will be on the portable, so you just pick and choose what you want to play specifically portably.

Add in the ability to play all of the old PS4 games (Bloodborne portable...), a lot of PS5 games, likely PS3 emulated games someday, and it starts to look very appealing. A PC + PS6 portable + Switch 2 is looking like the ideal setup for me next-gen.
 
No fucking way these fucking imbeciles are copying Xbox Series S disastrous decision. They've been copy-pasting Microsoft's dumbest and most anti-consumer decisions for years, it's like they actually want to fail like Microsoft did

It's like they had a 200 billion dollar bet with Microsoft about who's gonna fail first and they're losing it despite their brilliant strategy to fail by spamming live service slop so now they're panicking and shamelessly copying all of Microsoft's "winning" moves
 
No fucking way these fucking imbeciles are copying Xbox Series S disastrous decision. They've been copy-pasting Microsoft's dumbest and most anti-consumer decisions for years, it's like they actually want to fail like Microsoft did

It's like they had a 200 billion dollar bet with Microsoft about who's gonna fail first and they're losing it despite their brilliant strategy to fail by spamming live service slop so now they're panicking and shamelessly copying all of Microsoft's "winning" moves
Do you think anyone would have wanted a Xbox if the Series S wasn't a thing? It probably helped them to sell more than the Wii U, lol.
 
The PS6 Handheld is the tech spec target for the next decade. So basically, the PS4 gen lives on! PC bros are not insulated from this, since as we've seen, porting is so straightforward in this landscape, any gaming effort with serious funding has to be multiplatform to get investors to sign on. Outside of deep RTS (which we can debate serious funding), there's no reason not to. Once you've got the core game done, making Xbox and PS ports is as easy as unzipping a file with WinRAR. Pick you platform and click.
 
Do you think anyone would have wanted a Xbox if the Series S wasn't a thing? It probably helped them to sell more than the Wii U, lol.

Developers have mentioned this console repeatedly as one of the reasons for delays of Xbox versions, worse graphics in multiple consoles and problematic development, you're only seeing the tip of the iceberg that is the low price but not the rest of it. One of the few positives left for consoles nowadays is that developers can optimize their games for a specific hardware, if that's gone too and the hardware is that expensive what's even the point of consoles anymore? We might as well buy the new Steam machines that are coming
 
I would buy the console first and the handheld not long after. As a parent, these things have been life savers. I've beaten 4 Yakuza games the last couple of years and am working on my 5th (Kiwami 2).
 
Developers have mentioned this console repeatedly as one of the reasons for delays of Xbox versions, worse graphics in multiple consoles and problematic development, you're only seeing the tip of the iceberg that is the low price but not the rest of it. One of the few positives left for consoles nowadays is that developers can optimize their games for a specific hardware, if that's gone too and the hardware is that expensive what's even the point of consoles anymore?
A big part of the burden for developers is on Xbox's position of the market. And for consumers? Nothing that they should care about, as it, again, helped maintain the console's relevancy for a little bit before the inevitable collapse (that is not in relation to the Series S itself).
One of the few positives left for consoles nowadays is that developers can optimize their games for a specific hardware, if that's gone too and the hardware is that expensive what's even the point of consoles anymore? We might as well buy the new Steam machines that are coming
No normal person is buying that nerd shit, be real now.
 
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Given what Shawn Layden said and how quickly the Disc Drives sold out
Sony really must be out of touch if it's not even an option.
Every outlet mock them because it wasn't included with the Pro, they can't be stupid enough to make that mistake again.
 
Btw I'm not sure why people think that a handheld that is supposedly less powerful than the base PS5 (a PS5 Lite or low power mode PS5) will be a PS6 or the base PS6 and will mandate anything at all :messenger_grinning_sweat:
This idea isn't feasible.

Sony just wants a piece of the cake of the handheld/hybrid market.
The handheld will likely be its own product, a fully fledged Portal with its own name targeting the Switch market, it will be relatively cheap, it will be dockable, it will run PS5 games natively with lower performance profiles just like a Steamdeck can technically run all PC games but has its list of verified titles that can run decently on it.
It won't be able to run natively PS6 only games but this problem will be mitigated in two ways:
1) Streaming using cloud (already being tested on the Portal with really good results)
2) The long cross gen phase we'll have will mean that there will be runnable PS5 versions of most games for at least 3-4 years after the PS6 launch.

About the real PS6 it will be a balance between price and specs, Sony can't launch something at more than 599$ unless it's a Pro SKU if the plan is still to sell the usual 100+m consoles.
The plan could change though given that now things are not seen the old way but in terms of active ecosystem of people buying games across multiple devices.
 
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Btw I'm not sure why people think that a handheld that is actually supposedly less powerful than the base PS5 (a PS5 Lite or low power mode PS5) will be a PS6 or the base PS6 and will mandate anything at all :messenger_grinning_sweat:
This idea isn't feasible.
The graphical fidelity race is over and Sony is not making a dedicated device with its own branding again. It will be part of the main lineup.
 
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