PSP Homebrew software? How long until GBA emulation? :P

It just struck me today, that if the homebrew software scene on the PSP ever came to being; GBA emulation would be pretty keen. And I can't pretend I wouldn't enjoy doing it just to spite Nintendo and their crap screens on the GBA line.

Of course I'd still purchase my Wayforward games just to support good developers, but the thought of playing GBA games on the PSP is getting a response from my mantenna.

Tech folks rip me a new one. Possible? Impossible?

* makes like Goatsex
 
Posssible once the encryption on self-booting memory stick programs is cracked. The only problem? Sony can just correct the flaw with a later firmware update, so...
 
With some modchip, probably possible.

Encryption used on PSP exe is one of those industry standard encryptions (they are using AES I think) that has not been cracked yet, and Sony is the only who has the encryption keys.
 
BuddyC vs Marconelly

:O

I hope that homebrew software is figured out...I'd love to play some emulated S/NES and Genny games on the go
 
Gattsu25 said:
BuddyC vs Marconelly

:O

I hope that homebrew software is figured out...I'd love to play some emulated S/NES and Genny games on the go

Same here... especially since there are certain games that Nintendo simply refuses to port to the GBA *cough Super Mario RPG cough*.
 
soul.less said:
Same here... especially since there are certain games that Nintendo simply refuses to port to the GBA *cough Super Mario RPG cough*.


Hell..might as well look forward to Master System too just for the Fantasy Zone series (fucking awesome on a handheld, i'd wager)
 
Hard-modding PSP will be a true bitch. It is insane how carefully and thight is packed everything inside the case, I swear you can't put a coin there without breaking something.

But I agree with the general feeling, an Xbox-like scene on the PSP would be GOLDEN. Just imagine a decent mediaplayer, a full ebook reader, tons of emulators, different audio codecs... *runs to the closest toilet*
 
BuddyC said:
Posssible once the encryption on self-booting memory stick programs is cracked. The only problem? Sony can just correct the flaw with a later firmware update, so...

Not without breaking all the existing software on the PSP.

Nathan
 
gblues said:
Not without breaking all the existing software on the PSP.

Nathan
With 8 MB of RAM (theoretically) reserved for the OS, isn't it within the realm of possibility to assume that someone will come up with some way of getting around that?

Please note I'm not being sarcastic, I'm not that familiar with the technical side...as I've already demonstrated.
 
BuddyC said:
With 8 MB of RAM (theoretically) reserved for the OS, isn't it within the realm of possibility to assume that someone will come up with some way of getting around that?

Please note I'm not being sarcastic, I'm not that familiar with the technical side...as I've already demonstrated.

Assuming that the software is protected by encryption, the decryption key is a fixed constant and will never change. Like a padlock, only one key will open it. Change the key, and none of the locks (games) will work anymore.

The PSP is likely built to trust any code that is properly signed. So an OS developer would essentially have to build a table of "rogue" programs in order to block signed homebrew software. This would be pointless, since the homebrew software dev would just need to make one minor change (i.e. a pointless line of dialogue or a single pixel on the title screen) to bypass such a list.

Nathan
 
I think people should calm down.

While PS2 has mod chips, I haven't seen much of a dev. scene for it, and certainly don't know of a version of MAME or SNES9x.

Xbox is different because its so close to a PC environment that ports are relatively simple. Emulators on PSP - even if they crack running code - will be a *lot* harder.
 
So if someone figures out how to duplicate the key without removing the lock, then hombrew software could be run? All someone has to do is find that "key" and then they can digitally sign and execute any code on the PSP?

edit: Oh, you were talking about the part where Sony can't repair the damage once the key is discovered. My bad. I was more referring to the potential patching of an exploit that could somehow bypasses the need for a key, much like the Xbox's font exploit.
 
I think people should calm down.

While PS2 has mod chips, I haven't seen much of a dev. scene for it, and certainly don't know of a version of MAME or SNES9x.
What are you talking about? There's *tons* of homebrew stuff on PS2. SNES and MAME emulators definitely exist. and there's bunch of others. I personally have the NeoGeo CD emu installed, that I use from time to time.
 
Really? Thats a whole chunk of the gaming world just passed me by then.

My bad. I'll return to my previous position of desparately hoping for a SNES emulator by Tuesday morning.
 
BuddyC said:
So if someone figures out how to duplicate the key without removing the lock, then hombrew software could be run? All someone has to do is find that "key" and then they can digitally sign and execute any code on the PSP?

edit: Oh, you were talking about the part where Sony can't repair the damage once the key is discovered. My bad. I was more referring to the potential patching of an exploit that could somehow bypasses the need for a key, much like the Xbox's font exploit.

Oh, I gotcha. Yeah, if it was an actual exploit of the OS to bypass the encryption requirement, then that could be patched pretty easily by Sony. But if someone figures out the encryption key, *insert bannable GAF catchphrase here*.

Nathan
 
BuddyC said:
So if someone figures out how to duplicate the key without removing the lock, then hombrew software could be run? All someone has to do is find that "key" and then they can digitally sign and execute any code on the PSP?

:lol Oh is THAT all?

Never mind that if they're using AES it'd probably take on average a few thousand years to brute force the key.

If someone leaked it, then you'd have hope. Short of that, or AES, which has suffered the scrutiny of the best cryptographers outside the NSA for years, suddenly being cracked, you're gonna have to deal with a hardware solution most likely. Or maybe exploiting a memory card or network buffer overflow bug in a game like they did with PSO for the GC. I wonder how much effort Sony puts into watching for those types of bugs.
 
They probably (well i hope) already put all sorts of buffer overflow checks when it comes to loading media files from the memory stick. A software exploit is pretty much the only soluton
 
GBA emulation? WTF, the GBA is still sold in stores and the PSP wouldn't be able to play the media. This is more a piracy thread.

Just buy a fucking SP you tards.
 
bionic77 said:
GBA emulation? WTF, the GBA is still sold in stores and the PSP wouldn't be able to play the media. This is more a piracy thread.

Just buy a fucking SP you tards.


:lol :lol :lol

what a genius...linking platform emulation to piracy must be a new trend

personally, I don't give a shit about GBA emulation...my previous posts and TTOB's cover my interests
 
bionic77 said:
GBA emulation? WTF, the GBA is still sold in stores and the PSP wouldn't be able to play the media. This is more a piracy thread.

Just buy a fucking SP you tards.
Does an SP with a gorgeous screen exist? :P

Besides, It'd be nice to have over half of gaming history in your pocket. Once the PSP has a scene going for it, oh it'll be so mine...
 
What's the chances of Sony just outright supporting homebrew PSP software on some level, in a similar vein to the hobbyist devkits that have been offered for the previous Playstations?
 
kaching said:
What's the chances of Sony just outright supporting homebrew PSP software on some level, in a similar vein to the hobbyist devkits that have been offered for the previous Playstations?
PSP Linux kit anyone? ;-)
 
Gattsu25 said:
:lol :lol :lol

what a genius...linking platform emulation to piracy must be a new trend

personally, I don't give a shit about GBA emulation...my previous posts and TTOB's cover my interests

I think it would be cool to emulate the older systems on the PSP too, but if you can affored to spend 250 on a PSP and then 40-50 bucks on its games you should stop being a cheapass and just buy GBA games.

And is the SP's screen that bad? It seems perfect for the low res 2D games that the GBA plays. Then again I have not even seen the DS screen playing a GBA game, let alone the PSP screen in action.
 
I'd love SNES emulation. That way I can finally get through this giant catalogue of RPGs I have here.
 
bionic77 said:
And is the SP's screen that bad? It seems perfect for the low res 2D games that the GBA plays. Then again I have not even seen the DS screen playing a GBA game, let alone the PSP screen in action.


Trust me, the DS screen makes a world of a difference...and the difference between the quality of the DS and the PSP screen cannot even be understood until you see a PSP in person...

As you mentioned, the GBA screen looks nice...I think it's more thn adequate for the games it runs...but the DS and PSP screens are much better


anyway...this is off topic IMO need to focus on trying to unlock some more Lumines skins...this game is kicking my ass (and WTF at the sound! This is console quality audio n_n)
 
The Take Out Bandit said:
Had one, sucked incrediballs.

Drop me a line when Nintendo can design a GBA with a decent screen. :X

Deeeeee




Essssss
 
if the psp sdk were ever leaked, would you still need to bypass the encryption? or would the sdk build sign the program as well?
 
For $250 yould get a GameCube, GB Player, and a 13" TV.

I had a GC, GB Player, and a 32" TV.

It still sucked.

What the hell was the problem with the scrolling?

Sad fact of the matter is, the only way to enjoy GBA games visually is on an emulator. Then again, I paid a good bit more for my computer than I did a GBA and a GBAsp, so it's understandable why the quality of the GBA screens are such trash.

Oh, I forgot to mention it's not portable.

...stop being a cheapass and just buy GBA games.

You'll note I stated my intention to purchase the games I planned on emulating via the PSP.

I don't care about taking money out of Nintendo's mouth, thanks to them rooking me for two rubbish hand helds; I've done enough business with those twats. Ashamed to admit I got fooled twice by Nintendo, and I'm not going to be suckered again.

This is assuming the successor to the GBA releases with a screen that doesn't suck balls. After the PSP, Nintendo would be hard pressed to so blatantly abuse their position in the hand held market. They're not the only player anymore, and people won't willingly fork over cash for a hand held you can't see in normal lighting conditions.

And just to reiterate:

Drop me a line when Nintendo can design a GBA with a decent screen. :X

Those suggesting a NintenD00DS can sit on that "third pillar" and spin.
 
THE EYE said:
:lol Oh is THAT all?

Never mind that if they're using AES it'd probably take on average a few thousand years to brute force the key.

If someone leaked it, then you'd have hope. Short of that, or AES, which has suffered the scrutiny of the best cryptographers outside the NSA for years, suddenly being cracked, you're gonna have to deal with a hardware solution most likely. Or maybe exploiting a memory card or network buffer overflow bug in a game like they did with PSO for the GC. I wonder how much effort Sony puts into watching for those types of bugs.

heh, you know they have those distributed computing projects to cure cancer and find extra-terrestrial life? Maybe we should whip one up to crack the PSP's AES. Maybe we'll get lucky and find it early! heh...
 
-=DoAvl=- said:
if the psp sdk were ever leaked, would you still need to bypass the encryption? or would the sdk build sign the program as well?

There's no way the SDK includes the key. Video games aren't even manufactured by the third parties anyways. They send their master disc off to Sony and Sony does the manufacturing, including the signing. You can bet any keys they use are kept as secret as the coca-cola formula.
 
I'm betting on a buffer overflow in some game or maybe the firmware itself. Hoping for the encryption to be cracked or leaked is a pipe dream, and a hardware solution sounds like a bitch.
 
Screw GBA emulation, what about a port os SNES9x to the psp? @_@ For translated games like Secret of Mana 2?
 
Monk said:
Screw GBA emulation, what about a port os SNES9x to the psp? @_@ For translated games like Secret of Mana 2?

If they can emulate SNES, Genny, etc, that makes the PSP a must buy for me.
 
bionic77 said:
If they can emulate SNES, Genny, etc, that makes the PSP a must buy for me.

same here. Chrono Trigger on that widescreen would be sex on the go
 
isamu said:
same here. Chrono Trigger on that widescreen would be sex on the go

Well the game wouldn't be widescreen unless you stretched it (nooooo).

Anyways, does the PSP have enough horse power to run arcade games like Street Fighter Alpha?
 
Belfast said:
No, we can discuss piracy. Just no links/mentions of where you can facilitate your filthy, dirty habits!
Really? Cause I've done that before and gotten banned. :lol

and it wasn't game piracy, but anime piracy. (licensed anime. Just said I was dling a licensed series, and got banned)

I think the other mods would disagree with you, there.
 
GaimeGuy said:
Really? Cause I've done that before and gotten banned. :lol

and it wasn't game piracy, but anime piracy. (licensed anime. Just said I was dling a licensed series, and got banned)

I think the other mods would disagree with you, there.
E. Emulation/Piracy

The topics of emulation and piracy, including the technical nature of emulators and ROM images, hardware modification technology, as well as their effect on the industry as a political topic are deemed to be generally acceptable.

Linking to pirate download sites, directions on how to get pirated software to work, reviews or impressions of pirated software will all result in the banning of the user in question.

You can talk about the technicalities of it, but no impressions or where to's.
 
"Linking to pirate download sites, directions on how to get pirated software to work, reviews or impressions of pirated software will all result in the banning of the user in question. "

Eh, I still don't see how that includes saying "I'm downloading [insert licensed anime here] right now." It doesn't include a link, it's not giving directions, nor is it really an impression or a review.

But I'm unbanned now, so it doesn't really matter. All is well. :)
 
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